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  1. More information about "Liquid Fuel"

    $18.99

    Liquid Fuel

    In short, this plugin turns low grade, crude oil and diesel into a liquid, which forces players to use jugs, bota bags and bottles to interact with fuel. Based on this, we can introduce new features such as fuel splashing, refining crude oil in regular purifiers or building autonomous refining factories using powered water purifiers and pumps! Also players can get their fuel from Oxum's Gas Station.
    oh, and cool flamethrower
     
    1. Introducing Liquid Fuel
    This plugin introduces 3 new liquids: Low Grade, Crude Oil and Diesel. 1 ml of the liquid represents 1 respecting "vanilla" item. Vanilla fuel is completely replaced by its liquid form. All items, vehicles, weapons and deployables now use liquid fuel. Players need to use liquid containers in order to get and store fuel.

    2. Getting fuel
    There are several ways players can get fuel
    From Oxum's Gas Station Gas pumps now contain a bit of low grade inside them.
    Players can come to gas station and loot them. 
    You can modify behaviour of this in the configuration file.
    From Red Oil Barrels Just like the regular old red barrels, players can get fuel from them, but they need to have free liquid containers inside their inventory. But players should be careful, because this plugin introduces gas explosions.
    From Pump Jacks. Since pump jacks now only farm crude oil, this plugin adds an option to increase crude oil production rates, see [3. Looting] Aditional Crude Oil in pumpjack configuration option.
    All drop rates are configurable.
    2.1 Commands
    There are several chat and console commands so players, admins and other plugins could give liquid fuel.
    Chat commands:
    /buyxm42 - gives players XM42 and subtracts configured price. requires liquidfuel.buyxm42 permission liquidfuel.freexm42 permission gives it for free /buylowgrade /buycrudeoil /buydiesel these chat commands require liquidfuel.buyfuel permission liquidfuel.freefuel permission gives fuel for free Admin console commands:
    givefuel <1 - LGF , 2 - Crude Oil l, 3 - Diesel > <amount> <player name> givexm42 <player name> 3. Refining Crude Oil

    This plugin completely rethinks the way players refine their crude oil. Old oil refineries become non-existent the second you load the plugin, which makes players use purifiers.
     
     
     
     
    Players are able to refine the fuel at their base almost immediately after starting out. They use regular water purifiers, that run on campfires, these purifier are slower and refine at a slower pace.
    Mid-game way to get fuel is to place a powered water purifier. By default, it refines faster and more efficiently, producing more low grade.
     
     
     
    Also, all purifiers have a input/output slots for connecting them to barrels or other purifiers. This allows players to build complicated autonomous fuel refining factories, which I find very interesting.
    Remember, speed and refining rates are configurable, so you can balance it the way you see it!
     
     
     
    4. Fuel Splashing

     
     
    Now players can splash and then ignite fuel anywhere and in any pattern they wish. This allows players to raid bases, use it in PvP, create interesting trap contraptions and much more!
     
     
     
     
    5. XM42 Flamethrower

    There is an unused model of the military flamethrower in the Rust files for quite awhile.
    This plugin makes use of it and now it can be used in-game.
    This flamethrower has a larger fuel capacity and also deals more damage.
     
    And, of course, everything about this flamethrower is configurable.
     
     
     
    6. Explosions

    Red fuel barrels now explode when they are ignited or shot. Players should carefully farm oil barrels using tools, because one shot can initiate a chain reaction of explosions of other neighbouring oil barrels and can easily kill them.
    Also, fuel wagons now have a chance of exploding when hit with something flammable. You can change the projectiles and the explosion chance in the configuration file.
     
     
     
    7. Crafting
    Crafting with liquid fuel is quite easy -
    to craft low grade you just need to have a liquid container in your inventory to store the crafted fuel inside, to craft something with low grade, you need to have a liquid container with enough fuel inside it. 7.2 Crafting with mixing table
    mixing low grade is done as before, by placing cloth and fat, players can get fuel, it's just in liquid form mixing recipes that require low grade are done by placing a liquid container in place of low grade.
     
