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Everything posted by IIIaKa
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If the issue persists, feel free to report it in this thread.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Not a Bug
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If the issue persists, feel free to report it in this thread.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Closed Changed Fixed In to 0.1.4
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If the issue persists, feel free to report it in this thread.
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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@steampunkvalley Hello. Yes, Facepunch has replaced the old names: oilrigai is now oilrig_2, and oilrigai2 is now oilrig_1. I've already updated(local) and added the new-old radtown, just waiting for the global wipe to make sure they haven't changed anything else.
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For some reason, I didn't see this message. I apologize for the delayed response. In the future, please open a support ticket for any errors or suggestions. We have a dedicated page with a list of all open support tickets, where everything is visible. As for the command, I just added it to the description. It triggers automatically when you press on the Hud button, but if you're not sitting in a gaming chair, it won't work. Regarding the removal of extra Wheels of Fortune and the reward, alright, I'll take a look at what can be done.
- 17 comments
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- #rust
- #banditcamp
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- 17 comments
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- #rust
- #banditcamp
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Not yet. It's still unclear whether the issue with IsInvisible has been fixed. Previously, this method sometimes returned true for players who weren't actually invisible. For now, you can change "IsInvisible2" to "IsInvisible" at line 187 in the VanishStatus plugin. Only time will tell if the bug is fixed. If everything goes well, I'll update the plugin during the next global wipe.
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Then I need to check everything again.
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Are you using this plugin? Most likely, it (XPerience) doesn't check if the resource was actually harvested. The author of that plugin needs to add a check for whether the object was destroyed. void OnCollectiblePickup(CollectibleEntity collectible, BasePlayer player) { NextTick(() => { if (collectible.IsDestroyed) //give reward }); }
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@dfgas Oh, I see. Try disabling the tracking for vanilla events then. To disable it, you need to open the config *SERVER*\oxide\data\RealPVE\VanillaEventsConfig.json and set the value of the IsEnabled property (PatrolHelicopter and BradleyAPC) to false.
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Hello, thanks for the suggestion. I'll consider adding a list of block types for forced decay.
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If you have any suggestions for changes/improvements, I’m always happy to listen.
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@dfgas Hi, thank you for reaching out. As far as I understand, you’re saying that you cannot loot other players’ airdrops unless you are in a team? If so, that’s intended to prevent your airdrops from being griefed.
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Changed Status from Pending to Work in Progress
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@dfgas Thank you for reaching out. Yes, you can enable/disable friendly fire using this command. And due to multiple requests, I will disable friendly fire by default in the next update. However, it will still be possible to enable/disable it with the command.
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Changed Status from Pending to Work in Progress
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Hi. I agree, 5 seconds may not be enough time to read. However, blocking the purchase of the monument while a player is inside it isn't right, as they might not buy it and just stand there forever. I will most likely add the option to set this time manually, but I will limit it to between 1 and 10 seconds, as more than 10 seconds is too much.
- 105 comments
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- #rust
- #real
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(and 56 more)
Tagged with:
- #rust
- #real
- #pve
- #pvp
- #solo
- #build
- #friendly
- #raid
- #npc
- #monument
- #monuments
- #loot
- #looting
- #farm
- #newbie
- #custom
- #bar
- #ui
- #cui
- #panel
- #vehicle
- #claim
- #limit
- #limits
- #sleeping
- #bag
- #sleeping bag
- #bed
- #shelter
- #permission
- #permissions
- #vip
- #economy
- #economics
- #rad
- #town
- #radtown
- #queue
- #bypass
- #vehicles
- #raidable
- #base
- #bases
- #raidablebases
- #raider
- #raiders
- #humannpc
- #event
- #events
- #copy
- #paste
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- #plugin
- #plugins
- #umod
- #oxide
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- #iiiaka
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Hello, thank you for reaching out. I will see what can be done.
