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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    Cooking

    At the moment it is a flat chance based on whether it is a grown entity vs map generated entity.
  2. imthenewguy

    Cooking

    Yeah it will make the default one that you are modifying if you change the name. Set it to false and make a new one below it if you want to disable a meal.
  3. imthenewguy

    Cooking

    It means you aren't correctly adjusting the json file. Run it through a json parser to check if it's valid before you save it. Also ensure you use the correct capitalization where applicable.
  4. It's a known bug. I have a patched version floating around my discord at the moment currently being tested.
  5. Its based on crafting time. You can adjust the modifier for crafting where the rest of the xp modifiers are.
  6. "Sent notification when the UncannyDodge perk procs"
  7. imthenewguy

    Cooking

    Use /removeallmarketnpcs I will add a config option to automatically wipe them on a new save.
  8. Hey mate! I am happy for you or anyone on your team to do whatever you like to my code, so long as it's no redistributed
  9. imthenewguy

    Skirmish

    Yeah this is a map based one. Paintball was my non-Rust-Edit version (plugin only like SurvivalArena).
  10. Pushed an update to fix the above. Thanks for raising them
  11. imthenewguy

    Skirmish

    Did the map have the prefab in it?
  12. imthenewguy

    Cooking

    You have another plugin on your server messing with it.
  13. imthenewguy

    Cooking

    What happens when you try to add a market NPC?
  14. Found the issue with this. Will be in next release. The option for stacks: True - DeployableNature will attempt to handle the stacking and splitting of the item. False - DeployableNature will not handle the splitting, and leave it up to your stack plugin to handle it.
  15. Yeah that is why I don't see how SkillTree would make it disappear. The only thing i can think of is if they share the same CUI name, which would be unlikely. You will need to ask David unfortunately.
  16. I'm not familiar with the plugin, but I don't see how my plugin would make a button from his disappear. Would be worth following up with him.
  17. Idk mate, seems like you really want to know if PVE is supported It works on servers running PVE, but it is a PVP event, so other players are the content. It doesn't/won't support NPCs.
  18. I can't comment on your math as I am not sure what your base chance is. If you are running on the default chance, a 4500% increase would be a guaranteed casket as it would exceed the 100% mark. It is calculated by increasing the base change by a percentage. Base value: 3 Increase: 100% New value = Base value x Increase, which would be 6 Base value: 3 Increase: 1000% New value = Base value x Increase, which in this case would be 30
  19. Ill add that to the next release. An example of how the increases work. Base value: 3% If you have a permission that increases this by 100%, it would adjust the value to 6%. If it went to a 1000% increase, it would be 30% etc.
  20. Version 1.0.14

    341 downloads

    Fishing Hot-spots is a plugin that creates hot-spots in random parts of the ocean. These hot-spots have a number of different modifiers to make fishing fast, easier and more enjoyable. When the hot-spot spawns, it has 5 attributes it will roll: Fishing yield = Increases how many fish the player catches. Catch time - Decreases the time it takes to hook a fish onto the lure. Rod tension - Increases the strength of the line, lowing the chance for your rod snapping. XP gain modifier - Increases the amount of XP you gain while fishing in the hot-spot [Requires SkillTree]. Casket modifier - Increases the chance of obtaining a fishing casket [Requires FishingTreasure]. These hot-spots have the option to create a platform in their center for players to fish off of. The default platform comes standard with 2 vending machines (the same ones that Fishing Village has), and 2 bbq's that do not require wood. The plugin is full configurable, allowing the higher and lower values for each attribute to be set or disabled. It also supports the application of a safe zone at the location, provided you have ZoneManager on your server. Command (console): spawnhotspot Description: Spawns a hot-spot randomly around the map. fishinghotspots.admin fishinghotspots.use
    $14.99

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