    8. Localization
    Built-in localization:
    English Russian But you can always add your own or change existing ones by modifying files in /oxide/lang/{your_language}/LiquidFuel.json
    9. Configuration
    LiquidFuel's configuration is quite easy to understand and work with. Here is the example of the configuration file.
    It is located in /oxide/config/LiquidFuel.json
    { "[1. Prices] Low Grade Fuel Amount": 300, "[1. Prices] Low Grade Fuel Price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)\"": { "ShortName": "scrap", "Amount": 50, "SkinID": 0 }, "[1. Prices] Crude Oil Amount": 150, "[1. Prices] Crude Oil Price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)\"": { "ShortName": "scrap", "Amount": 75, "SkinID": 0 }, "[1. Prices] Diesel Amount": 10, "[1. Prices] Diesel Price (set value to 0 to make it free, use ServerRewards or Economics as a shortname to use RP points or Economics balance respectively)\"": { "ShortName": "scrap", "Amount": 100, "SkinID": 0 }, "[2. Entity Fuel Tanks] Max interaction distance (m)": 4.0, "[2. Entity Fuel Tanks] Fuel tank stack limits": { "fuel_storage_scrapheli": 1000, "fuel_storage_attackheli": 1000, "fuel_storage": 500, "fuelstorage": 20, "engine": 20, "crudeoutput": 5000, "crate_fuel": 100, "modular_car_fuel_storage": 250, "snowmobilefuelstorage": 250, "submarinefuelstorage": 250, "tugboat fuel_storage": 250, "workcart_fuel_storage": 250, "locomotive_fuel_storage": 250, "wagon_storage_fuel": 2500, "coaling_tower_fuel_storage.entity": 5000, "flameturret.deployed": 250, "tunalight.deployed": 250, "lantern.deployed": 250, "carvable.pumpkin": 100, "jackolantern.happy": 100, "jackolantern.angry": 100, "chineselantern.deployed": 250, "skylantern.deployed": 250, "skylantern.skylantern.red": 250, "skylantern.skylantern.green": 250, "skylantern.skylantern.orange": 250, "skylantern.skylantern.purple": 250, "fogmachine": 500, "snowmachine": 500 }, "[3. Looting] Minumum of Low Grade Fuel in red barrel": 5, "[3. Looting] Maximum of Low Grade Fuel in red barrel": 9, "[3. Looting] Minumum of Crude Oil in red barrel": 15, "[3. Looting] Maximum of Crude Oil in red barrel": 19, "[3. Looting] Minumum of Diesel per diesel barrel": 1, "[3. Looting] Maximum of Diesel per diesel barrel": 1, "[3. Looting] Aditional Crude Oil in pumpjack": 3, "[3.1. Looting Oxum's Gas Station] Enable gas pumps in Oxum's Gas Station (true/false)": true, "[3.1. Looting Oxum's Gas Station] Max interaction distance": 2.0, "[3.1. Looting Oxum's Gas Station] Raycasting interval (higher number results in better performance, but slower UI)": 0.2, "[3.1. Looting Oxum's Gas Station] Minimum gas refill time (minutes)": 2.0, "[3.1. Looting Oxum's Gas Station] Maximum gas refill time (minutes)": 5.0, "[3.1. Looting Oxum's Gas Station] Minimum Low Grade Fuel": 15, "[3.1. Looting Oxum's Gas Station] Maximum Low Grade Fuel": 40, "[4. Refineries] Regular purifier purification ratio (per 1 crude oil)": 1, "[4. Refineries] Powered purifier purification ratio (per 1 crude oil)": 3, "[4. Refineries] Regular purifier purification speed (per minute)": 24, "[4. Refineries] Powered purifier purification speed (per minute)": 60, "[5. Fuel splashing] Enable fuel splashing (true/false)": true, "[5. Fuel splashing] Minimum burn time (seconds)": 20.0, "[5. Fuel splashing] Maximum burn time (seconds)": 25.0, "[5. Fuel splashing] Fire damage radius (m)": 0.2, "[5. Fuel splashing] Fire damage (per second)": 5.0, "[5. Fuel splashing] Delay between igniting next fuel path node (seconds)": 0.1, "[5. Fuel splashing] Fuel spent per second of splashing": 15, "[5. Fuel splashing] Fuel path decay time (seconds)": 180.0, "[6. XM42 Flamethrower] Price": { "ShortName": "scrap", "Amount": 500, "SkinID": 0 }, "[6. XM42 Flamethrower] Item Name": "XM42 Flamethrower", "[6. XM42 Flamethrower] Fuel capacity": 150, "[6. XM42 Flamethrower] Damage per second": 90, "[7. Explosions] Fuel wagon explosion chance": 0.2, "[7. Explosions] Projectiles that initiate fuel wagon explosion": [ "riflebullet_fire", "pistolbullet_fire", "riflebullet_explosive" ], "[7. Explosions] Red barrel explosion damage": 60, "[8. Misc] Fuel poisoning amount": 15.0 } 10. API
    This plugin exposes the following API methods:
     
