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Everything posted by ZEODE
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You need to give me more to go on, you have not provided anything I can even begin to investigating or know if it’s related to my plugin. I need console error messages from plugin load, or when signals are thrown that provide only supply drops. If only supply drops fall that suggests the plugin didn’t load correctly. So I need server logs showing why the plugin failed to load etc.
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Is this on Staging or Main branch ? I am not seeing these errors at all and nobody else is reporting such. Are you using Oxide or Carbon? Also, I just realised you kinda hijacked someone else's thread and this issue is not the same at all. Please start a new thread so we can troubleshoot and keep things seperate
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There must be errors in the console, there could also be another plugin conflicting with mine. What other plugins do you have that interact with supply drops or thrown explosives? how are you adding these to the shop? Can you show me the config or the part where you are adding the signals?
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Have a look at these config options, you can adjust them. "Min Distance From Building Privilege To Use Signals (Important: Greater or Equal To Proximity Check Radius)": 10.0, "Strict Proximity Check (Checks for objects close to signal, prevents APC landing on objects)": true, "Strict Proximity Check Radius": 10.0, But if it’s saying your throwing too close to an object, then move into a clear area and throw. It could be objects like trees, nodes, deployables, terrain such as cliffs and rocks etc. Anything that the Bradley could land on and tip, causing people to cheese the event. It’s to prevent that happening.
- 264 comments
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- #bradley
- #bradleyapc
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Changed Status from Pending to Fixed Changed Fixed In to 1.2.4
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Changed Status from Pending to Fixed Changed Fixed In to 1.2.4
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Changed Status from Work in Progress to Fixed Changed Fixed In to 1.2.4
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Changed Status from Pending to Closed Changed Fixed In to 1.2.4
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Changed Status from Pending to Fixed Changed Fixed In to 1.2.4
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Changed Status from Work in Progress to Fixed
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Changed Status from Pending to Fixed Changed Fixed In to 1.2.4
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Changed Status from Pending to Fixed Changed Fixed In to Next Version
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I found an issue, if you set gibs too hot to mine time to zero it breaks it, you should set a value above zero. I will add a fix to the next update to catch that in future, but for now just set to 1
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Try with "Disable fire on crates": true,
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- 264 comments
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- 1
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- #bradley
- #bradleyapc
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The plugin isnt loading on server start, there is a bug identified. It will be fixed soon.
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Yes, I have already fixed this issue and changed to manual patching without using PatchAll, in the next update.
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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This was reported by someone else and I have fixed the issue. I will try and get the update out in the next few days.
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The issue is known and will be fixed on the next update asap. Kids > Work > Life > plugins. As soon as I can get time at a PC to look at it I’ll fix it.
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Changed Status from Pending to Closed
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The default config has 4 tiers. I was asked to produce the icons/skins for other tiers so made them available. If you want other tiers just add them yourself. You can add as many as you wish as long as you use a unique name and skin ID for each profile. Just copy and paste an existing profile in the config and edit the name, skinID and values as you wish.
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Please use the proper support section for support issues and bug reports. Please open a thread and describe the issues you are having as it is not clear from what you have said. When reporting issues, please provide as much information as possible, including any errors or warnings in the console and how often the issue happens. The more the better..
- 264 comments
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- #bradley
- #bradleyapc
- (and 17 more)
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- 413 comments
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- #helicopter
- #helicopters
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