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Everything posted by mcsigu
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yes, the zombie horde and better npc plugins
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now additionally the plugin spams the console with: InvalidOperationException: Nullable object must have a value.
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Running latest version. Error is: Error while compiling SkillTree: 'IFuelSystem' does not contain a definition for 'nextFuelCheckTime' and no accessible extension method 'nextFuelCheckTime' accepting a first argument of type 'IFuelSystem' could be found (are you missing a using directive or an assembly reference?) | Line: 6816, Pos: 58
- 1,337 comments
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- 3
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- #leveling
- #progression
- (and 19 more)
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Running latest version. Error is: Error while compiling SkillTree: 'IFuelSystem' does not contain a definition for 'nextFuelCheckTime' and no accessible extension method 'nextFuelCheckTime' accepting a first argument of type 'IFuelSystem' could be found (are you missing a using directive or an assembly reference?) | Line: 6816, Pos: 58
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- 1,337 comments
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- #leveling
- #progression
- (and 19 more)
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unfortunately no longer works after the July update
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unfortunately no longer works after the July update
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writing the start command to the console doesn't start it, event never starts. config is the only command acceptable
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writing the start command to the console doesn't start it, event never starts. config is the only command acceptable
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Hey, this worked great but ever since the update in June, it does not work anymore. Tried deleting the config and plugin and reinstalling but same thing. Can you please look into it?
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I'm sorry, I do not know
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I get the following error message: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.InjuriesAndDiseases.IsInflictionEntity (Oxide.Plugins.InjuriesAndDiseases+StatusCondition condition, BaseEntity entity) [0x00054] in <724f6caec7be49eea5319401923d9f5e>:0 at Oxide.Plugins.InjuriesAndDiseases+<>c__DisplayClass50_0.<InflictByEntity>b__0 (Oxide.Plugins.InjuriesAndDiseases+StatusCondition x) [0x00018] in <724f6caec7be49eea5319401923d9f5e>:0 at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <77c7c3cb49744ec6a3f31b19ec81dcc4>:0 at Oxide.Plugins.InjuriesAndDiseases.InflictByEntity (BasePlayer basePlayer, BaseEntity entity, System.Boolean isMelee) [0x000c1] in <724f6caec7be49eea5319401923d9f5e>:0 at Oxide.Plugins.InjuriesAndDiseases+<>c__DisplayClass70_0.<OnEntityTakeDamage>b__0 () [0x00395] in <724f6caec7be49eea5319401923d9f5e>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
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when the plugin is enabled and the server saves, after a server restart, we are no longer able to load the same save. This issue only happens when we use this plugin (please note, we reproduce this issue on a test server, so we only have this plugin running) This is super strange, haven't had this issue, but I can show you / reproduce it on demand.
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- 112 comments
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- 1
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- #customizablequests
- #dezlife
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(and 5 more)
Tagged with:
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- 580 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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hey, this plugin corrupted my game file - tried it on a test server with this plugin alone, and the server cannot load the save after.
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Any updates, please?
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for me it seems to load but all the items are missing from the workbench
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Hey, when I have this plugin running, the map does not seem to work - when I press G it appears but I cannot move it etc.
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Me too - it'd be great
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I have the horse dung collector plugin. Would it be possible to somehow add it also to the craft menu? it is a command that gives the dung box.
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- 19 comments
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- 1
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- #myvehicle
- #vehicle
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