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Everything posted by Steenamaroo
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Hi, You can only place BotSpawn npcs in areas with navmesh, unless you set Stationary: true but, if you do that, they won't be able to move.
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What's the surrounding area like? It may be that they have nowhere to go. If there are lots of obstacles and tight corners that's probably the case.
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This is fixed in 2.0.5. Thank you.
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Changed Fixed In to Next Version
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That's the same error - Thanks for confirming. Keep an eye out for the next update which addresses this issue.
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Hi, Check your server console or rcon whilst trying to open top1. If you see an error similar to this Failed to call hook 'LBUI' on plugin 'PlayerRanks v2.1.4' (InvalidOperationException: Sequence contains no elements) then I've fixed this issue and the next update will address it. If you're seeing any other error, please let me know. Thanks for the report.
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This wasn't clear in the description - I've added more info now.
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No problem. Enjoy.
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Hi, They only spawn when the hack is initiated. Did you test that?
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- 260 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
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- #sets
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Hi Pookins. Thanks for the info. That's probably going to be a hard one to track down. I don't suppose you know what action triggered it? Any specific combination of attacker/victim?
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Hi, Thanks for the info. I'll fix it up next time I'm working on the plugin.
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Hi, I don't think they use the 'naked torch' but they use the hand-held flashlight.
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Leaderboards are optional - Saving a leaderboard takes a snapshot of the top player per category at that time, and their score. It's for MySQL/web use, and the button to save a leaderboard snapshot is in the Admin UI.
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Hi, Default Rust loot can be removed by setting Alow_Rust_Loot to false. You can place custom loot in your kits, or with more variety and randomisation by using my CustomLoot plugin.
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Glad you got it up and running. Thanks for letting us know. To be honest, regarding PlaytimeTracker, I've no idea. I don't recall having to do anything at all when I added the feature, and I've not had reports and issues over the years (it is years...). Maybe something's changed in PTT recently? I wrote a plugin for someone recently which relies heavily on Playtime being tracked, and read, and it has no issues that way.
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For PlaytimeTracker issues you're better going to uMod and posting in support there. PlayerRanks just reads the info from PTT data file so if that info is zero, that's a PTT issue or something else. @pinoysaboteur Yes, you can publish top three. From PlayerRanks description - useTimedTopList - Toggle public broadcast rotation. TimedTopListAmount TimedTopListTimer TimedTopListSize - Font size for chat output. TimedTopListNumbered - Adds ordered numbering to chat output (1st,2nd,etc). @Bazim You're probably not recording AFK time or something. Check the PTT config file, and uMod documentation.
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@Mercury???
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- 426 comments
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- #statistics
- #leaderboard
- (and 12 more)
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Try re-null checking targetinfo.X inside your NextTick.
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As I say, UseCustomSpawns has to be true, which it now is, and you have to use the chat commands to add spawn points for the npcs. Go to the location you want the npc to spawn and do /botspawn edit banktest /botspawn addspawn then reload BotSpawn and your npc should spawn right there.
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To use stationary you have to enable UseCustomSpawns and give the npc a custom spawn point with the chat commands. Your description sounds like UseCustomSpawns is false, or you don't have any custom spawnpoints for the npc.
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- 426 comments
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- #statistics
- #leaderboard
- (and 12 more)