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NooBlet

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Everything posted by NooBlet

  1. NooBlet

    Advance Vehicles

    backup your config and delete its right there in update notes , and message on plugin page right on top
  2. you can just google in c# how to do a smpt call . but this should be something like this : private void SendEmail(string recipientEmail, string messageBody) { string smtpHost = "your-local-smtp-server"; int smtpPort = 25; using (var smtpClient = new SmtpClient(smtpHost, smtpPort)) { smtpClient.UseDefaultCredentials = true; var mailMessage = new MailMessage { From = new MailAddress("[email protected]"), Subject = "Rust Server Notification", Body = messageBody, }; mailMessage.To.Add(recipientEmail); smtpClient.Send(mailMessage); } } but this is just a google search . not tested . so you prob need to test this a bit and tinker to get it to work
  3. no its not . but what you can do is this private class ConfigData { [JsonProperty(PropertyName = "Number of bears per square kilometer")] public int BearPopulation { get; set; } } and then your out put should look like this { "Number of bears per square kilometer": 2, }
  4. halloweendungeon.population "0" xmasdungeon.xmaspopulation "0" same as said above . with in console writecfg and add to settings.cfg now when the event time comes i just use 0.5
  5. yea talking about dungeons . if you have low pop (20 or so players .) setting the dungeon populations to like 0.5 should be fine thats what i do and it works fine . ppl get bored of them anyway in day or 2
  6. in my experience the entity count has a major factor to fps on server when it coms to lower server specs . instead of lowering map size . first try this . spawn.max_density 0.5 spawn.min_density 0.5 in server console and follow up with writecfg also make sure the top is also included in your settings.cfg then after restart you should load less entitys (animals ,ores, trees and collectables) as i see it with lower pop servers you dont need so much resources ... and this (atleast for us) jumpt our server fps from 50-60 up to 100 - 120. hope this helps
  7. NooBlet

    Heavy Rig

    check what the update does for you
  8. NooBlet

    Heavy Rig

    bc im assuming you have multiple oilrigs (like more than one small rig) so as i didnt have the mindset of custom maps that might do that when creating it , the check for that was never added . but none the less . check update 1.3.9 for the attempted fix for that . where there will be a check if the oilrig is the one the player is at . so that should fix your problem
  9. NooBlet

    Heavy Rig

    question ... proc map or custom ? @GooberGrape
  10. NooBlet

    Heavy Rig

    @Oldbtchsgaming i see now you still did not supply any info i ask in the support ticket . but keep complaining about this not working ... it works for everyone else . and you dont supply whats not working or the video i ask to show me what you do so we can find the issue yourside . so please stop saying it doesnt work and supply me with the info asked in the support ticket to show what doesnt work . this runs in my personal server sins realease and we never had it not work . so baal on yourside to supply the info in the support ticket .
  11. NooBlet

    Heavy Rig

    I dont understand what you are saying .... that is the config that should be there . for one . open support
  12. i can if you need
  13. Version 1.0.3

    362 downloads

    SimpleRangeFinder just adds your aiming range to scope's ingame , for the sniper boys Permissions SimpleRangeFinder.use - Grands players ability to use SimpleRangeFinder.binocular - Grands players ability to use in Binox (althow not needed just added to help ppl that want it) Simple plugin just upload ,add Perms and it works . no config needed
    Free
  14. NooBlet

    The Red Button

    Im very exited today to announce that Support for Payback2 is in the works . i received the go ahead from Tommy himself and will pop a update soon . the question will be . what punishments would you like to see in TheRedButton
  15. NooBlet

    Heavy Rig

    Not what I asked . How about open a support ticket so we can find the issue
  16. NooBlet

    Heavy Rig

    @wolvern9 please confirm your latest download date to i can confirm your version
  17. problem would be at launchsite as the multiple sites will make the audio unbearable . but can maybe just have that with player placed
  18. NooBlet

    The Imposter

    Yes i can . but on my way to work so will do so when get home in couple of hours . but POV you are inside the animal , you can see the animal . but sadly you can see yourself as well , but on the aux brunch facepunch is testing a system to hide own character for admin . that im waiting for to implement for this . cant wait
  19. NooBlet

    Nade Plus

    thats when you dont use the Use F1 grenade config . . bc survey charges does this native to rust
  20. NooBlet

    Nade Plus

    you might have to look at yourside . just tested all nades and dont see this issue you having ... the rockets is spawned just like rust does it with rocket launcher and after that its all rust . not plugin . ive had ppl talking about explosiveweapon plugin that might be the culprit . but dont own that to confirm. the "RAT" you speak about (asuming you mean RADIATION) does not happen in test i just did on al nades . maybe open ticket and supply all details (config , plugin version , console errors and server framework) @hid333
  21. NooBlet

    Nade Plus

    just found out in testing . doropNGo nade does drop npc weapons ...(unintended but happy accident)
  22. NooBlet

    Nade Plus

    buzy testing a fix addon plugin for non carbon servers to work around the boogie nade not working on players that dont own the dlc
  23. NooBlet

    Nade Plus

    could be a plan
  24. ill have a look at what i can do for you @Arctic
  25. NooBlet

    Nade Plus

    zonemanager is only used for the radiation nade . what i can do is not have it as a req plugin and if you dont have it not make the rad nade available

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