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RFC1920

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Everything posted by RFC1920

  1. AdventCalendar was added in the last update. StabilityEntity is unfortunately way too broad to be added just for this entity. It should be a deployable already protected but I will need to look. Finally, a fire_fire rule would allow damage of fire on fire, so I am not sure that would apply for preventing damage.
  2. RFC1920

    Failed to run a 900.00

    Changed Status from Pending to Closed Changed Fixed In to 1.0.9
  3. RFC1920

    mlrs

    Without a rule enabled it should be blocked anyway. I have mlrs_building enabled to allow it for testing.
  4. RFC1920

    mlrs

    I am getting this: QUERY START READING... Checking ruleset default for mlrs attacking building. Found MLRS attacking BuildingPrivlidge. Checking ruleset default, zone 0 Found exception match for MLRS attacking BuildingPrivlidge No exclusions for MLRS to BuildingPrivlidge Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for MLRS attacking BuildingPrivlidge, majority damage type Explosion Default ruleset query So, I think it must have just missed.
  5. RFC1920

    NPC Raiders

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  6. RFC1920

    fire damage

    Make sure you do not have the fire_building rule enabled. If not and it still does it, please enable the log (/pvelog) and paste some of the log here.
  7. RFC1920

    mlrs

    For new installs the rules were missing to allow damage, so damage should have been prevented. However, the entity may have also been missing. If you are just getting started it might be easier to wipe the database after updating to 1.2.1. Otherwise, please enable/disable the log via /pvelog before and after the MLRS attack and show me here what you get in the log file (oxide/logs/NextGenPVE/datedlogfilehere).
  8. IMHO, this is probably not right place for random plugin hacking chit chat. It's more than a bit rude.
  9. Possibly a conflict with the plugin of the same name vs the game object. This was bound to happen at some point.
  10. Pulling for you, KrunghCrow. Let me know if there is anything I can do to help.
  11. RFC1920

    Failed to run

    Hopefully fixed in 1.0.8 due to some logic changes including where this timer is set.
  12. RFC1920

    Failed to run

    Changed Status from Pending to Closed Changed Fixed In to 1.0.8
  13. That is a different issue, and apparently it was never actually setup to block mounting, only claiming. Fix pending.
  14. RFC1920

    CS1061 Error

    Changed Status from Pending to Closed
  15. RFC1920

    Minicopter damage

    It should work like this, but I am not 100% sure. To allow crash damage: Create/use a rule called minicopter_minicopter. Enable this in the default ruleset. For player damage to copter: Remove the player_minicopter rule from the default ruleset, if present.
  16. Changed Status from Pending to Closed Changed Fixed In to 1.0.11
  17. I have one more fix I think that should be the end of it.
  18. Changed Fixed In from 1.1.5 to 1.1.6
  19. RFC1920

    friendly fire

    Changed Status from Pending to Closed Changed Fixed In to 1.1.6
  20. RFC1920

    failing after rust update

    Changed Status from Pending to Closed Changed Fixed In to 0.3.7
  21. RFC1920

    Problem with my self...

    Changed Status from Pending to Gremlins
  22. RFC1920

    friendly fire

    I have it staged. I want to verify that 1.1.5 has removed most/all of the NREs before I potentially reintroduce more errors by adding this. It would be a flag that also requires HonorRelationships, meaning they would also be able to damage your buildings and deployables. Anyway, I want to see what shakes out on recent changes for a bit.
  23. Changed Status from Pending to Closed Changed Fixed In to 1.1.5
  24. Hopefully fixed or at least reduced in 1.1.5.
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