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HighOnTek

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Everything posted by HighOnTek

  1. HighOnTek

    Serene Isle

    I'm using TeleportationGUI from Chaoscode. But it would work the same as the free version found on umod... Question, this fishingvillage, is it possible to still call it Bandit Fishing Village on the MAP, but on the backend rename it to outpost so /outpost works? Reason being, /outpost or /bandit is usually the norm for almost all servers that use teleportation plugins, most players will automatically try /outpost and will never know its /fishingvillage unless owners and admins really put a special emphasis on it, you know... naming schemas for custom outposts, should remain as outpost... with yours being combined with bandit I would still use outpost as its the most frequently used teleportation location. Thoughts?
  2. HighOnTek

    Serene Isle

    I don't see outpost or bandit camp on this map. So quick question ... what are they, if they're custom? Also, for teleportation plugins ... most people type in /outpost and or /bandit to get to those 2 locations. Will your map take players to the custom locations, and if not what names need to be used instead of the standard /outpost and /bandit ?? Thanks
    Does as advertised, and works as expected. Very simple plugin to setup and implement within minutes... thanks.
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  3. Yes, fully aware... its set in configuration so does NOT reset after every wipe. I use Chaos code TeleportGUI, not the NTeleportation.
  4. For an $80 map I would expect more, plus far better support... I still have an unresolved / pending open support ticket from last wipe. This map is probably one of the biggest disappointments I've had so far for 2024 in terms of map quality for $$ paid. Don't get me wrong, its an "OK" map, but it definitely isn't worth what your asking. Anyways, that aside you should update your readme to include a URL to source .cs... remove the verbiage (included) as its clearly not included, and causes confusion as it did in my case. I'm on my 2nd wipe now with this map, will be replacing next wipe as it does not work with teleport plugins... and no one can use MLRS rockets they've been collecting ... you changed outpost to refuge, fine... least make it outpost on the backend so peoples teleportation plugins work when they /outpost... Bandit Camp, still called bandit camp on the map but who knows what you've called it on the backend because /bandit isn't recognized either... or least provide in the readme what to use for yours to get it working... you know? Next availability for shallow, relatively flat land on the shores or flat land anywhere for that matter except for couple spots near airport for larger clan bases is almost non-existent... so this is more or less recommended for solo / duo servers only IMO. But is what it is ... real shame, rest of it was decent.
    IMO, not worth the $$... map developer did a great job, but I've paid less, for better. I would have given if 5 stars except for a few things. Its too expensive for what you get and don't get. If your server uses any sort of teleportation plugin, don't expect /outpost of /bandit to work. Not sure what this dev has called them on the backend, but The Refuge (custom outpost) does not work, and even the bandit which is listed as bandit on the map doesn't work. Lack of support or at very least a reply to a support ticket. I inquired into the teleportation issue, and there has been zero response. For a map this expensive, I would expect a resolution or response within a timely manner. Leaves me thinking if facepunches does more changes like they have recently, it could be a delayed fix. But just my opinion.
  5. What is the prefab count?
  6. @AhigaOThe plugin works absolutely great, for limiting offline raids to a set schedule. I need to change the verbiage I believe because some players think SAFE TIME means no raids period, not realizing it just means no offline raids during safe time, and RAID TIME means you can offline. But that aside, great way to limit raids to online only. Feature Request though... if at all possible with this plugin. I love the SCHEDULE GUI, its very visual. I want to use this plugin on another one of my servers... a server where I want a set schedule to stop raids / damage 100% period during set times. So for example 11:00pm STOP ALL RAIDING (offline and online) 100%, until the following morning... when it's 8:00am START ALL RAIDING (offline and online)... or am I missing something, is there a way to already set this RTM up so it stops online and offline raids 100% on a set schedule? ... if not, adding this would give this plugin so much more flexibility for more servers.
    Well done with the map, players liked all the tree coverage... will watch for other maps this creator makes.
  7. HighOnTek

    AMAZON (custom map)

    It's ok bud, I decided to give it a try for a wipe ... looks interesting. If works out good, I'll leave a positive review.
  8. HighOnTek

    AMAZON (custom map)

    Anyone whose bought and used this map yet, can you comment on the availability of flat areas for larger clan base builds? Based on what I see in the map overview it looks like the ice lake is the only decent spot, not a lot of super shallow water surrounding the shores for larger clan builds... but pictures can be deceiving, so hope someone can comment and let me know roughly how many places exist that can accommodate 5 - 8 man clan builds.
  9. yes I'm positive... I only see MapProtection.cs and then a couple folders for config and data. I've checked those folders and there ais no bradleycontrol plugin in either of them.
  10. @KeiroxIn your update, the readme states there should be - BRADLEYCONTROL.CS (Included, RECOMMENDED), I see the included config file but there is no PLUGIN (.cs) file in your zipped folder. How do I obtain this plugin?
  11. I see your point, 100% ... Radius would work better for most instances. The option to toggle between the two would be good for sure. It might be worth adding another config option that'll help maintain this a bit and that is to also add the ability maybe to limit the number of TC's per solo player / clan. So for example purposes admin could set 1 Sam site per TC, 20 Turrets per TC radius, but then set a limit to the # of TC's a player/team/clan can have to ensure players aren't TC spamming 20+ TC's all over to circumvent? ... just a thought, not sure if possible.
  12. @The_Kiiiing Apologies if this is a stupid question, but can you explain to me what the "w" rating is for when it comes to quarries? Sulfur Quarry shows 2w by default, I see its editable. The w seems to stand for work required ... does this mean, the lower the number, the faster the quarry will be at processing diesel barrels or is the other way around, the higher the number the faster?
  13. @Scalbox Feature Request ... or make new plugin? Include ability to limit SAM sites as well per TC, for both default and VIP. I realize this has turret in the name already but I think adding the ability to limit SAM sites as well per TC, will really compliment this plugin. There are other limit plugins out there but most of them focus on building material limits, when some people just want to limit turrets and Sams... hope that made sense. Thx & keep up good work!
  14. HighOnTek

    IQCases

    @Mercury Is there a way to make this work with Reward Points (RP) instead of economics? I'd really like to use this plugin, but I don't use economics on my server. I use Server Rewards, for Reward Points.
  15. HighOnTek

    XRestartUI

    @Monster When you say "Any command can be scheduled at any time" ... you mean I can literally schedule any console command I wish, not just restarts? Just clarifying before I potentially mess something up trying. lol
  16. Even though it shows as 1.0.3 it is 1.0.4 he just didn't update the version information inside the .cs file ... you can manually change it from 1.0.3 to latest editing it with notepad++ or similar. ... or wait until he provides an update for the update.
  17. No I have not... if I understand this correctly, I would need to change the profile picture for a Steam Account in order to use this option ... correct?
  18. Maybe I'm missing the option, but is there a way to replace and or use the default logo used next just left of the messages?
  19. HighOnTek

    IQCases

    yes but instead of using Economics, can use Server Rewards instead ... or scrap, or whatever some people use. It would be good to have options, but me personally I would like to use Server Rewards instead of Economics.
  20. HighOnTek

    IQCases

    Some servers don't use economics, some use server rewards. Would it be possible to expand on the default currency options, allow admins to set it based on a servers existing ecosystem of currency ... in order to purchase chests... so one could use Scrap, Server Rewards or Economics... or maybe even custom, or does this already support that and I'm just missing it in the config?

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