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David

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Everything posted by David

  1. David

    Vote Map

    I will add that to the list of features which I'm planing to implement. It will just take bit of time since I have other plugins in que before this one.
  2. David

    Custom Buttons

    It's due to how that text is passed into console command, i tried to add another set of quote marks by escaping them with \" but no success best way how to go around it is to change existing command to one word.
  3. David

    Custom Buttons

    Sorry, it does not work for commands, has to be one word.
  4. Changed Status from Pending to Not a Bug
  5. Hey, its same as with other addons, just go to WelcomePanel config, scroll down to bottom and you will find addon section. Just type in VoteMap. Btw if you not using template number 3 for welcome panel I suggest you to change color scheme of VoteMap plugin from 0 to 1 so you can apply custom colors.
  6. David

    Welcome Panel

  7. David

    Welcome Panel

    Config issue, you problably deleted something what you was not supposed to.
  8. David

    Vehicles wont spawn

    Changed Status from Pending to No Response
  9. Changed Status from Pending to Can't Reproduce
  10. Innitialy I was thinking that issue might be cause by spectate flag since they made some changes this update. Im using spectate flag to disable movement while players are browsing welcomepanel but after reading that other part, this is some client side issue. Does it happen for him everytime he open welcome panel ?
  11. David

    Vehicles wont spawn

    Are you using Portable Vehicles? https://umod.org/plugins/portable-vehicles
  12. David

    Welcome Panel

    those missing 3 buttons are just scaled down so you cant see them. I suggest you to check cuiData.json. I did it because it does not rly fit into template but you are free to edit it.
  13. David

    Craft Menu

    Crafting Menu does not have this feature but I made other plugin which does that. preview https://i.gyazo.com/f305517206f0975c8575f338f761f303.mp4
  14. David

    Craft Menu

    Will be added today
  15. David

    Craft Menu

    No permissions, but I can add them if you need it.
  16. David

    Welcome Panel

    Not possible right now, but I can figure something out next update. Will do
  17. David

    Welcome Panel

    not yet, will message you when It's done
  18. David

    Welcome Panel

    If you want add image under text, then in config you will find this if you want add image to any other element go to data/welcomepanel/cuiData.json
  19. David

    No logging

    Changed Status from Pending to Work in Progress
  20. David

    No logging

    I cant do much about RaidableBases interfering with certain hook (https://umod.org/documentation/games/rust#onentitydeath) Regarding to deaths caused by splash damage as I said, I will have a look. Suicide should count as death otherwise wounded players could just kill themselfs to avoid getting death count but I dont mind adding this option in next update.
  21. David

    Craft Menu

    Version 1.1.73

    3,315 downloads

    Custom crafting panel at player's workbenches. Craft custom or non-craftable items, create your own blueprints. No chat commands required! oxide permission - craftmenu.use • How to create default blueprint. Simply leave ResearchCost as 0. • Crafting Recycler. Plugins for placing entities usually utilizes specific item together with skin id. Here you can find list of examples PlaceableEntities.txt • Adding same shortname multiple times. When you using same shortname for more than one blueprint you have add {number} at the end of it to prevent duplicates. Ex.: "box.wooden.large{1}" • Item is name too long. Inside lang file you can create replacements for default item names. • Wiping blueprints manualy. There are two admin console commands. "craftmenu_admin wipe" will wipe blueprints for all players "craftmenu_admin wipe <steamID>" wipes blueprints only for certain player. Premade blueprints from screenshots Blueprints.json
    $16.00
  22. Progression saving system is planned for future.
  23. Changed Status from Pending to Not a Bug
  24. David

    Logging

    Changed Status from Pending to Work in Progress
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