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Everything posted by hid333
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- 1,157 comments
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- #loot
- #customloot
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- 1,157 comments
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- #loot
- #customloot
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- 24 comments
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- #jungle
- #new biome
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(and 4 more)
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- 1,157 comments
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- #loot
- #customloot
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T26、U25、Y20、F15、G14 I know that making a map is hard work, but yours is great and I'm rooting for you.
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P17:As previously pointed out, the floating tracks have not been fixed and it seems players get stuck and die. I10、G10:The water is floating U22、N17:The ROCK is floating
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- 223 comments
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- 213 comments
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- #items
- #enhancement
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(and 6 more)
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It's a small thing, The area shown in the image is missing ground. I'm sorry for the inconvenience, but please fix it.
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- 74 comments
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- #wallpaper
- #wall
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(and 8 more)
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- 24 comments
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- 1
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- #jungle
- #new biome
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(and 4 more)
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- 24 comments
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- 1
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- #jungle
- #new biome
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(and 4 more)
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Changed Status from Pending to Closed Changed Fixed In to 1.0.0
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- 74 comments
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- #wallpaper
- #wall
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This occurred when using this map.
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Sorry, there was a copy/paste miss after 50 seconds. Only the ”before one minute” is displayed three times.
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I thought it would be possible to use it before it was implemented, but I guess that's the case. I understand, I'll check after tomorrow's update.
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"After 1 minute reboot” appears 3 times example: "After 30 minute reboot" "After 15 minute reboot" "After 10 minute reboot" "After 5 minute reboot" "After 3 minute reboot" "After 2 minute reboot" "After 1 minute reboot" "After 1 minute reboot" "After 1 minute reboot" "After 50 second reboot" "After 40 second reboot" "After 30second reboot" : Config setteing: "Alerts": { "InGameWarningTimes": [ 30, 15, 10, 5, 3, 2, 1 ],
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Error while compiling WallpaperPlanner: 'WallpaperSettings' does not contain a definition for 'WallpaperItemDef' | Line: 37, Pos: 71
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This type of monument(THE RUSTED DAM) appeared underwater, and both the NPC and Sam turret were functioning normally. SAM turrets were firing at helicopters in the air from invisible depths underwater.
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It's a small detail, but there is a rock floating. Please fix it accordingly.
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S19 Near the ANCIENT RUIN area, the ground is missing in places, causing people to fall down from above. Please fix this. Also, the water on the floating island in I21 is not reflected. Depending on the viewing angle, the water disappears completely. Please fix this as well. In a more detailed example, there are small holes in the joints of some of the monuments...
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Have you set up Loot Table & Stacksize GUI v1? If you have, the data will be in oxide/data/Loottable so you can use the import function mentioned above.
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Sorry for the screenshot as I am unable to get the video at the moment. 1.Register one suitable product in each shop. 2.Open the registered item 3.Change the value.and click Save. 4.Items remain unchanged, but other items are updated. 5.If i open the item again, i will see that the item shortname itself has not been updated.