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Everything posted by imthenewguy
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Yeah you can adjust the anchor positions of the icon, as well as the icon image. "HUD Settings": { "Command to open the ItemPerks menu": "ip", "Send the icon to access the ItemPerks menu?": true, "Icon position": { "size": 64.0, "offset_x": 0.0, "offset_y": 0.0, "anchor_min": "0.5 0", "anchor_max": "0.5 0" }, "Steam workshop ID to use for the hud icon": 2907569326,
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- #items
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If you are able to corilate the situation around this triggering, that would be really helpful. For example, OnDispenserBonus is called when a tree is chopped down, or an ore is mined out. Knowing if the player had buffs enabled on them, or if its something related to an item being generated. Have you adjusted the config at all? Edit: I have found a potential cause. Will patch it for next release and see how we go.
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Ok the UITreePointsSpent issue is probably related to the size of the string. If you have too many letters then it pushes the end out of the bounds of the box. You can either: shorten the string so there are less characters, or you can wrap the string in <size=8> </size> tags to make the font smaller. I'll fix that ultimate disabled message in the next release.
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