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Veeblefetzer

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Everything posted by Veeblefetzer

  1. This At first, I was pissed because some bliat made me run this in a translator, instead of him converting it to English before posting.
  2. Veeblefetzer

    Better Npc

    If we have already done the migration, do we need to go through the whole thing again, or just update the NPCSpawn & BetterNPC plugins? Seems like none of the files have changed dates, only the folders with today's date.
  3. Input an argument after the command. It's not a look at the entity thing; it's an area thing. /trimbush 5 Equates to removing the bushes within a 5m radius of your position. /trimbush 3000 Equates to removing all bushes, if standing at the center of a 3000 sized map. Note: All of this is temporary.
  4. Veeblefetzer

    Skinner

    You know what, I'm just going to buy it here too. All the hard work you put in on this, I believe deserves a tip. Thanks for all you do.
  5. Veeblefetzer

    Skinner

    Can you push the update to Lone please? Edit: Just saw you pushed another one, I figure you must be proofing here on Codefling first. No Worries.
  6. Veeblefetzer

    Better Npc

    After removing Gamemode from my servers, the NPC's now drop loot again. Had to remove Gamemode from startup to fix the tech tree issues Facepunch is currently having. It just so happens that fixed the loot issue as well.
  7. Veeblefetzer

    Better Npc

    I'm not sure that it matters, as long as their gear is not lootable. I could be wrong.
  8. Veeblefetzer

    Skinner

    I'm sure it will be corrected. This plugin in my opinion is the best one out there. Worth the $. Hang in there. You'd be surprised how many players come here. Good players come here to see all the usable commands that may not be displayed in server info. Asshat players come here to see all the commands to try and use them to exploit permissions.
  9. Veeblefetzer

    Skinner

    This is more than likely why the original post was deleted. Sharing this information can sometimes turn into mass exploitation.
  10. Veeblefetzer

    Skinner

    Sorry you are having a bad day, or whatever. I'm not mad in the least and sorry you took it that way. But it does shed light on why he may not respond to you, as I no longer will be either.
  11. Veeblefetzer

    Skinner

    A lot of these devs have regular jobs and when a significant updates like this happens, it's work, sleep very little, work on plugins, rinse and repeat. It won't go un-noticed.
  12. Veeblefetzer

    Skinner

    Thanks Whispers88 for the work. I have not seen the push to Lone. Will you update there as well?
  13. Veeblefetzer

    Skinner

    Thanks Whispers88 for the work. I have not seen the push to Lone. Will you update there as well?
  14. Veeblefetzer

    Skinner

    Have you added a feature that flags or removes a skin already in use, if the skin becomes approved or accepted by FP in the future?
  15. Veeblefetzer

    Skinner

    Thanks for compiling this list. There is one more thing I have not been able to find an answer to. Will workshop skins have a label or icon indicating their Official / Approved or Unofficial / Unapproved status?
  16. Veeblefetzer

    Skinner

    The new rule is only for Official skins and DLC's Of course there will be a use for skin plugins. There are thousands of unofficial skins for Rust.
  17. Bushes seem to be re-spawning. Takes a while but they do come back.
    Great plugin! Simple easy tool to get those pesky bushes out of view of your front porch!
  18. Working wonderfully! Thank you for the hard work! NOTE: Setting the parameter "Radius to detect bushes from players position" to 5000m, may render parts of your map barren! You've been warned!
  19. Does not seem to be working on all bushes. It's very selective on what gets removed. At first, I thought it was only bushes close to the road, but even far away from the road, it doesn't work on most of them. I'll keep testing to see if there is a correlation.
  20. Veeblefetzer

    Skinner

    I do all my purchases through Lone, but the version is still 2.1.4 RustAdmin Online tells me if a plugin is out of date, but I have to set it to detect through Codefling, or I won't get notified if set to Lone.
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