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NooBlet

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Everything posted by NooBlet

  1. in my experience the entity count has a major factor to fps on server when it coms to lower server specs . instead of lowering map size . first try this . spawn.max_density 0.5 spawn.min_density 0.5 in server console and follow up with writecfg also make sure the top is also included in your settings.cfg then after restart you should load less entitys (animals ,ores, trees and collectables) as i see it with lower pop servers you dont need so much resources ... and this (atleast for us) jumpt our server fps from 50-60 up to 100 - 120. hope this helps
  2. NooBlet

    Heavy Rig

    check what the update does for you
  3. NooBlet

    Heavy Rig

    bc im assuming you have multiple oilrigs (like more than one small rig) so as i didnt have the mindset of custom maps that might do that when creating it , the check for that was never added . but none the less . check update 1.3.9 for the attempted fix for that . where there will be a check if the oilrig is the one the player is at . so that should fix your problem
  4. NooBlet

    Heavy Rig

    question ... proc map or custom ? @GooberGrape
  5. NooBlet

    Heavy Rig

    @Oldbtchsgaming i see now you still did not supply any info i ask in the support ticket . but keep complaining about this not working ... it works for everyone else . and you dont supply whats not working or the video i ask to show me what you do so we can find the issue yourside . so please stop saying it doesnt work and supply me with the info asked in the support ticket to show what doesnt work . this runs in my personal server sins realease and we never had it not work . so baal on yourside to supply the info in the support ticket .
  6. NooBlet

    Heavy Rig

    I dont understand what you are saying .... that is the config that should be there . for one . open support
  7. i can if you need
  8. Version 1.0.3

    382 downloads

    SimpleRangeFinder just adds your aiming range to scope's ingame , for the sniper boys Permissions SimpleRangeFinder.use - Grands players ability to use SimpleRangeFinder.binocular - Grands players ability to use in Binox (althow not needed just added to help ppl that want it) Simple plugin just upload ,add Perms and it works . no config needed
    Free
  9. NooBlet

    The Red Button

    Im very exited today to announce that Support for Payback2 is in the works . i received the go ahead from Tommy himself and will pop a update soon . the question will be . what punishments would you like to see in TheRedButton
  10. NooBlet

    Heavy Rig

    Not what I asked . How about open a support ticket so we can find the issue
  11. NooBlet

    Heavy Rig

    @wolvern9 please confirm your latest download date to i can confirm your version
  12. problem would be at launchsite as the multiple sites will make the audio unbearable . but can maybe just have that with player placed
  13. NooBlet

    The Imposter

    Yes i can . but on my way to work so will do so when get home in couple of hours . but POV you are inside the animal , you can see the animal . but sadly you can see yourself as well , but on the aux brunch facepunch is testing a system to hide own character for admin . that im waiting for to implement for this . cant wait
  14. NooBlet

    Nade Plus

    thats when you dont use the Use F1 grenade config . . bc survey charges does this native to rust
  15. NooBlet

    Nade Plus

    you might have to look at yourside . just tested all nades and dont see this issue you having ... the rockets is spawned just like rust does it with rocket launcher and after that its all rust . not plugin . ive had ppl talking about explosiveweapon plugin that might be the culprit . but dont own that to confirm. the "RAT" you speak about (asuming you mean RADIATION) does not happen in test i just did on al nades . maybe open ticket and supply all details (config , plugin version , console errors and server framework) @hid333
  16. NooBlet

    Nade Plus

    just found out in testing . doropNGo nade does drop npc weapons ...(unintended but happy accident)
  17. NooBlet

    Nade Plus

    buzy testing a fix addon plugin for non carbon servers to work around the boogie nade not working on players that dont own the dlc
  18. NooBlet

    Nade Plus

    could be a plan
  19. ill have a look at what i can do for you @Arctic
  20. NooBlet

    Nade Plus

    zonemanager is only used for the radiation nade . what i can do is not have it as a req plugin and if you dont have it not make the rad nade available
  21. NooBlet

    Nade Plus

    currently all commands is admin only console commands ... player commands will be implemented in the coming days @hid333
  22. NooBlet

    Nade Plus

    Ill get on it in hour or so
  23. @Arctic
  24. So if i understand you correctly . You need a console command to activate the listed command in config . Without ope ing the first UI. ?
  25. NooBlet

