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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    not working

    You need to assign the permissions to the relevant groups. To set it up in Skill Tree, you need to create a new skill and add the permissions from Movement Speed as the buff. Check out the video on creating custom skills under Skill Tree.
  2. imthenewguy

    Buggy

    How steep of a hill? Got any vids by chance? I was testing on hills without issues, but didn't climb mountains.
  3. imthenewguy

    epic scrap bug?

    It needs to have the correct item.name field.
  4. Version 1.0.4

    312 downloads

    Movement speed is a plugin that allows servers to create permission based speed increases for running and swimming. Server owners can create as many custom permission levels as they desire, and permissions are split between swimming and running, allowing for a lot of flexibility. The plugin allows for multiple speed boost permissions to be applied, and will select the highest speed modifier where applicable. This plugin will work great with: Skill Tree: This plugin can be used to create a new permission based skill inside of the Skill Tree, and supports leveling up. Cooking: A new recipe can be created that will give the player a temporary skill buff when consumed. Epic Loot: Add the speed value as part of a set bonus to provide players with faster swimming or running when wearing a set of equipment. Permission: movementspeed.admin - allows user of commands. Commands msdisablerun <steam id> - forces the players run speed to be disabled. msdisableswim <steam id> - forces the players swim speed to be disabled. msenablerun <steam id> - re-enables the run speed. msenableswim <steam id> - re-enables the swim speed. togglerun - Turns run speed on/off for the command user. toggleswim - Turns swim speed on/off for the command user. Config integration examples Cooking "energy drink": { "enabled": true, "shortname": "fish.cooked", "skin": 3348991998, "description": "Pretty sure I can hear colors and taste time right now... anyone else vibrating?", "duration": 120, "buffs": { "Permission": 1.0 }, "Commands to run when the player consumes the food [key = command, value = description]": { "o.grant user {id} MovementSpeed.run.5": "Increases your movement speed by 100%." }, "Commands to run when the food buff expires": [ "o.revoke user {id} MovementSpeed.run.5" ], "persistThroughDeath": false, "cookTime": 15.0, "useCooldown": 0.0, "permissionToCook": null, "dropWeight": 100, "allowDefaultEffects": false, "Effect settings": { "Effect to run when the player consumes the meal": "assets/prefabs/clothes/halloween.scarecrow/effects/soul_release_effect.prefab", "Should the effect run server side?": true, "Max distance heard [0 = no limit]": 20.0 }, "Ingredients for meal": { "sugar": 5, "pineapple": 1, "red berry": 2, "blue berry": 2 } }, Skill Tree - Swim speed "Olympic Swimmer": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 5, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007497, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster swim speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.swim.2": "Swim speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.swim.3": "Swim speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.swim.4": "Swim speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.swim.5": "Swim speed - <color=#61e500>+80%</color>" } }, "5": { "perms_list": { "MovementSpeed.swim.6": "Swim speed - <color=#61e500>+100%</color>" } } } } }, Skill Tree - Run Speed "Athletic": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 4, "tier": 2, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/s/6blc3eiarm07rku/cooking%20tree%20example.v1.png?dl=1", "skin": 3349007405, "permissions": { "description": "This node provides you with <color=#42f105>20%</color> faster run speed per level.", "perms": { "1": { "perms_list": { "MovementSpeed.run.2": "Run speed - <color=#61e500>+20%</color>" } }, "2": { "perms_list": { "MovementSpeed.run.3": "Run speed - <color=#61e500>+40%</color>" } }, "3": { "perms_list": { "MovementSpeed.run.4": "Run speed - <color=#61e500>+60%</color>" } }, "4": { "perms_list": { "MovementSpeed.run.5": "Run speed - <color=#61e500>+80%</color>" } } } } }, API AddRunSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) AddSwimSpeedBoost(BasePlayer player, string plugin, float modifier, float duration, bool forceOverwrite) RemoveRunSpeed(BasePlayer player, string plugin) RemoveSwimSpeed(BasePlayer player, string plugin)
    $9.99
  5. imthenewguy

    Failed hook

    Are you using recipe cards with cooking? If so, try and learn a recipe and see if the error pops up.
  6. The plugin respawns a new workbench immediately after it's killed. The plugin loads 1 of each bench under the map, then removes them when the plugin unloads. These are required for the Human_Workbench skill. Set that skill to false and it will stop the workbenches from spawning.
  7. Oh that's a weird one. Seems like the log has to be at a particular rotation for it to happen. I'll see what I can do to patch it.
  8. imthenewguy

    Failed hook

    Do you have cooking by chance?
  9. imthenewguy

    I found a bug

    It was patched in 1.5.7. The issue was due to the math. I accidentally had it set to multiply the damage by the modifier: [scale *= value] which would actually divide the amount. I fixed it by adding 1 to the modifier to put it into a positive value: [scale *= (1 + value)] I've not had any issues from other servers that run this after 1.5.7 was released. If your issue persists, try unloading all other plugins to see if the issue is still there.
  10. imthenewguy

    evenrything can be pickup

    Is the plugin actually loaded when all of this is happening? Have you made any changes to the config? I tested this on my server yesterday and I wasn't able to pick up any collectibles.
  11. imthenewguy

    Epic Scrap

    Changed Status from Pending to Closed
  12. imthenewguy

    I found a bug

    1.5.7?
  13. imthenewguy

    Console errors

    Will try and patch it.
  14. imthenewguy

    Oct update

    Do you know what items are causing this? Can't replicate the issues with skill tree items
  15. imthenewguy

    Epic Scrap

    You sorted this yeah?
  16. Changed Status from Pending to Closed
  17. imthenewguy

    Failed hook

    Do you know what items are causing this? It wouldn't be the xp items directly.
  18. imthenewguy

    Crop times

    Ill see if I can patch it for next release.
  19. I hopefully have this patched. Needs to be tested though.
  20. imthenewguy

    No fish left

    Changed Status from Gremlins to Closed
  21. imthenewguy

    No fish left

    Changed Status from Pending to Gremlins Changed Fixed In to 1.0.4
  22. imthenewguy

    No fish left

    I found the issue. Will patch now.
  23. imthenewguy

    error in console

    I can't replicate that issue at all. What is being unwrapped to trigger this error?? IsXPItem method is completely safe from exceptions unless the items info class is null, which would be a huge problem for the item.
  24. imthenewguy

    players losing inv

    I need someone to test a debugged version of the plugin for me. Add me on discord: imthenewguy
  25. imthenewguy

    I found a bug

    Download the latest version to fix that.
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