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NooBlet

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Everything posted by NooBlet

  1. NooBlet

    Heavy Rig

    so as been working on the hard mode .. and extra loot . my server players asked to make it that hardcard only spawns in crates in normal mode . so i added that option in config . and that made me think to add an extrememode , that will add 2 more crates to each oil rigs and instead of 3 extra event to do all 5 events . and bradly's crate drops be 5 ... plus only way to get extreme card is to do a hardmode . so this will then be like a level base to ony way to do next level is to do the Previous ... Thoughts?
  2. NooBlet

    Heavy Rig

    @Papa Bear currently this is how the config will look so you can set the extra loot to what you need ,,,,,, still testing to make sure all works well , but this is where im at now , "Use Extra Loot System?": true, "Use Extra Loot only in HardMode?": true, "Set all crate to Extra Loot? (False will pick one)": false, "Extra Loot Table": [ { "Short Prefab Name": "explosive.timed", "Minimum Amount": 5, "Maximum Amount": 10, "Skin ID": 0 }, { "Short Prefab Name": "ammo.rocket.basic", "Minimum Amount": 3, "Maximum Amount": 6, "Skin ID": 0 }, { "Short Prefab Name": "wall.frame.garagedoor", "Minimum Amount": 1, "Maximum Amount": 2, "Skin ID": 0 }, { "Short Prefab Name": "m249", "Minimum Amount": 1, "Maximum Amount": 1, "Skin ID": 0 }, { "Short Prefab Name": "l96", "Minimum Amount": 1, "Maximum Amount": 1, "Skin ID": 0 }, { "Short Prefab Name": "scrap", "Minimum Amount": 1000, "Maximum Amount": 5000, "Skin ID": 0 }, { "Short Prefab Name": "scrap", "Minimum Amount": 20, "Maximum Amount": 75, "Skin ID": 3424745704 } ]
  3. NooBlet

    Heavy Rig

    Ok . yes Purple card was retired to make room for the new card system to include a hard mode ... so purple card dont work anymore .... and yes the card system will prioritize the first card it finds in the player inventory so i could have been the hard one used . just depends . so players needs to take the mode they want to use .... . as a note . they can also swipe the card on the red room . that will also activate the event (if they feel the need to take both cards) NormalCard = 3431997187 HardCard = 3431996394 Both still the redcard prefab so to get back to my original question . do you feel not to add more loot to the system for more reward , or do you feel if it gets implemented to only be a option in hardmode ?
  4. NooBlet

    Heavy Rig

    How would you guys feel like if i added double loot in one or all of the extra crates ?
  5. NooBlet

    Car Heist

    wel no @Mikel Rae but . i just added a console command for you to do it now.:D
  6. NooBlet

    Car Heist

    and that is a ingame spawn at player position command ...
  7. NooBlet

    Car Heist

    /smc is the chat command . permission needed
  8. NooBlet

    Heavy Rig

    @dylanstar12 added config to disable corpses on oilrig for you . default is set to true . so just update for it to work
  9. NooBlet

    Heavy Rig

    ill see what i can do
  10. "SimpleRangeFinder (1.0.2) (588 KB), Total Hook Time = 0.111091", how long has your server been running before restart . remember all hooks from all plugin accumulate mem while active . simple range finder has one hook . and due to the nature of the use of a range finder you cant turn off hook or it will disable the function to detect if player is scoping. so its always a good idea to restart your server atleast one per day , my hook timke is low . and my server restarted 10 hours ago (every morning at 4am).
  11. NooBlet

    My Attack Heli

    hard to say with just that info . did the plyer mount a attackheli when this happened or other mountable?
  12. NooBlet

    Heavy Rig

    So for this weekend im planning the release of the hardmode feature . that will add 3 events on 3 time stamps to make it harder. timing is on 50% , 25% and 10% time left on main crate and the 3 events (more to be added later for more randomness) 1. inbound patrol helicopter . 2. Extra chinook bringing in heavy's . and a f15 to drop radiation on oil for 20sec .. Radiation is in gradient so if you in middle center of rig you will get the most rad's and top at side the least so at moment i just want to get my players to play a event to record a new video to explain the whole event after our wipe today then im ready to release over weekend . if there is any thoughts on this please let me hear it ... and see if i can make the adjustments.
  13. just to add . its not always 29 days ... that was just once in my case . ive had some that was done in few days . just trust the team is working hard
  14. Yes ...
  15. Like i said with all the ai generated code it takes them time ti weed out the stuff . Just thank openai and lazy idiots thinking they can code
  16. Longest . Ive waited was 29 days . But it could be longer . You have no idea how huge the list is
  17. so the list extremely long best way to tell if its close . if you see 1 download . that would be a curator thats looking at it,,,, stay strong . it can some time take a long time
  18. no problem sir
  19. i dont know about iq chat , but it should as it uses facepunch method of communicating , and the with or without betterchat it works . so i can asume that it should work with IQchat
  20. NooBlet

    Portals Plus

    right now it only supports monument portals for persistence .... i dont think i will do anywhere at any time portals
  21. NooBlet

    Portals Plus

    are you talking about player placed portals ? @estrella
  22. when in selected group ui ,at bottom there is a remove all button . but not a console command
  23. NooBlet

    TugBoat Dock

    Version 1.1.1

    55 downloads

    TugBoatDock allows player to Dock there Sea Vehicles to Tugboat's Requires Player to be Authed on the Tugboat to work Permission TugBoatDock.use - allows players to use Dock function
    $5.00
  24. Hooks: Flagged Changed: - LimitNetworkingNoEffect [patch 1] (MSIL) (INDEX) - OnImpactEffectCreate (MSIL) (ARGS) - OnEntityReskinned (MSIL) (INDEX) Flagged Unchanged: - OnPlayerAttack [Melee] (MSIL) - OnPlayerAttack [Projectile] (MSIL) - IOnUserApprove (MSIL) - OnHammerHit (MSIL) - OnClientAuth (MSIL) - OnTurretDeauthorize (MSIL) - OnTurretClearList (MSIL) - OnPlayerAttack [melee, patch] (MSIL) - CanSpectateTarget (MSIL) - OnPlayerCorpseSpawn (MSIL) - OnPlayerCorpseSpawned (MSIL) - OnRespawnInformationGiven (MSIL) - OnTurretAuthorize (MSIL) - OnTurretAssign (MSIL) - OnTurretAssigned (MSIL) - OnServerInformationUpdated (MSIL) - OnEntityReskin (MSIL) - OnWeaponModChange (MSIL) Added: - OnFrankensteinPetWake [FrankensteinTable] - OnFrankensteinPetSleep [FrankensteinTable] - OnAnimalDungProduce [BaseRidableAnimal] - OnAnimalDungProduced [BaseRidableAnimal] [Variable] - OnAnimalDungProduced [BaseRidableAnimal] Changed: - OnFishCaught (INDEX) this is what is currently changed in staging branch oxide side ... but should load your stuff in a staging branch . closer to wipe . to be sure .we should know in a few hours .
  25. NooBlet

    Portals Plus

    or atleast confirm you have "Use Monument to Monument Portals" set to true
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