    Nade Plus

    Version 1.7.2

    453 downloads

    NadePlus adds a few custom Grenades to the world for more Tactical Gameplay Fair warning ....All Players with IsAdmin tag are exempt from nade effects (but in fairness Admins should not play, Right?) Custom Nades Radiation Nade (spreads radiation and kills NPC's) ** Requires ZoneManager*** WaterBomb (Puts out fire's also works on Bradley and patrol and removes radiation effect to players in radius) Medical Nade (heals players within radius) DropNGo Nade (drops nearby players Hotbar items to give you a chance to run away) Sleeper Nade (Forces players to sleep for a set time) Gravity Nade (pulls players /animals and scientist to explosion position) Ping Nade (Pings players and Scientists in blast radius) F15 Nade (spawns a F15 Jets to taget npc or player in radius) Wall Nade (spawns Walls for defense) Boogie Nade (makes players dance for set time) DroppedLoot Nade (pings loot that was dropped from list) Turret Nade (Spawns 2 turrets armed and active. Team and self will be authed) Landmine Nade (spawns landmines in radius Yeet nade (Yeets Npc's outwards) Console Commands givenade <playername> <type> // 0 = Radiation 1=Waterbomb 2 = Medical 3 =DropNGo 4=Sleeper 5 = Gravity 6 = Ping 7 = F15 8 = Walls 9 = Boogie 10 = DroppedLoot // 11 = Turret //12 = Landmine //13 = yeet givenades <playername> // gives all nads to player Admin Ingame Commands /getname - Puts to console prefab name admin is looking at Video examples Config { "Use F1 grenades?": true, "Grenade SkinID's": { "RadiationNade": 810239244, "WaterNade": 1104350225, "HealNade": 830797289, "DropAndGoNade": 1806709625, "SleepNade": 1052763402, "GravityNade": 879489202, "PingNade": 3139713369, "F15Nade": 2425947331, "WallNade": 3263974252, "BoogieNade": 2206463709, "DroppedLootNade": 830792231, "TurretNade": 1262374789, "LandmineNade": 3282943077, "YeetNade": 817317634 }, "NPC names to Exclude": [ "conversationalis", "shopkeeper", "missionproviders" ], "Nade Config's": { "Radiation Nade": { "SpawnRadius": 20.0, "MaxRadiation": 60.0 }, "Water Nade": { "SpawnRadius": 20.0 }, "Medical Nade": { "SpawnRadius": 20.0, "Maxheal": 75.0 }, "DropNGo Nade": { "SpawnRadius": 20.0, "NPCDropChance": 30.0, "AffectTeammates": false, "TimeNPCShootDisabled": 15.0 }, "Sleeper Nade": { "SpawnRadius": 20.0, "TimeToKeepSleeping": 20.0 }, "Gravity Nade": { "SpawnRadius": 20.0, "PullScientists": true, "PullAnimals": false }, "Ping Nade": { "SpawnRadius": 40.0, "PingScientists": true, "PingTeam": false }, "F15 Nade": { "SpawnRadius": 40.0 }, "Wall Nade": { "WallAmount": 4, "TimetillKill": 10.0 }, "Boogie Nade": { "SpawnRadius": 20.0, "TimeToKeepBoogie": 10.0 }, "DroppedLoot Nade": { "SpawnRadius": 150.0, "Includeditems": [ "rifle.ak", "rifle.bolt", "rifle.l96", "rifle.lr300", "rifle.m39", "rifle.semiauto", "smg.2", "smg.mp5", "smg.thompson", "crossbow", "bow.hunting", "bow.compound", "shotgun.waterpipe", "shotgun.spas12", "shotgun.pump", "shotgun.double", "shotgun.m4", "pistol.revolver", "pistol.python", "pistol.eoka", "pistol.m92", "pistol.nailgun", "pistol.semiauto", "rocket.launcher", "lmg.m249", "multiplegrenadelauncher", "rifle.ak.ice", "hmlmg", "pistol.prototype17", "snowballgun", "minigun", "military flamethrower", "largebackpack", "smallbackpack", "rifle.sks", "t1_smg", "explosive.timed" ] }, "Turret Nade": { "TimetillKill": 30.0 }, "Landmine Nade": { "Landmineamount": 10, "SpawnRadius": 10.0, "TimetillKill": 120.0 }, "Yeet Nade": { "SpawnRadius": 20.0, "YeetScientist": true } }, "Enable Nade world spawns?": true, "Nade world spawns Options": { "RadiationNade": true, "SleeperNade": true, "GravityNade": true, "PingNade": true, "F15Nade": true, "WallNade": true, "DropNGoNade": true, "BoogieNade": true, "MedicalNade": true, "WaterBombNade": true, "DroppedLootNade": true, "TurretNade": true, "LandmineNade": true, "YeetNade": true }, "Drop Settings": [ { "Object Short prefab name": "crate_elite", "Minimum item to drop": 1, "Maximum item to drop": 1, "Item Drop Chance": 7.0 }, { "Object Short prefab name": "codelockedhackablecrate", "Minimum item to drop": 1, "Maximum item to drop": 1, "Item Drop Chance": 9.0 }, { "Object Short prefab name": "crate_ammunition", "Minimum item to drop": 1, "Maximum item to drop": 1, "Item Drop Chance": 20.0 } ] } Known Conflict's any plugin that modifies stacks Future plans Add more nades add more custom setting per nade in config more screenshots and videos
    $10.00

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