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Everything posted by Flammable
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OK, so is it possible to have 1 made?
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Is there a way with existing plugin or can a small plugin be done? I want to hold the boombox, right click to select the radio station then LMB to play it. Then if change the held item radio will continue playing while you shoot, farm, etc. unless you hold the radio again and click the stop button. No commands or etc. Just simple and easy to use.
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Wow, Amazing!
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That's why, thanks to one well-known and not sure why "hated by some" developer (not going to mention his name), I ran for my community Trust In Rust-like tournaments five times, while if it weren't him, I would only be able to watch this like a premium thing on twitch one time per year or be just base invaders participant if lucky enough. Sorry, but that sucks. The plugin UI is basic (like the 1st TIR) and not 100% up-to-date with the latest gameplay features, but it's better than nothing. I will always mention him with GOOD and say, "Thanks for making this whole thing possible for us!" Despite my lack of coding knowledge, this plugin idea is not something hard to be made at all... Maybe I am right, or perhaps I am wrong. Who knows? Anyways if anyone decides to work on it, I will be willing to join you @Luuxen if possible so we can share the costs and see it done. One piece of advice: You'd better not need to remember who made their plugin. I used to fall for the same thing before looking for one exact "Meteor" plugin. I found the developer and paid 100+ price for something that's probably 10-20, and the rest is "EXCLUSIVE plugin tax," 😞 Not worth it.
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Wow... I was wondering what's this before 5min and now I know thanks to this topic! Thanks!
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I there a simple existing plugin or something else available that lets you see who triggered the Attack Helicopter to fire rockets at someone's base and destroy it. I think that RaidTracker might log the heli rockets but not sure if will also show who made heli to fire them.
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Is there a simple plugin already available to modify attire stats, in my case change Frankenstein parts being less resistant to melee weapons and arrows? I am sure there was a plugin somewhere for this.
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Does anyone know a good service where I can upload my .mp4 videos and get the direct link, and if possible, be a normal length instead of 1km so it's usable in Rust? And I have two essential questions @ArtiIOMI 1. How can you close the video/player early (manually) and cancel the playback before the video finishes and auto close? 2. Why when I type correctly the command sendvideo me "link ending with .mp4," it takes ages (like 2-3minutes to start the video playback) Also not sure if I need a direct download .mp4 link or streaming .mp4 link of the video, but 1st time got a bunch of errors in my F1 console about the playback when I tried, and the path from the error was C -> Program Files -> Steam -> SteamApps -> Common -> Rust ->, etc. Does it mean you download all the videos as a client before being played, and your Rust folder eventually becomes storage with many video files inside?
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Can I see a video to better understand how the plugins work? I am willing to buy but want to get a preview. If understood right the concept - play video files in-game. This is 10/10 and Facepunch should have this released as a Multimedia DLC after the Voice Props one where you can put TVs and shit and enter video from a link like the radio stations.
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Sorry for the late reply. I didn't see any notifications about this thread. You need to install ExtraGatherBonuses from uMod and when you add it with my configuration that's included in the download, you will be able to get those ingrediends.
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This is also spammed in the console logs NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.CRaidController.SendToAllPlayerControllers (System.String key, System.Int32 style, System.Object[] args) [0x00029] in <cae8beb341604872be1f33074c28adf7>:0 at Oxide.Plugins.CRaidController+MainController.NotifyPlayers () [0x00278] in <cae8beb341604872be1f33074c28adf7>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <bf0cc173224042aaa31284ce8366e3b0>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <bf0cc173224042aaa31284ce8366e3b0>:0 Ideas?
- 252 comments
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- 252 comments
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Hello, Can someone make a couple of changes in one basic plugin? Please reply if you can, I can tip of course 😉
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- 395 comments
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- #helicopter
- #helicopters
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HUGE ISSUE! @ZEODE My players reported that there were stacked 4 helies that do not despawn (still try to figure iut how this happened and if it's related with Heli Signals) When you destroy a vanilla called heli (spawned from the game or via command - heli.call, heli.calltome, etc) the heli crates are not lootable (can't open them) Supply heli crates can be opened. I unloaded helisignals and can loot the vanilla heli crates after that.
- 395 comments
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- #helicopter
- #helicopters
- (and 16 more)
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