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ThePitereq

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Everything posted by ThePitereq

  1. ThePitereq

    Skin-Support

    Hey! The problem is that basic Rust calendar works on ItemDefinions which doesnt contains data about skin. I am not sure if there is any hook for redeeming reward on calendar now (even if there is) it would require full custom reward system. And idk it is not worth of making it for few days of work ^^. When i will have a little bit of free time i can look at that again, but not sure if i will find anything.
  2. The problem is that basic Rust calendar works on ItemDefinions which doesnt contains data about skin. I am not sure if there is any hook for redeeming reward on calendar now (even if there is) it would require full custom reward system. And it is not worth of making it for few days of work ^^
  3. Version 2.0.1

    684 downloads

    RUST Plugin Test Server TEST MY PLUGINS THERE! connect play.thepitereq.ovh:28050 Custom Advent Calendar lets you personalize the advent calendar on your server and adjust how rewards should be redeemed. SQL support is included. Allows for multiple daily rewards, custom names, skins, and random reward amounts. Includes a player-based day counter, with a global option available in the config. Support for command rewards. { "Count Rewards Per Player (true) or Count Rewards Per Day of Month (false)": true, "Enable Console Logs": true, "Use SQL Database": false, "SQL Credentials": { "IP": "127.0.0.1", "Port": 3306, "Database Name": "CustomAdventCalendarPro", "Username": "admin", "Password": "YourSuperSecretPassword" }, "Reward List": [ { "Max Daily Redeems": 1, "Cooldown (in minutes, works only if Max Daily Redeems more than 1)": 360, "Item Rewards": [ [ { "Command (Ignored if empty)": "", "Shortname": "metal.fragments", "Minimum Amount": 10000, "Maximum Amount": 10000, "Skin": 0, "Display Name": "" }, { "Command (Ignored if empty)": "", "Shortname": "wood", "Minimum Amount": 15000, "Maximum Amount": 15000, "Skin": 0, "Display Name": "" } ], [ { "Command (Ignored if empty)": "", "Shortname": "stones", "Minimum Amount": 10000, "Maximum Amount": 10000, "Skin": 0, "Display Name": "" }, { "Command (Ignored if empty)": "", "Shortname": "sulfur", "Minimum Amount": 10000, "Maximum Amount": 15000, "Skin": 0, "Display Name": "" } ] ] }, { "Max Daily Redeems": 1, "Cooldown (in minutes, works only if Max Daily Redeems more than 1)": 0, "Item Rewards": [ [ { "Command (Ignored if empty)": "oxide.grant user {userId} permission.here", "Shortname": "", "Minimum Amount": 1, "Maximum Amount": 1, "Skin": 0, "Display Name": "" }, { "Command (Ignored if empty)": "say Player {userName} redeemed an reward!", "Shortname": "", "Minimum Amount": 1, "Maximum Amount": 1, "Skin": 0, "Display Name": "" } ] ] }, { "Max Daily Redeems": 1, "Cooldown (in minutes, works only if Max Daily Redeems more than 1)": 0, "Item Rewards": [ [ { "Command (Ignored if empty)": "", "Shortname": "box.repair.bench", "Minimum Amount": 1, "Maximum Amount": 1, "Skin": 2795785961, "Display Name": "Recycler" } ] ] } ] }
    Free
  4. ThePitereq

    error

    Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  5. ThePitereq

    error

    It should be fixed in newest version. I don't have any problems with disappearing quarries.
  6. ThePitereq

    error

    Hey. I think I know where the problem is. Will release fix today. I don't think that I will add resouces save, because it will make a lot of mess in data and it will impact performance a lot. I don't know why plug-ins often delete data when restarting. - Can you specify this problem? It clears whole data, or removes only part of quarries? Do you have any decay plugin? Does counter in data file reset to 0?
  7. ThePitereq

    error

    Changed Status from Pending to Closed Changed Fixed In to 1.0.4
  8. ThePitereq

    error

    I think I've found the problem. Check in new version. It should fix the problem but not sure. If it works, please answer here! Thanks for the report!
  9. When you click your quarry in UI in bottom right corner you have small red button for deleting quarry. It is placed there to not click it by mistake.
  10. ThePitereq

    error

    Hey! When it happens? On server start or all the time? It spams in console or it appears only sometimes?
  11. I am still using StackSizeController 2.0.1 because i dont like the new version ^^. You can send here what version of SSC you use so i could check whats wrong.
  12. About the large stats i didn;t have that problem. Maybe one of your other plugins cause this issue? (Plugin caluclates amount based on max item stack). What plugin to increase stacks do you use, if you use any? About second bug it is fixed in 1.0.2. Sorry!
  13. Hey. Yeah. I've found that today too. I next few minutes there should be fix for that. In the next days i will add custom recycling method which will allow customizing input amount.
  14. Could you send me your data and config please? I've made it and I want to test it in bigger scale but i don't have any data and config for that.
  15. ThePitereq

