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Everything posted by Ranger
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- 4 comments
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- #skinner
- #bestskins
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(and 6 more)
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When the Bosses are killed they are giving no loot except Michael Myers he is the only one that gives loot. Im Running a procedural map It was working until this rust force wipe. I have checked my configs multiple times and also reloaded and killed the bosses again and nothing just Micahel that gives loot. So Im not sure what is going on.. My config is as follows and the loot configs are the same for all bosses. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 1, "Own loot table (if the loot table type is 1 or 5)": { "Minimum number of items": 7, "Maximum number of items": 8, "Use minimum and maximum values? [true/false]": true, "List of items": [ { "ShortName": "lmg.m249", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 5.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "rifle.ak", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 10.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle", "Minimum": 150, "Maximum": 250, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rocket.hv", "Minimum": 25, "Maximum": 35, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rocket.fire", "Minimum": 25, "Maximum": 35, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rocket.basic", "Minimum": 25, "Maximum": 35, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.shotgun.fire", "Minimum": 75, "Maximum": 100, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle.hv", "Minimum": 150, "Maximum": 250, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle.incendiary", "Minimum": 150, "Maximum": 250, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle.explosive", "Minimum": 150, "Maximum": 250, "Chance probability [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "blood", "Minimum": 50, "Maximum": 100, "Chance probability [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ducttape", "Minimum": 15, "Maximum": 35, "Chance probability [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "bleach", "Minimum": 15, "Maximum": 35, "Chance probability [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "scrap", "Minimum": 400, "Maximum": 500, "Chance probability [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] },
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Alright Thank you ill try that
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Alright so it was the plugin Loottable and Stack Sizes GUI for some reason i cant put a multiplier on collectibles or it wont give xp i have to keep them vanilla anyway around this to where i can still increase them but still get XP? I Run a 15x Gather Server and wonted the collectibles to be the same as the rest.
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Currently at work I will give that a try once I get off and get back to you
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I use oxide my gather is controlled by Lootable and stack size plugin
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Not Receiving any XP for Wild Hemp, Pumpkins, Berries and or the Ore Wood and Sulfur pickups checked config a couple times and I have CollectWildPlant to 15xp not sure whats going on.... "Experience sources - Set xp value to 0 to disable for that type": { "NodeHit": 5.0, "NodeHitFinal": 50.0, "TreeHit": 5.0, "TreeHitFinal": 50.0, "SkinHit": 5.0, "SkinHitFinal": 50.0, "CollectWildPlant": 15.0, "CollectGrownPlant": 5.0,
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Im also having the same issue when tank is destroyed its not giving the RP and I have it set on ServerRewards. Checked the config file an its set to true reloaded plugin mutiple time and nothing.
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Thank you I appreciate it, how do I go about making them myself I’m new to hosting servers so I’m slowly learning all this stuff just started about a week ago appreciate any insight and thank you again.
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whats the URL to the jungle skin?