     // Type: 1 - LGF; 2 - Crude Oil; 3 - Diesel Item CreateFuel(int type, int amount) -> Returns the stack of the requested fuel Item CreateXM42() -> Returns XM42 Item  
    11. Notes
    Because this plugin quite drastically changes Rust world and items, it is not recommended to install/uninstall this plugin mid-wipe. Even though it preserves its state after reloads, it's not recommended to unload the plugin for long periods of time.
    12. Credits
    Thanks to @Nikita and @kyrich for helping me with testing and video production.
  2. More information about "Marine Island"

    $24.99

    Marine Island

    Immerse yourself in an optimized and meticulously designed Rust map, with less than 6k prefabs, it showcases six captivating custom monuments for exploration. Say goodbye to major FPS drops at monuments and dive into an adventure like no other. Traverse the above-ground train system, uncovering engaging areas brimming with valuable loot. Indulge in the perfect fusion of unique content and the comforting vanilla atmosphere for an unforgettable gaming journey.
    Map size: 4250
    Prefab Count: 5700
    Optimal FPS
    Custom Monuments 
    Forbidden Bridge
    - Vending machine spawn
    - 1 hackable crate
    - 2 diesel cans
    -  Minicopter spawn
    - Loads of Scientist + heavy's 
    - Loads of loot

    Windmill Sanctuary 
    - Green card + fuse puzzle room
    - 1 Hackable Crate
    - 1 Recycler
    - 1 blue Card Spawn
    - Multiple Scientists
    - 2 diesel cans
    Recycling Facility
    - Blue card + fuse puzzle room.
    - 1 Red card spawn
    - 1 Hackable crate
    - Multiple Scientist
    - Multiple recyclers
    Toxic Waste Plant
    - Green,Blue and red card puzzle room
    - 3 fuses required 
    - 1 supply drop spawn 
    - 1 hackable crate
    - Multiple scientists + heavy's
    - 6 diesel can spawn

    Small Fishing Village
    - 1 Drone Station 
    - 1 Recycler 

    Large Fishing Village
    - 1 Drone Station 
    - 1 Recycler 

    Other monuments 
    Train Yard
    Launch Site
    Giant Excavator
    Power Plant
    Abandoned military base
    Harbour
    Abandoned Cabins
    The Dome
    Missile Silo
    Bandit Camp
    Stables
    Mining Outpost
    Gas Station
    Abandoned supermarket
    Sewer Branch
    Oil Rig small + large
    Underwater Labs
    Underground train tunnels
    Water Treatment Plant

    Please make yourself aware of the TOS-Restrictions If you find any bugs or issues contact me on here or discord and il sort them out straight away @ DocNorris#5423.
  3. More information about "Custom Map: Sylvan Island"

    $29.99

    Custom Map: Sylvan Island

    Welcome to Sylvan Island, a Rust battleground that blends untamed wilderness with the remnants of a forgotten civilization. Dense forests, sprawling meadows, and rocky cliffs define the diverse terrain, offering survivors a perilous yet beautiful landscape to navigate. Watch out for wildlife, from gentle deer to formidable bears, as you explore monuments, abandoned cabins. Form clans and settlements strategically, capitalizing on prime locations that overlook lakes or blend into the forest. Experience dynamic weather and a day-night cycle, adding an extra layer of challenge. Sylvan Island beckons survivors to conquer its resources and secrets – will you rise to the challenge?
    Prefabs: ~20654
    Map Size: 4096
    Rust Monuments:
    Small Oilrig
    Large Oilrig
    Satellite Dish
    Abandoned Military Base
    Power Plant
    Military Tunnel
    Arctic Research Base
    Launch Site
    Water Treatment Plant
    The Dome
    Missile Silo
     
    Custom Monuments:
    Underwaterstation
    Bank of America
    Train Depot
    Kailua Outpost
    Military Roadblock
    The BETTER NPC Plugin is not included!
  4. More information about "Predator Missile"

