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RFC1920

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Everything posted by RFC1920

  1. Pulling for you, KrunghCrow. Let me know if there is anything I can do to help.
  2. RFC1920

    Failed to run

    Hopefully fixed in 1.0.8 due to some logic changes including where this timer is set.
  3. RFC1920

    Failed to run

    Changed Status from Pending to Closed Changed Fixed In to 1.0.8
  4. That is a different issue, and apparently it was never actually setup to block mounting, only claiming. Fix pending.
  5. RFC1920

    CS1061 Error

    Changed Status from Pending to Closed
  6. RFC1920

    Minicopter damage

    It should work like this, but I am not 100% sure. To allow crash damage: Create/use a rule called minicopter_minicopter. Enable this in the default ruleset. For player damage to copter: Remove the player_minicopter rule from the default ruleset, if present.
  7. Changed Status from Pending to Closed Changed Fixed In to 1.0.11
  8. I have one more fix I think that should be the end of it.
  9. Changed Fixed In from 1.1.5 to 1.1.6
  10. RFC1920

    friendly fire

    Changed Status from Pending to Closed Changed Fixed In to 1.1.6
  11. RFC1920

    failing after rust update

    Changed Status from Pending to Closed Changed Fixed In to 0.3.7
  12. RFC1920

    Problem with my self...

    Changed Status from Pending to Gremlins
  13. RFC1920

    friendly fire

    I have it staged. I want to verify that 1.1.5 has removed most/all of the NREs before I potentially reintroduce more errors by adding this. It would be a flag that also requires HonorRelationships, meaning they would also be able to damage your buildings and deployables. Anyway, I want to see what shakes out on recent changes for a bit.
  14. Changed Status from Pending to Closed Changed Fixed In to 1.1.5
  15. Hopefully fixed or at least reduced in 1.1.5.
  16. I see you have debug enabled. Do you also have logging enabled when this error occurs?
  17. RFC1920

    Invisible

    Changed Status from Pending to Gremlins
  18. RFC1920

    Invisible

    Sadly, that is the state of things. It has been easily a couple of years since the game allowed it to show properly.
  19. RFC1920

    CS1061 Error

    FWIW I will update the plugin code to simplify that call. But, since you are the only one reporting this issue I want to see if you are able to fix it on your own by validating your files first.
  20. RFC1920

    CS1061 Error

    IPlayer is an object that is connected to all player objects (BasePlayer), at least if they are actual players and not NPCs. But, even for NPCs it would not throw a compiler error but instead might show a different error altogether if not considered as a possibility in the plugin. For it to show this error seems to imply that the game libraries don't know about that object, which is pretty weird. The best advice I can give is to validate your server files and reinstall oxide.
  21. RFC1920

    CS1061 Error

    That's been in the plugin for at least a month or so and should still be valid and not changed this month as far as I know. player.IPlayer is used in several plugins as well. Hopefully your oxide is up to date and the right version for Windows/Linux.
  22. RFC1920

    Error while compiling

    Changed Status from Pending to Closed Changed Fixed In to 0.3.7
  23. RFC1920

    Stacks

    Great. Another plugin named Stacks.cs
  24. RFC1920

    Recycling costs where

    Changed Status from Pending to Closed

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