    Remover Tool

    Hey. All I can do is to say what you can do in RemoverTool to prevent that. You can change line 1219 in newest version of RemoverTool. From: if (shouldRefund) To: if (shouldRefund && targetEntity.skinID != 2593673595) And it should fix your problem. The only other way is to exclude water pump from /remove in RemoverTool config, but change above works better in this case.
  16. As I said before. There is no transfer of quarries through the wipe right now. You need to clear your data after wipe.
  17. I have almost ready plugin for furnace leveling. I can make them virtual as well. Maybe will release that on next week.
  18. For now you cannot. In future bigger update i want to add config option to require adding real output box for quarries in base.
  19. 1. If you use custom skin you need to add icon URL to Imgor or any other image host. 2. I can add option for that in next update. 3. Sorry but i don't understand. The function on plugin description is only for owners. The output shown ot tab ir real quarry output
  20. Version 2.1.0

    973 downloads

    RUST Plugin Test Server TEST MY PLUGINS THERE! connect play.thepitereq.ovh:28050 Custom Recycle plugin expands the possibilities of RUST recycler recipes. You can customize and remove existing recipes, and add new ones, even for non-recyclable items. Additionally, you can add levels to your recycler to increase its speed. The only limit with this plugin is your imagination! Edit existing recycler recipes and add your own. Disable RUST's default recipes. Set editable chances for custom recipe items. Change the speed of the recycler. Place and pick up the recycler. Set custom recycle amounts with levels. A RUST-themed level UI. Supports currency plugins. Level progress is saved when the recycler is picked up. giverecycler <userId> - Gives you or player (if ID is set) an placeable recycler. (From player console - requires permission) customrecycle.give - Required to use giverecycler command from player console. ImageLibrary plugin is required ONLY when Recycler Levels are enabled. When you have problems like DOUBLE RECYCLER PLACING try CHANING ITEM NAME in configuration! { "Override Custom Skinned Items With Steam Icons (no URLs needed)": false, "Recycler Speed (5 = Default)": 5.0, "Recycler Speed Permissions": { "customrecycle.admin": 1.0, "customrecycle.vip": 4.0 }, "Require Permission To Place": false, "Placed Recycler Amount Permissions": { "customrecycle.admin": 1000, "customrecycle.default": 1, "customrecycle.vip": 3 }, "Recycler Item Name": "Recycler", "Allow Placing Only On Floor": false, "Allow Placing On Tug Boat": false, "Enable Better Amount Accuracy (More Calculations)": true, "Allow Pickup Recycler To Everyone Authed": true, "Disabled Vanilla Recipes": [ "axe.salvaged", "box.wooden.large" ], "Recycler Levels - Enable": true, "Recycler Levels - Save Levels On Pickup In Name": false, "Recycler Levels - Enable For No Owner": false, "Recycler Levels - Money Plugin (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ServerRewards)": 0, "Recycler Levels - Money Plugin Currency (If ShoppyStock Is Used)": "rp", "Recycler Levels": [ { "Recycler Stack Percentage Per Tick": 0.15, "Custom Recycle Chance Multiplier": 1.0, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 1000, "Icon URL": "" } ] }, { "Recycler Stack Percentage Per Tick": 0.2, "Custom Recycle Chance Multiplier": 1.0, "Next Level Currency Cost (0 to disable)": 1000, "Required For Next Level": [ { "Item Shortname": "wood", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" }, { "Item Shortname": "stones", "Item Skin": 0, "Item Amount": 3000, "Icon URL": "" } ] } ], "Custom Recyclables - Show Level Bonus": true, "Custom Recyclables - Allow Only In Placed Recyclers": false, "Custom Recyclables (Shortname or SkinID)": { "2483299228": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800428, "Item Display Name": "Golden Jackhammer Body" }, { "Item Shortname": "coal", "Item Chance (0-100)": 50.0, "Minimum Item Amount": 1, "Maximum Item Amount": 1, "Item Skin": 2550800641, "Item Display Name": "Golden Jackhammer Drill" } ] }, "metal.refined": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "metal.fragments", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 50, "Maximum Item Amount": 100, "Item Skin": 0, "Item Display Name": "" } ] }, "rifle.ak": { "Give Default Output": true, "Custom Output Items": [ { "Item Shortname": "techparts", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 1, "Maximum Item Amount": 2, "Item Skin": 0, "Item Display Name": "" }, { "Item Shortname": "scrap", "Item Chance (0-100)": 100.0, "Minimum Item Amount": 30, "Maximum Item Amount": 70, "Item Skin": 0, "Item Display Name": "" } ] } } }
    $9.99
  21. Hey! Your requested update is live! Have fun! ^^
  22. Changed Status from Pending to Closed Changed Fixed In to 1.1.4
  23. 1. and 3. update is live! Number 2. is a little bit more complicated and maybe will be added in future! Have fun! ^^
2m

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