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Everything posted by ZEODE
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to No Response
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Changed Status from Pending to No Response
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- 391 comments
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- #helicopter
- #helicopters
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No, that issue is separate and I have fixed that issue, it will be fixed on the next update soon. Happy new year!
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Flags floating and reports of signal loss when the player is on cooldown.
ZEODE replied to BR_Rust_Nation's Support Request in Support
Vanilla stack size for supply signals is 1, with all your other plugins removed then the stack size goes back to default right? So it looks like the issue is maybe fixed, try again with all your other plugins loaded again and see if the problem is still resolved. Let me know, and happy new year! -
Flags floating and reports of signal loss when the player is on cooldown.
ZEODE replied to BR_Rust_Nation's Support Request in Support
So far I cannot reproduce this, I loaded FancyDrop with your config and still this issue isn't reproduced. I will look a bit further tomorrow after work. In the meantime, check that there are no other plugins which act on Supply Signals in any way. I will PM you with a version you can test to see if it helps. -
Flags floating and reports of signal loss when the player is on cooldown.
ZEODE replied to BR_Rust_Nation's Support Request in Support
Thanks for that infor, I will do some testing with FancyDrop and see if something changed. It's always been compatible with FancyDrop, so Ill see what I can do. It would really help to have your FancyDrop config if you don't mind? -
Changed Status from Pending to Closed Changed Fixed In to Next Version
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Hey thanks, glad you like it. There could be various reasons people see this message, but it shouldn’t interfere with other plugins or how this plugin works. In the latest update which I’m working on that error shouldn’t happen, it’s happening due to a part of the code where I didn’t add a null check, so it’s my bad, so don’t stress about it. It’s not harking anything and I’ll release the update when it’s ready after the holiday period as I’m just too busy with family at the moment.
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- 221 comments
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- #bradley
- #bradleyapc
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That "Only owner can damage" config option works fine, but another plugin must be changing the heli owner after a certain time. Loot Defender used to do that, but it should have been patched a while ago, do you use that plugin? Is it up to date? with heli HP, you should also scale the rotor health otherwise people can still kill the heli easily. 10k HP with 900/500 rotor health is vanilla. If you doubled the main HP for example, you should also double the rotor health, so ex: 20k HP, rotor HP should be 1800/1000.
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- 22 comments
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- 391 comments
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- #helicopter
- #helicopters
- (and 16 more)
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I'm looking into this to see whats causing it
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Changed Status from Pending to Work in Progress
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Your config and shop config looks good, when you are stacking them is the name of the signal in the inventory changing at all? Do you have other plugins which act on heli signals at all? Some do make this bug, most have been patched, but there is one if I can remember which that the dev isn't active and hasn't accepted the patch. I think it was signal cooldown, do you use that?
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Flags floating and reports of signal loss when the player is on cooldown.
ZEODE replied to BR_Rust_Nation's Support Request in Support
Thanks for posting this in support, I have tested the plugin today and its working fine for me and on our live servers. There must be another plugin interfering with this plugin. When players throw a signal on cooldown, the signal is killed and then the player refunded. Something is preventing the entity from being killed, although, unsure why it is just hanging in mid air. What other plugins do you have that interact with Supply Signals? -
There is no reason why NpcSpawn should be reacting to a hook where my plugin is returning true for a very specific helicopter with a name specified in my plugin config. This shouldn't be happening but wont affect the server or make it lag. Its just annoying spam, but I have reached out to the dev of the other plugin to see why his plugin is causing this conflict.
- 391 comments
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- 1
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- #helicopter
- #helicopters
- (and 16 more)
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- 391 comments
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- #helicopter
- #helicopters
- (and 16 more)
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Changed Status from Pending to Can't Reproduce
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Not sure why my reply wasn't here, no my plugin isn't automatically within this plugin. But there is no conflict.
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@Oldbtchsgaming what? I don't understand.