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Everything posted by 0xF
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- 72 comments
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- #custom
- #customizable
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I can report that I have completely rewritten the plugin for this library and it turned out to be much more optimized and predictable, which can't help but make me happy. I will release it after some corrections from Mr01sam.
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It will generate itself, don't worry, just don't touch this field, the plugin will do it all for you. But be careful, add new backpacks not from the top, but from the bottom of the config, because the generation of item id is from top to bottom and repeated id will be re-generated, and changing the item id can lead to the fact that previously created items under the previous id will be broken.
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Hello, I think I can help you and make these plugins for you, contact me in discord. My identifier - .0xf.
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Version 1.1.1
38 downloads
The SimpleCraftSystem Plugin introduces a versatile and sleek crafting interface reminiscent of Rust's original style. It seamlessly integrates into the game, offering a highly customizable experience. This plugin empowers players to design and implement numerous recipes, providing the freedom to tailor their crafting journey to their liking. Acquiring this plugin unlocks an array of opportunities to amplify your server's gameplay. Its pivotal feature lies in the ability to seamlessly integrate with other plugins, thereby expanding your crafting options significantly. By investing in this plugin, you gain the power to incorporate an extensive range of crafts for various items from diverse plugins. One of its standout features is the ability to create multiple crafting pages, each serving as a dedicated space for crafting specific items or categories. This not only streamlines the crafting process but also allows for organized and efficient gameplay. Navigating between these crafting pages is intuitive, enabling quick access to various recipes without hassle. This expanded crafting system serves as a catalyst for increased engagement and intrigue among your server's community. It diversifies the available items and resources, encouraging players to experiment, strategize, and delve deeper into the game's intricacies. As a result, the server becomes a dynamic and thrilling environment where creativity and exploration flourish. Example Config: { "Recipes": { "example.trashcan": { "Result": { "Shortname": "box.wooden.large", "SkinID": 1595211850, "Amount": 1, "Name": "Trashcan", "Description": "Trashcan that disposes anything you've put in the box permanetely." }, "Ingradients": [ { "Shortname": "box.wooden.large", "SkinID": 0, "Amount": 1, "Name": null, "Description": null }, { "Shortname": "scrap", "SkinID": 0, "Amount": 100, "Name": null, "Description": null } ] }, "backpack.small": { "Result": { "Shortname": "backpack.small", "SkinID": 0, "Amount": 1, "Name": null, "Description": null }, "Ingradients": [ { "Shortname": "cloth", "SkinID": 0, "Amount": 1000, "Name": null, "Description": null } ] }, "backpack.large": { "Result": { "Shortname": "backpack.large", "SkinID": 0, "Amount": 1, "Name": null, "Description": null }, "Ingradients": [ { "Shortname": "backpack.small", "SkinID": -1, "Amount": 1, "Name": null, "Description": null }, { "Shortname": "cloth", "SkinID": 0, "Amount": 10000, "Name": null, "Description": null } ] } }, "Craft Pages": { "example.craftpage": { "Buttons": [ { "Label": "BACKPACKS", "Craft Page ID": "backpacks" } ], "Recipes": [ "example.trashcan" ], "Effect": "assets/bundled/prefabs/fx/item_unlock.prefab", "Chat Command to open": "cs", "Console Command to open": "", "Loot entity to open": { "Entity skin ID": 0, "Prefab full name": "assets/prefabs/deployable/repair bench/repairbench_deployed.prefab" } }, "backpacks": { "Buttons": [ { "Label": "MAIN", "Craft Page ID": "example.craftpage" } ], "Recipes": [ "backpack.small", "backpack.large" ], "Effect": null, "Chat Command to open": "", "Console Command to open": "", "Loot entity to open": { "Entity skin ID": 0, "Prefab full name": "" } } } }$12.50 -
Changed Status from Pending to Not a Bug
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CustomStatusFramework is still available to download and use, but yeah, going to look into that soon.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.0.1
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Hi, it was fixed in the update that was just released
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- 24 comments
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- 2
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- #sorting
- #filtering
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(and 6 more)
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Version 1.0.3
57 downloads
Introducing the Walkie-Talkie Plugin: Seamlessly integrate real-time communication into your gaming experience! Stay connected with your teammates, strategize on-the-go, and coordinate your moves effortlessly with this immersive in-game communication tool. Whether you're navigating treacherous terrains or planning tactical maneuvers, the Walkie-Talkie keeps you in sync, enhancing teamwork and elevating your gaming adventure to a whole new level! Features: Gives players the ability to commiserate with each other, come up with strategies, and ambush each other. It is possible to create different variations of walkie-talkies for different distances. By default, 5 variations of walkie-talkies are given ready-made. Walkie-talkies can be both automatic and manual (in manual mode it is necessary to press LMB to hold the walkie-talkie, in automatic mode it is not required). Installation: Before installing the plugin, make sure you have the CustomItemDefinitions library installed. It is necessary for the plugin to work. Download it here. Put this plugin in the plugins folder How does a walkie-talkie work? Several players must have a walkie-talkie tuned to the same frequency in their inventory. To start talking into the walkie-talkie you need to take it in your hand, then press LMB (in case of manual walkie-talkie, for automatic walkie-talkie it is not required) and then press V button (if the microphone mode is enabled), that's it, now you can start talking. How do I get a walkie-talkie? Since each walkie-talkie has its own unique shortname and ItemId you can receive it like any other item. That is, you can give it out via the give or giveto command, or add it to the loot table or other ways via plugins.$10.00- 1 comment
- 1 review
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- 3
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- #custom item
- #walkie
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Hi, Are you sure you have the temporary privilege? Last time I checked it worked correctly. As a last resort, you can revert back to an earlier update where this functionality was not implemented
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- 72 comments
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- #custom
- #customizable
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- 18 comments
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- #additional
- #belt
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(and 2 more)
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You can, if you add flags to the containers created by the plugin. You can write about it to the developer or add it yourself #region You can use these flags in your own plugins to disable this plugin in your containers public const ItemContainer.Flag NoSorting = (ItemContainer.Flag)(8192); public const ItemContainer.Flag NoFiltering = (ItemContainer.Flag)(16384); public const ItemContainer.Flag NoSortify = NoSorting | NoFiltering; #endregion
- 24 comments
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- #sorting
- #filtering
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It will not be possible to turn on the microphone for the player, since this is a completely clientside, but you can create a global microphone. If this request is still relevant, then I am ready to write this for you. My discord is .0xf.