-
Posts
4,438 -
Joined
-
Last visited
-
Days Won
54
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by imthenewguy
-
Paste me the whole config file. Use the code brackets so it looks like this
-
The permission cooking.use is expicitly for cooking a meal, not for ingredients dropping from gathering. Players can disable the gathering drops by typing the /toggledrops command into chat.
-
You don't get economics or scrap for hitting nodes. You get nuggets, which can be sold for economics or scrap.
-
Any errors in the server console when typing the command in?
-
Lower the chances of obtaining gold nuggets via the config. "Gold nugget default chance [%]": 1.0, "Gold nugget professional chance [%]": 4.0, "Gold nugget chance increase per level [%]": 0.1, "Prime meat default chance [%]": 1.0, "Prime meat professional chance [%]": 4.0, "Prime meat chance increase per level [%]": 0.1, "Pinecone default chance [%]": 1.0, "Pinecone professional chance [%]": 4.0, "Pinecone chance increase per level [%]": 0.1, These represent a % chance. 1.0 = 1% chance per hit. If you want to make them rare, set it to 0.1 etc. If you want to disable it, set it to 0. Setting the value of the items is also done via the config "Item information": { "skinner": { "shortname": "bearmeat.cooked", "skin": 2403118688, "displayName": "Prime Meat", "quantity": 1, "sell_price": 10 }, "miner": { "shortname": "battery.small", "skin": 2405961582, "displayName": "Gold Nugget", "quantity": 1, "sell_price": 10 }, "logger": { "shortname": "battery.small", "skin": 2405963120, "displayName": "Pinecone", "quantity": 1, "sell_price": 10 } }, Set the sell pricer to 0, or whatever u want them to sell for.
-
I don't understand the question
-
Found the issue. Will patch next upload.
-
Are you getting errors or anything in the server console?
-
Pm me a copy of your config file (Professions.json in oxide/config/) and I will have a quick look.
-
-
It is good that food and dishes can be translated more easily.
imthenewguy replied to Roger93's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.1.4 -
Changed Status from Pending to Closed
-
It is good that food and dishes can be translated more easily.
imthenewguy replied to Roger93's Support Request in Support
Be sure to update to version 1.1.4 before you do this. A really easy way to do this is in a program like notepad/notepad++. For example, if I wanted to change the word "intestines" to "Innereien" (german), I could simply do a replacement of all isntances of that word. This will replace all instances of intestines in the plugin and replace it with Innereien. You should be able to do this with every ingredient key/meal key. Save the config onto your server and reload your plugin. The menus should reflect the new item names -
-
I can probably handle the poison damage, but it means that players will never receive poison damage because it will always be false. Same with Radiation. Your best bet would be to remove those weapon effects as they are only useful against players. I can try to make it so the explosive weapon doesn't damage entities with an owner ID, or players (ever)?
- 39 comments
-
- 1
-
-
- #enchanting
- #epic
- (and 4 more)
-
Send me the map file.
-
All of the buttons in the correct positions, the pookie bear in its location near the buttons etc? You haven't saved new copy of the map without wiping the server?
-
Looks like there is an issue with finding the buttons. This a new map?
