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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    Error after giving box

    What did you type to give the box? Remember to wrap the name of the player in quotation marks.
  2. Changed Status from Pending to Closed
  3. The only thing I could to do replicate this issue was to start looting the bbq and destroy it while i was looting it. I have put a fix in place for that. I have also put a fail safe in place that will prevent players from clicking on the cooking menu button if they arent looting a bbq.
  4. imthenewguy

    Broken.

    Changed Status from Pending to Closed
  5. imthenewguy

    Broken.

    What error are you getting when the command is typed?
  6. Yeah it's the models specifically; the admin rocks. They were originally brought into the game to allow admins to plug holes/block off areas etc as a tool, since custom mapping was becoming a large part of the community. The plantable corn/pumpkins etc will be fixed next oxide patch. The day after I release it, they patched oxide and changed the way the OnCollectableGathered hook works. I have raised it with wulf. Hopefully he pushes the fix in the next oxide release.
  7. Ahh yep I see the issue. Will fix it in the next release.
  8. Changed Status from Pending to Closed
  9. If you look at the base_shortname of the sausage item in the config file, you will see it is "blood". This is the base item that is reskinned/renamed to look like a sausage. "sausage": { "enabled": true, "base_shortname": "blood", "skin": 2572182986, "gathered_from": 19, "dropWeight": 0, "max_count": 0, "imageURL": "https://i.imgur.com/XFrZotc.png", "market_enable": true, "market_buy_price": 10.0, "market_sell_price": 5.0, "market_quantity": 0 }, If you want it to be edible, change it to an item that can be consumed, such as "chicken.spoiled". This will make any NEW items that are created edible. I recommend doing this on a fresh wipe. Sausages provide no benefit/buff and are used as an ingredient in meals. The meals themselves are all default edible.
  10. imthenewguy

    collecting

    Changed Status from Pending to Closed
  11. @Jeff.Thibault1 How did you go with this mate? Still having the issue?
  12. imthenewguy

    collecting

    In the config, where it mentions the ingredient information. Set the "max+count" to whatever you want the maximum potential drop amount to be. Default is 3 or so. "cinnamon": { "enabled": true, "base_shortname": "blood", "skin": 2572179255, "gathered_from": 3, "dropWeight": 100, "max_count": 3, "imageURL": "https://i.imgur.com/7ZtbnWK.png", "market_enable": true, "market_buy_price": 10.0, "market_sell_price": 5.0, "market_quantity": 0 },
  13. Can you translate what it says in the description for me please?
  14. Changed Status from Pending to Closed
  15. 'how did you go with this?
  16. Changed Status from Pending to Closed Changed Fixed In to 1.0.4
  17. Patched in 1.0.4
  18. Have added all 3 features. Will be released when 1.0.4 drops
  19. Changed Status from Closed to Not a Bug
  20. Mind sending me your oxide.users.data file?
  21. Are you running 1.0.3?
  22. Just tested on my server and the permissions are working as intended. I can't access it if I don't have either permission. Make sure you have revoked perms to all groups and plays individually.
  23. Do you have deployablenature.admin?
  24. Type tying in /updaterecipes into chat. If that doesn't work: Unload the plugin. Delete the recipes in the config that dont have descriptions Reload the plugin. use the command /updaterecipes

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