Jump to content

PistOffBastd

Member
  • Posts

    119
  • Joined

  • Last visited

Everything posted by PistOffBastd

  1. And even if you take it to this extreme, [AlphaLoot] The item autoturret was not found in any loot profiles They will build a wall of shotgun traps, There really needs to be an option to make them trap and turret safe so that the players have to defend the raid, un assisted and within TC/ Building priv distances, because you'll also find they will build a 1x1 and farm the raid from 100m away. Raz has a great Plugin, but players cheese it, and its frustrating.
    Excellent plugin, thank you for making it, Very handy for modding procedural maps.
  2. Razor, the next time you have to do a little work on this one, would you consider an option on range, where you cant hurt the NPCs beyond xxx, or where you have to be withn building priv? Without that there cheesing the raid defense with an armored 1x1 and killing them from 2-300m away.
  3. @Rusty Hook Do it like this, its in the config file: "Spawn kits for the npcs": [ "NPCRAIDER_L1_1", "NPCRAIDER_L1_2", "NPCRAIDER_L1_3", "NPCRAIDER_L1_4", "NPCRAIDER_L1_5", "NPCRAIDER_L1_6" ],
  4. Just an FYI, If you turn them on, you'll find that your players wont defend raids anymore. they'll just setup turret walls to basically farm them.
  5. No worries, and thanks for the plugin, its quite a powerful tool for modding procedural maps.
  6. @Krungh Im getting this error with V1.1.0, no config changes made , just moving the cs file. ExecuteAfterStartup - Failed to compile: The name 'server' does not exist in the current context | Line: 228, Pos: 13
  7. Got it worked out, Thank You
  8. @HunterZ I haven't updated yet, anything i need to change? or just update and let it ride?
  9. PistOffBastd

    Craft Menu

    Check your permissions, its working fine on my server.
  10. PistOffBastd

    Jet Event

    Aight yall , what am i missing here? I plea exhaustion. I get default loot no matter what. [Info("JetEvent", "Razor", "1.8.0")] "Crash Settings": { "Use Jet Crashes": true, "Total Plains To Crash": 3, "Spawn Dead Pilot": true, "How Many Loot Crates On Crash": 1, "Crates On Fire For x Seconds": 180, "Crate Loot From CustomLoot Profile Name": ["Jet_Event"], "Crate Loot Table File Name And Total Item Slots To Use": {} }, [Info("CustomLoot", "Steenamaroo", "1.2.5", ResourceId = 16)] }, "API": { "JetEvent": { "lootTable": "Jet_Event", "maxItems": 11, "minItems": 11, "gunsWithAmmo": false, "noGuns": false, "MaxBps": 3, "WaterPreFillPercent": 20, "ClearContainerFirst": true } Jet_Event.json 162.55 KB Modified 02/04/2026 12:14:40 AM
  11. Excellent, and thank you!
  12. Am I doing this correctly? This is a question more than a support ticket, because i may not be using this field correctly, so here goes. The NPCs are being killed with top tier weaponry in their loot, who knows where there finding it. To prevent this i am using this option in the config, and have created a list: "List of items that won't drop on death": [ "rifle.ak", "rifle.ak.diver", "rifle.ak.ice", "rifle.ak.jungle", "rifle.ak.med", "rifle.bolt", "rifle.l96", "rifle.lr300", "rifle.lr300.space", "rifle.m39", "rifle.semiauto", "rifle.sks", "t1_smg", "smg.2", "smg.mp5", "smg.thompson", "hmlmg", "lmg.m249", "krieg.shotgun", "shotgun.double", "shotgun.m4", "shotgun.pump", "shotgun.spas12", "pistol.semiauto.a.m15", "pistol.m92", "pistol.prototype17", "pistol.python", "pistol.revolver", "pistol.semiauto", "rocket.launcher.dragon", "multiplegrenadelauncher", "rocket.launcher", "rocket.launcher.rpg7" ], That list is creating an error, so im not sure its even working. (after reload) Unloaded plugin Roaming NPCs v0.3.0 by walkinrey & Max39ru [RoamingNPCs Error]: Error converting value "rifle.ak" to type 'Oxide.Plugins.RoamingNPCs+ItemSetup'. Path '['Bots settings'].bob_resources_farmer['List of items that won't drop on death'][0]', line 17, position 20. [RoamingNPCs Error]: Error converting value "rifle.ak" to type 'Oxide.Plugins.RoamingNPCs+ItemSetup'. Path '['Bots settings'].bob_resources_farmer['List of items that won't drop on death'][0]', line 17, position 20. [RoamingNPCs Warning]: The configuration has been restored from the reserve copy [RoamingNPCs Warning]: The configuration has been restored from the reserve copy Loaded plugin Roaming NPCs v0.3.0 by walkinrey & Max39ru ``` But the plugin does load and the NPCs are active the, error does not prevent function. If they are looted in the wounded state, these weapons would still be lootable, because the field prevents drop on death. Would you consider an inventory blacklist of sorts next update?
  13. Fruster, I don't believe the crashcargoplane command is working. All the others I've used are fine, but crashcargoplane is unresponsive. In chat and/or in console.
  14. Fruster, next time you do some work on this one, would you consider simple loot table support for the Bradley and Helicopter?
  15. To use AlphaLoot for this event were missing a place to put the loot profile. Something like this: "Loot to spawn (Default = 0, Own = 1, AlphaLoot = 2)": 2, "AlphaLoot_Profile": "ARCevent",
  16. So if you want the event to run forever to replace the Bradley you'll need to duplicate the following: Set convar: bradley.enabled "false" Then use the following config, with the duration being the most important: "Schedule Setting": { "Enable auto event schedule": true, "Minimum player requires to start event": 1, "Minimum time between events [sec.]": 1800, "Maximum time between events [sec.]": 1800, "Duration of the event [sec.]": 2147483647, "Time before the starting of the event after receiving a chat message [sec.]": 0, "Notification time until the end of the event [sec.]": 600 if you have a plugin such as Monument Bradley, you can relocate your Bradley to another monument.
  17. Just for clarity. If i do this: /addprefabspawnpoint rustedGates_npc_1 Then when I do this: /removemonumententity, /removemonumententity command, /removemonumententity rustedGates_npc_1, or /removemonumententity spawnpoint I get this Failed to delete entity So what exactly should be typed in to delete the npc? Many of them are passing through he floor and i need to get rid of them.
  18. @RockinMedico Did you get BetterLoot working with BRS? I have it enabled, put 1 item in the DMtoolbox1 uploaded the table to server set it to a biome bot, and its still drawing from the RUST default DMtoolbox1 loot table. Curious if its working for you.
  19. Excellent, Thank You
  20. Does the drone follow the path of waypoints as in 1,2,3, or is it a random selection that it travels too?
  21. PistOffBastd

    Better Npc

    Next time yall do a little work on the plugin, would you consider adding Outpost and Bandit to the monuments data, The Hardcore mode server owners would apreciate it.
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.5k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.