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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Bradley Drops

    You do not use scrap for the item, please check the plugin page for info.
  2. ZEODE

    Bradley Drops

    The route is dynamic and random to a degree, but you can specify the radius within which patrol points will be generated. You can use ZoneManager options to allow or prevent Bradley Drops being called in certain areas. All in the config.
  3. ZEODE

    command not working

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  4. Changed Status from Pending to No Response
  5. ZEODE

    Error

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  6. ZEODE

    Staging Dec 2025

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  7. ZEODE

    Players exploit bug How to avoid

    Changed Status from Pending to Closed
  8. ZEODE

    Players exploit bug How to avoid

    I understand what you are saying, sadly players will always fine ways to exploit events and working together like that in a PVE environment is one such way. In fact my plugin is designed around PVE mainly, there are lots of PVE friendly features, and it is actually very compatible for PVE servers. As a server owner, you set the rules, if players are cheesing events and exploiting, that is up to you how you handle that. I cannot code for every edge case scenario where players exploit. If I was in your position I would communicate the rules to the players and impose warnings and punishments to those that are caught exploiting, after all, in the end they ruin the whole server experience for all the other players, who might then stop playing there. There are many options in the config to prevent other players from other teams collaborating to exploit the event. Turning on damage to other players and their placed objects or buildings would soon stop it. If you are worried about innocent players being hurt or bases damaged, you can do what a lot of server do and have a specific Bradley arena or island where no players bases will be allowed. There are lots of options you could use to prevent this. I appreciate the feedback, and you will see there are many measure in the config designed to make this kind of thing harder, but I cannot stop it in all cases, that is on you. Thanks.
  9. ZEODE

    XPerience Issue

    The status says fixed in Next Version, it hasn’t been released yet. I’ll release when I can. I can’t just push an update for one issue while I’m working on other stuff too and other features. Often people reach out to me in Discord and I’ll send them a WIP version with a fix for them to tie them over until the next update. But your attitude sucks. This month has been particularly busy and stressful IRL, I won’t drop everything going on to fix a plugin for one person. I’m done with this, it will be updated when I can. I’m not saying anymore.
  10. ZEODE

    Errors in console

    Nothing but unresolved issues? Are you OK? Bit dramatic don’t you think? Just because you didn’t get an answer to your thread in the time you wanted, seriously man. $20 for this is nothing, if only you knew the HUGE number of hours that goes into a plugin of this size and complexity, but sure, sit there and moan about spending $20 and then complaining about issues caused by your own config. Would I rather respond to all issues in better time? Sure! But as I've explained to people previously, this is a hobby for me. I work very long hours and have young kids. I’ll deal with issues when I can. Now the issue above with OnLootSpawn means something became null during that hook call, when the loot spawned the container. it could have been the container/crate itself. Usually an error like that means a conflict with another plugin. But it’s impossible to know what exactly without any useful information, which you haven’t provided. A stack trace on its own with no context or explanation isn’t always helpful. Useful info would be if the crate spawns, if the loot is correct, if the crate is empty, and other similar info. Seriously though, chill with the attitude, it doesn’t make me want to help you at all quite honestly.
  11. ZEODE

    Wave Heli

    The config is different, you are calling way more helis in the second config. In CFG 1 you only had single helis. In cfg 2 you have multi helis too.
  12. ZEODE

    Bradley Drops

    Créez un profil BotReSpawn personnalisé pour les Bradleys. Si vous utilisez le profil par défaut, le PNJ n'apparaîtra pas. Avec un profil personnalisé, il apparaîtra. Create a custom BotReSpawn profile for the Bradleys, if you try and use the default profile it does not spawn the NPC. But use a custom profile and it will.
  13. ZEODE

    Heli Signals

    That’s on you, I provide the skins and the images, you can download and host them wherever you like for your shop. That is nothing to do with my plugin.
  14. Changed Status from Pending to Fixed Changed Fixed In to Next Version
  15. This is already fixed a few days ago, it will be in the next update and yes, there is a config section to add prefabs. Currently by default cell wall, gate and netting causes the bug. But it will be fixed in the next update.
  16. ZEODE

    Heli Signals

    What links? I don't really understand what you are asking. I am not hosting any files locally or changing anything with regards to this. I think you are misunderstanding how it works, but I am unable to really understand the trouble you are having as you aren't describing well.
  17. ZEODE

    Heli Signals

    No, images are not local. There are no images, the only thing required is the Skin IDs, these are not images and they do not require image URLs to function, as with any Rust skin. If you want to add signals to your shop, that is when you require image URLs. In that case, you should save the images off the plugin page and host them somewhere for your convenience.
  18. ZEODE

    Error

    That debug code was left in by mistake and will be removed in the next update. You can turn off debug logging in the config also.
  19. ZEODE

    command not working

    I cannot reproduce this error, it is working fine for me. Have you found the issue yet? So I can assist further, please upload your config file, either here or in DM
  20. ZEODE

    Bradley Drops

    All versions are available on the Updates page for any resource on CF.
  21. ZEODE

    Bradley Drops

    To fix it you need to upload your config file for 1.2.7, then update to 1.3.0 first, then 1.3.1, then to 1.3.2. In future it won’t matter about the version you update from, previously it hasn’t mattered either, but I should have made it clear to update in a certain order or added backward compatibility, so it’s kind of my bad. Anyway, update in the order I said and it’ll be fine then. Don’t forget there will be extra config options for you to then configure.
  22. ZEODE

    Bradley Drops

    There is probably errors in the console when you load the plugin. What version of the plugin did you have running when you upgraded to the latest version?
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