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Everything posted by ZEODE
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This is something to do with loot defender, I’ve previously contacted the dev of that plugin and I thought they had added a check within their plugin to prevent it changing ownership of Heli Signal helis. But you aren’t the only one to report this happening. Not a lot I can do about it if it is the same issue. You could try reaching out to the other plugin dev. I assume you use Loot Defender? I will look into the report command issue, not sure it’s related.
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FYI all: Work on the next Bradley Drops update is at the stage where it is nearly ready for testing after adding most of the same features as is in Heli Signals. Once this is done and working as it should, the harder job of re-writing the AI code will be next. This will also need testing before release as the next update. A list of things already completed: Added: SkillTree support Added: XPerience support Added: Custom reward item option Added: New drop method using Hot Air Balloon instead of the now missing parachute prefab (this is fun, wait and see!) Added: Better control over where the signal is thrown, monument support etc. Fixed: OnEntityTakeDamage NRE console spam ToDo: Add: Option to target players who hide in vehicles Add: Additional Signal skins for Multi drops, wave drops, Expert and Nightmare etc Add: Configurable options for Bradley Scientists Add: Better config options to handle Bradley going into water (depth before destroyed etc) Add: Multi and Wave support (started) Fix: Compatibility with Deployable Nature placed entities Re-Write AI to (hopefully) make Bradley re-path if stuck, hunt players who hide/damage it etc (if possible)
- 273 comments
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- 4
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- #bradley
- #bradleyapc
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Changed Status from Pending to No Response
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Looking to add this now, should be easy enough to add.
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Changed Fixed In to Next Version
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Changed Status from Work in Progress to Not a Bug
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Changed Fixed In to Next Version
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Changed Status from Pending to Closed
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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So, I noticed that you could sell them in vending machines, input as supply signal. But unless you use a plugin to control custom items in vending machines, you would have to use a seperate vending machine for each type of signal. There are custom vending machine plugins out there which could handle multiple signals of different types in one machine though.
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Changed Status from Pending to Closed
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Changed Status from Pending to No Response
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https://discord.gg/8snS8W4p5n Join my discord and message me for a pre-release test version
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- 415 comments
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- #helicopter
- #helicopters
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Changed Fixed In to Next Version
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I don't have an ETA at the moment, I am currently rarely at my computer and when I am I'm working on Bradley Drops. The next Heli Signals update I will address this. I will be at home next on Thurs, so will see if I can release a quick fix then, but can't promise.
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- 415 comments
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- #helicopter
- #helicopters
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Changed Status from Work in Progress to Can't Reproduce
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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- 72 comments
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- #rust
- #marketplace
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Please do not hijack other peoples threads,. Your error is very different to the OPs error. You already have an open thread with your error, no need for this here.
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- 415 comments
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- #helicopter
- #helicopters
- (and 17 more)
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- 273 comments
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- #bradley
- #bradleyapc
- (and 14 more)