    $15.00

    Predator Missile

    Allows players to call in a predator missile
    Configuration:
    { "Chat Icon Id": 0, "Permissions & values": { "predatormissile.use": { "Seconds required to call in a missile strike": 8, "Rocket explosion radius": 10, "Rocket height": 75, "Rocket lifespan (seconds)": 15 }, "predatormissile.vip": { "Seconds required to call in a missile strike": 6, "Rocket explosion radius": 15, "Rocket height": 100, "Rocket lifespan (seconds)": 20 }, "predatormissile.vip2": { "Seconds required to call in a missile strike": 4, "Rocket explosion radius": 20, "Rocket height": 125, "Rocket lifespan (seconds)": 25 } }, "Loot container prefabs & chance to spawn a predator missile": { "crate_normal": 20.0, "crate_normal_2": 10.0, "crate_elite": 50.0, "crate_basic": 1.0 }, "Announce predator missile on chat": false, "Global cooldown after predator missile usage (minutes) (Set 0 to disable)": 1.0, "Enable global sound broadcast (Sound Library API)": false, "Global sound broadcast file name (Sound Library API)": "SoundLibraryApiFileName", "Blocks": { "Safe Zone Block": true, "Mounted Block (Chair/Vehicles)": true, "Swimming Block": true, "Flying Block": true, "Cargo Ship Block": true, "Hot Air Balloon Block": true, "Lift Block": true, "Scrap Transport Helicopter Block": true, "No Building Privilege Block": true, "Raid Block": true, "Combat Block": true, "Oilrigs Block": true } } Language:
    { "TipMessage": "Hold <color=#acfa58>E</color> while having the predator missile in hand in order to activate it!", "NoPermission": "No permission!", "SyntaxError": "Use predatormissile.give playerName/Id amount!", "TargetNotFound": "Target not found!", "BlockedUsage": "You cannot initialize the predator missile! ({0})", "PredatorMissileUsed": "Someone launched a missile", "GlobalCooldown": "Someone already used a predator missile, there is a global cooldown for {0}!", "Blocked.Mounted": "Mounted", "Blocked.InSafeZone": "In Safe Zone", "Blocked.RaidBlocked": "Raid Blocked", "Blocked.CombatBlocked": "Combat Blocked", "Blocked.BuildingBlocked": "Building Blocked", "Blocked.Swimming": "Swimming", "Blocked.Flying": "Flying", "Blocked.OnCargoShip": "On Cargo Ship", "Blocked.OnHotAirBalloon": "On Hot Air Balloon", "Blocked.InLift": "In Lift", "Blocked.InScrapTransportHeli": "In Scrap Transport Heli", "Blocked.OnOilrig": "On Oilrig" } Permissions:
    predatormissile.use (Always grant this permission for usage, grant additional permissions for different values)
    predatormissile.admin (In order to use predatormissile.give command if used ingame)

    Commands:
    predatormissile.give playerName/Id amount (Console Command) - Gives players predator missiles

    Usage:
    Get the predator missile in hand (active item in hotbar) and hold E

    Skin Id of the Predator Missile Item:
    2764775859
  5. More information about "Christmas Pack Raidable Bases"

    $35.00

    Christmas Pack Raidable Bases

    This bundle of raidable bases is perfect to brighten up your server for the Christmas season around the corner and offer some unique bases that your players can raid themed around the holidays!
    Celebrate the Christmas season in Rust with our special holiday-themed raidable bases!

    We have 48 raidable bases with traps all over the place!
    all adorned with festive decorations and designed to immerse you in the true spirit of Christmas



    Pack Includes 40+ bases:
    - 14 easy bases 
    - 23 medium bases
    - 7 hard bases
    - 3 expert base
    ! ReadMe.txt file for help/Discord !

    Base designs 
    Shelter design
    Normal base designs
    Ship design 
    Tree designs
    Balloon design
    Raidable Towns

     
    Copy and paste these commands in F1 for easy setup
    rb.config add "Easy Bases" "santa13" "santa14" "santa18" "santa20" "santa26" "santa27" "santa28" "santa29" "santa30" "xmas-balloon" "santa38" "santa36" "santa35" "santa32" rb.config add "Medium Bases" "santa1" "santa2" "santa3" "santa4" "santa5" "santa6" "santa7" "santa8" "santa9" "santa10" "santa11" "santa12" "santa15" "santa16" "santa17" "santa19" "santa21" "santa22" "santa31" "santa32" "santa33" "santa34" "tree1" rb.config add "Hard Bases" "santa25" "santa24" "santa23" "tree2" "santa40" "santa42" "santa43" rb.config add "Expert Bases" "xmas-town-expert" "santa39" "santa41" rb.config add "Nightmare Bases" resort-nightmare  
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