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Everything posted by Forbidden Lands Rust
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well that is kinda lowkey rest of plugin truly is amazing been using it long time now and i love it but i would like to have diferent cooldowns for the diferente tiers would made the plugin better too
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Yes i did i am also a coder and you are just being stubborn now i have Auto Farm Virtual Quarries Virtual furnaces and all have limits built into themselves just say at once that you don't wanna do it but then your plugin is not worth no event half of you ask for it just say you don't have any patiente or the will to do it
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Why dont the npc's move and attack
Forbidden Lands Rust replied to Forbidden Lands Rust's Support Request in Support
On top of those issues, when I spawn a Npc facing north, it spawns facing the opposite side, south? Why? -
Why dont the npc's move and attack
Forbidden Lands Rust replied to Forbidden Lands Rust's Support Request in Support
No im not in vanish and im standing 4 feet away from the npc's and they still dont attack, they only attack when getting real close and they wont move an inch. What file do you want me to share since its all default config, and tested on modded and clean fresh installed servers? Want me to make a video? -
I have been testing on different servers with a fresh config and edited config, and both results are the same: when I add a monument with /SpawnPointAdd {name} the npc's that spawn immediately move and attack as they should. Now when I add several positions with /SpawnPointAddPos 01 {name} at the same location as where I added the monument name and reload the plugin without changing anything in the config or profile they stop moving, they wont attack. I create at least 15 positions for 4 npc's that are added, enlargen the radius, but still they wont move. When I add a custom config from for example Gruber which are incl with his map, still no movement and they wont attack. "Enable sleeping NPCs outside of player range to improve performance? [true/false]" doesnt change anything either, true or false they wont move or attack. How to solve this issue?
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No if you use drug deals for your players to sell as a mean to get economics money or rp just lower the price they can sell it after the harvest that is what i did we always need to find a way to balance economics ourselves because beeing able to clone them and get God Clones is an even better way of getting people engaged
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- 976 comments
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- #loot
- #customloot
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