sykosmurf
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Everything posted by sykosmurf
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- 78 comments
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- #vip
- #monetization
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(and 2 more)
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- 78 comments
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- #vip
- #monetization
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(and 2 more)
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hey mate im trying to add 2 groups to the token, id like to have the vip kit which ive set to 1 claim per 24hours but i also want to have auto kits for each vip rank. do i just add another line below the "vip" ? the goal is for the player to respawn it some basic set items. but not get the kit that are limited to each 24hours "name": "vip tier 1", "time_type": "day", "time_to_add": 30, "vip_group": "vip", "vip_description": "This Token will give you.\n\n 30days Vip", "remove_tokens_on_wipe": false, "token_item": { "name": "VIP Token - 30 days", "skin": 2528859613, "item_shortname": "radiationresisttea.pure"
- 78 comments
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- #vip
- #monetization
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(and 2 more)
Tagged with:
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- 78 comments
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- #vip
- #monetization
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(and 2 more)
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- 7 comments
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- 1
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- #raid
- #raidable
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(and 50 more)
Tagged with:
- #raid
- #raidable
- #raids
- #raid base
- #raidbase
- #raid bases
- #raidable base
- #raidable bases
- #base pack
- #mega pack
- #building base
- #building pack
- #raid base packs
- #raid base full pack
- #raid base mega pack
- #raid loot tables
- #raidable base pack
- #raidable base package
- #base and loot
- #raid base
- #raid bases pack
- #raidable bases and loot tables
- #build
- #builder
- #building
- #buildings
- #building bases
- #raiding base
- #raidbases
- #expert bases
- #hard bases
- #nightmare bases
- #easy bases
- #medium bases
- #base loot tables
- #base loot
- #baseloot
- #loottables
- #raid base loot tables
- #build base
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base expert
- #raidable base nightmare
- #all raidable bases
- #full pack
- #mega package
- #raid base pack
- #raidable bases pack
- #easy to nightmare
- #raid base full package
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just to confirm below is how i should have it ? this would give me generic's only being able to spawn for players "Loot spawns": { "Enabled": true, "Bag spawn chance percent by prefab": { "assets/bundled/prefabs/radtown/crate_normal_2.prefab": { "weapons_tools.xxsmall": 0.0, "armor_clothing.xxsmall": 0.0, "items_construction.xxsmall": 0.0, "resources_components.xxsmall": 0.0, "generic.xxsmall": 0.1 }, "assets/bundled/prefabs/radtown/crate_normal.prefab": { "weapons_tools.small": 0.0, "armor_clothing.small": 0.0, "items_construction.small": 0.0, "resources_components.small": 0.0, "generic.small": 0.2 }, "assets/bundled/prefabs/radtown/foodbox.prefab": { "food_medical.xxsmall": 0.0 }, "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab": { "food_medical.xxsmall": 0.0 }, "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab": { "food_medical.xxsmall": 0.0 }, "assets/bundled/prefabs/radtown/crate_elite.prefab": { "bagofholding": 0.0 }, "assets/prefabs/npc/m2bradley/bradley_crate.prefab": { "bagofholding": 0.0 }, "assets/prefabs/npc/patrol helicopter/heli_crate.prefab": { "bagofholding": 0.0
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will try this thanks
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it shows me as owner in the raidable bases tab which lists the loot boxes left. but npcs just ignore me and couldnt dmg the walls or doors at all with boom
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PVE all bases on my server from raidable are pve
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im guessing there is a setting im missing somewhere ? as npc wont agress unless i agress them 1st but i cant kill them, they can kill me. and i cant do any dmg to buildings in the raidable bases area.
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sweet thanks for the info, tested and seems good
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thankyou done and seems how i want it
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awesome thankyou
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hi mate love your work so far any idea why xp wouldnt be getting awarded when raids are completed with the skill tree plugin running also ? ive been clearing all loot boxes waiting out timers and nothing comes through
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cheers for reply, im pretty sure its once all loot boxes opened and the timer runs down. thanks again for your reply
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howdy love the plugin. ive been playing with it abit but have noticed that xp isnt getting awarded on completion. for raidable bases. i can see the amounts in your plugin but cant find anything regarding xp in raidable bases plugin it self. any help would be great
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how would i go about change the spawn locations to random for all bosses? so they are not just at monuments ?