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Everything posted by ZEODE
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Changed Status from Pending to Closed Changed Fixed In to 1.2.7
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Every time which plugin reloads?
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- 22 comments
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Benefits of that option are, it resets all IO Entities to their vanilla config if you eveer want to remove the plugin and not reload it. If this option is false, the boosted settings will remain on all IO Entities places while the plugin was loaded. Yes, we use XPerience, and we found a way to stop it interfering, I can't remember how off the top of my head. Ill find out what we did and get back to you. Please can you open this in a support thread so I don't forget
- 22 comments
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- 399 comments
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- #helicopter
- #helicopters
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- 399 comments
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- #helicopter
- #helicopters
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Heli Signal (Expert) drops as Airdrop instead of calling heli
ZEODE replied to GooberGrape's Support Request in Support
Changed Status from Pending to Not a Bug -
Heli Signal (Expert) drops as Airdrop instead of calling heli
ZEODE replied to GooberGrape's Support Request in Support
You haven’t added the Expert signal to your config. Add it and it will work. -
Previous placed electronics not upgrading tiers
ZEODE replied to KingSizeKevin's Support Request in Support
I will be taking a look at the plugin properly later tonight after work. -
I will test this later tonight properly. A quick check before and i couldn't reproduce the issue. It works on our live servers as intended. I'll update you when I have looked further.
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- 399 comments
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- #helicopter
- #helicopters
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OK, thanks for the report, interesting to know its from an event heli, that gives me something to go on.
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Changed Status from Pending to Closed Changed Fixed In to 1.2.8
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It's because the plugin wasn't loading after start/restart
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Changed Status from Pending to Closed Changed Fixed In to 1.2.8
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Changed Status from Pending to Closed Changed Fixed In to 1.2.8
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Please check open support requests before posting the same issue. Better to keep same issues in one place.
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I have been away this weekend. I will hopefully get to a computer tomorrow evening and will investigate.
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Changed Status from Pending to Work in Progress
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This plugin is next in line for an overhaul. I have been too busy with life and work to get around to it yet, but it is planned and will be soon hopefully.
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That is not normal Rust behaviour for crates, if you want that there may be a plugin out there which does it. But, that is part of the skill of shooting heli if by the ocean. Shooting it down in water puts out fire immediately, but too deep and its hard to get, this is part of the challenge. Also, its not impossible to grab, they can dive for it. You can ignore this message, it just means there is an error in my code somewhere and the plugin is trying to act on a heli which is not spawned by the plugin. I keep trying to fix it but there are many variables and other plugins can also affect. I will hopefully fix this issue next update, but it can be ignored, its just annoying. I have not seen this issue on our live servers nor has it been reported by anyone else. I am away this weekend, wont be back on a computer until Monday evening. I will look into it then.
- 399 comments
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- #helicopter
- #helicopters
- (and 16 more)
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Previous placed electronics not upgrading tiers
ZEODE replied to KingSizeKevin's Support Request in Support
You do not need to pick up the items, when you get assigned the permission it automatically applies the correct settings to all power entities owned by that player. -
Also, upload your configuration files for me to check. Thanks.
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Please give as much info as you can to help find the issue. Which signals cause this issue, is it all or just certain ones? Any other error messages. Has the plugin worked fine previously etc?