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sykosmurf

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Everything posted by sykosmurf

  1. sykosmurf

    VIP Tokens

    sweet thanks will try it once i get home
  2. sykosmurf

    VIP Tokens

    can more than one group be added per token tho ?
  3. sykosmurf

    VIP Tokens

    hey mate im trying to add 2 groups to the token, id like to have the vip kit which ive set to 1 claim per 24hours but i also want to have auto kits for each vip rank. do i just add another line below the "vip" ? the goal is for the player to respawn it some basic set items. but not get the kit that are limited to each 24hours "name": "vip tier 1", "time_type": "day", "time_to_add": 30, "vip_group": "vip", "vip_description": "This Token will give you.\n\n 30days Vip", "remove_tokens_on_wipe": false, "token_item": { "name": "VIP Token - 30 days", "skin": 2528859613, "item_shortname": "radiationresisttea.pure"
  4. any chance you could add rewards for research?
  5. sykosmurf

    VIP Tokens

    is this plugin still getting updates/support ?
  6. sykosmurf

    Raidable Bases

    hi, which line do you need to change so Time remaining on timer shows on map? NVM worked it out
  7. sykosmurf

    Raidable Bases

    ok sweet ill go hunting ty
  8. sykosmurf

    Raidable Bases

    is it possible to remove the timers on the spawned bases ? so once they spawn they are there until cleared?
  9. awesome thankyou
  10. just to confirm below is how i should have it ? this would give me generic's only being able to spawn for players "Loot spawns": { "Enabled": true, "Bag spawn chance percent by prefab": { "assets/bundled/prefabs/radtown/crate_normal_2.prefab": { "weapons_tools.xxsmall": 0.0, "armor_clothing.xxsmall": 0.0, "items_construction.xxsmall": 0.0, "resources_components.xxsmall": 0.0, "generic.xxsmall": 0.1 }, "assets/bundled/prefabs/radtown/crate_normal.prefab": { "weapons_tools.small": 0.0, "armor_clothing.small": 0.0, "items_construction.small": 0.0, "resources_components.small": 0.0, "generic.small": 0.2 }, "assets/bundled/prefabs/radtown/foodbox.prefab": { "food_medical.xxsmall": 0.0 }, "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab": { "food_medical.xxsmall": 0.0 }, "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab": { "food_medical.xxsmall": 0.0 }, "assets/bundled/prefabs/radtown/crate_elite.prefab": { "bagofholding": 0.0 }, "assets/prefabs/npc/m2bradley/bradley_crate.prefab": { "bagofholding": 0.0 }, "assets/prefabs/npc/patrol helicopter/heli_crate.prefab": { "bagofholding": 0.0
  11. awesome thankyou, yes i had turned on loot spawn as, that answer is exactly what i was looking for but just didnt click in my head so ill set each other bag to 0 thankyou
  12. hi love the plugin, im trying to work out how i turn off all the bags except generic one? im sure it is simple but im new to this and help would be awesome
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