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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Overlap to Dynamic PVP

    This was fixed on the last update but I forgot to add it to the changelog.
  2. ZEODE

    Cooldowns overlap

    This was fixed in the latest release, I forgot to add to the changelist.
  3. ZEODE

    Heli Signals

    This is not a known issue, it sounds more like a misunderstanding of how it works. I don't quite know what you mean when you say they claim the economics. Eco points are awarded when the kill the heli if set to do so in the config. If the player is in a clan, if you have it set to share the reward, then all players from the clan/team etc who did damage will get a share of the rewards, as long as they did enough damage above the threshold HP amount. If you have "Share Rewards Between Players Above Damage Threshold" set to false, then only the player who called the heli will get the points. It doesn't matter how many signals the player buys, rewards will be added for each successful kill, according to the config.
  4. ZEODE

    Heli Signals

    @GooberGrape No point trying things from other plugins and hoping they work, just follow the instructions on the Shop UI documentation. I use Shop UI on our servers, so as a quick example here: In the items.json file in oxide/data/Shop/, add the heli signal items which people can buy. It should look something like this (edit to suit your server): "supply.signal{1}": { "DisplayName": "Heli Signal (Easy)", "Skin": 2920175997, "Image": "https://example/url/to/easyHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 2000, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true }, "supply.signal{2}": { "DisplayName": "Heli Signal (Medium)", "Skin": 2920176079, "Image": "https://example/url/to/medHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 3000, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true }, "supply.signal{3}": { "DisplayName": "Heli Signal (Hard)", "Skin": 2920176050, "Image": "https://example/url/to/hardHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 3500, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true }, "supply.signal{4}": { "DisplayName": "Heli Signal (Elite)", "Skin": 2920176024, "Image": "https://example/url/to/eliteHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 3500, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true } Then in the Categories.json file, in the same directory, add the items you just created in the Items.json file. Choose what category to add them to, or create a new custom category like below and add the items like this: "Helis_Signals": { "Image": "https://path/to/category/image.png", "Permission": null, "Sale": 0, "Items": [ "supply.signal{1}", "supply.signal{2}", "supply.signal{3}", "supply.signal{4}" ] },
  5. ZEODE

    Heli Wave signal

    @Gold Mysterious please don't hijack another's thread with different issues. Please open your own support thread with separate issues so I can better keep track of things and focus on each thread individually.
  6. Please provide more information about when this error happens and under what conditions and how often, or is it a one off? Which grenade is being thrown, by who etc. Also lease upload your config file.
  7. ZEODE

    Custom skin

    Changed Status from Pending to Closed
  8. ZEODE

    Custom skin

    I will include this on the next update. For now you would need to create the image yourself and then upload it to Steam Marketplace and get the skin ID that way.
  9. ZEODE

    Heli Wave signal

    Any error messages in the console please?
  10. Changed Status from Pending to Work in Progress
  11. ZEODE

    error

    Hopefully
  12. ZEODE

    error

    Changed Status from Pending to Closed Changed Fixed In to 1.2.6
  13. ZEODE

    Damage issues

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  14. ZEODE

    Damage issues

    I know what the issue is, apologies. I will update ASAP.
  15. ZEODE

    Cooldowns overlap

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  16. Changed Status from Pending to Closed Changed Fixed In to Next Version
  17. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  18. ZEODE

    Error

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  19. ZEODE

    Overlap to Dynamic PVP

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  20. ZEODE

    cant damage heli

    Changed Status from Pending to Closed
  21. Changed Status from Pending to Closed
  22. I have submitted a patch to nivex to add more compatibility to Loot Defender.
  23. ZEODE

    Latest bug found

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  24. ZEODE

    CanCombineDroppedItem

    Changed Status from Pending to Not a Bug
  25. ZEODE

    CanCombineDroppedItem

    OK, I have looked into it. In my code that hook only responds to helicopters spawned by my plugin. It would need a patch to AbandonedBases to add compatibility with my plugin to prevent the conflict. For example, the dev of thast plugin could check that a heli is from my plugin or not before deciding whether to respond to that hook. You could try reaching out to that dev, there are hooks available on my plugin page that might help them.
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