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David

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Everything posted by David

  1. You clearly dont understand the issue and how interaction with workbench works. You can't inject code on top of something which is client side. The workaround is that you open workbench upgrades, and CraftMenu is there. If there's any other way you would want to access CraftMenu, let me know and I'll add that in, but workbench interaction (pressing E) is not possible. I won't be refunding you for a plugin you bought almost a year ago just because of a client-side bug caused by a recent update. Every month, there's a chance that Facepunch will make some plugins obsolete through changes they introduce to the game. That doesn't mean creators should be held responsible for those changes and expected to go backwards, refunding hundreds of dollars to customers simply because Facepunch changed something in the game.
  2. only Craftmenu is now accessible when you open workbench upgrades. I tried to hook into tech tree opening event but it's fully client side, I can't do anything with it. If you have any other ideas how players could access it feel free to let me know and I'll implement it.
  3. Sadly, there's nothing I can do about that. Unless facepunch fixes the legacy interaction system, some players will have to access the crafting menu through workbench upgrades. If you can, please join the official Rust Discord and let the developers know about this issue. The more people who report it, the better. -> https://discord.com/channels/560127830160048128/565241301877129236
  4. CraftMenu UI is not showing up because they getting sent straight to tech tree after interacting with workbench or they getting the legacy interaction but ui is missing?
  5. I'm afraid that this is client side issue which Facepunch will have to fix themself. I can only force server to send server variable to player but if client has bug which causes it to not accept it then there's nothing I can do. Ask one of the affected players to open their F1 console, type this command and send you the result (it will say True or False): server.uselegacyworkbenchinteraction
  6. David

    green wrench icon

    It's visible only to admins. Can make config option to hide if it bothers you.
  7. Changed Status from Pending to Fixed Changed Fixed In from Not set to 4.4.1
  8. David

    sale item/command blacklisting?

    Changed Status from Pending to Work in Progress
  9. David

    sale item/command blacklisting?

    Working on new version right now and I was wondering if sales on items is even necessary feature,. I've seen very few servers actually using it but if you need it I'll try to include in next version.
  10. Changed Status from Pending to Fixed Changed Fixed In from Not set to 1.3.0
  11. Yes, turning RRP off fixes that but it's enabled by default for everyone now so I'll have to change the layout little bit. I'll be working on it today.
  12. David

    instant craft time does not work

    Changed Status from Pending to Fixed Changed Fixed In to 2.0.4
  13. David

    Lang Files/Localization

    Hey, I added lang file but when it comes to resources displayed under item name, you'll have to use RustTranslationAPI or you will have to create custom name in data file yourself.
  14. David

    Lang Files/Localization

    Changed Status from Pending to Fixed Changed Fixed In to 2.0.3
  15. David

    Hello

    Changed Status from Not a Bug to Fixed Changed Fixed In to 2.0.2
  16. David

    Craft Menu

    If you can't use support it means you don't own the file.
  17. David

    Craft Menu

    Use support section please
  18. David

    Hello

    can you tell me how to replicate that?
  19. David

    error

    Changed Status from Pending to Fixed
  20. Changed Status from Pending to Fixed
  21. David

    need update

    Changed Status from Pending to Fixed
  22. Changed Status from Pending to Fixed
  23. David

    Gambling Wheel

    Changed Status from Pending to Fixed Changed Fixed In to 1.3.2
  24. David

    Gambling Wheel

    it was always like that as far as I can remember, adding extra collider solved the issue with hammer hit not registering Terminals have to be placed first, once wheel is spawned it checks 30yard radius, that's default game behavior. Use tooltip option to inform players about this. Added it back.
  25. David

    Hello

    Changed Status from Pending to Not a Bug

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