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Everything posted by RickySpanish
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Error while compiling Cooking: The type or namespace name 'RidableHorse2' could not be found (are you missing a using directive or an assembly reference?) | Line: 4301, Pos: 26
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The oil rigs are not showing as active in the hud when they are online for some reason
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Failed to call hook 'EMEndEvent' on plugin 'EventHelper v1.0.15' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.EventHelper.GetRestoreItem (BasePlayer player, ItemContainer container, Oxide.Plugins.EventHelper+ItemInfo savedItem) [0x00172] in <38fea81daa01435ba0121226e2928244>:0 at Oxide.Plugins.EventHelper.RestoreItems (BasePlayer player, System.Boolean strip) [0x00098] in <38fea81daa01435ba0121226e2928244>:0 at Oxide.Plugins.EventHelper.EMPlayerLeaveEvent (BasePlayer player, System.String eventName, System.Boolean manually_left) [0x00088] in <38fea81daa01435ba0121226e2928244>:0 at Oxide.Plugins.EventHelper.EMEndEvent (System.String eventName) [0x0004e] in <38fea81daa01435ba0121226e2928244>:0 at Oxide.Plugins.EventHelper.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01524] in <38fea81daa01435ba0121226e2928244>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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getting this in console event will not run
RickySpanish replied to RickySpanish's Support Report in Support
yeah it's running that's my fault any way to add a stand alone timer in this though instead of relying on event helper? realized that was why it was not starting -
[EventHelper] Setup Event: ZombieInfection Loaded plugin Zombie Infection v1.0.8 by imthenewguy MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) zoldmarck[76561198324051010] has spawned MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare) MissingMethodException: Method not found: void .LootSpawn.SpawnIntoContainer(ItemContainer,ItemOwnershipShare)
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Noticed if a player uses a cure from a container it will not work it has to be used from the inventory and it is causing some confusion with players
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i managed to replace them all with find a replace but yeah that command is causing a runtime error
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Failed to call hook 'ResetIconPositions' on plugin 'EpicLoot v1.2.8' (InvalidCastException: Invalid cast from 'Char' to 'Single'.) at System.Char.System.IConvertible.ToSingle (System.IFormatProvider provider) [0x00014] in <f98723dd4586469db5213ec59da723ca>:0 at System.Convert.ToSingle (System.Char value) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 at Oxide.Plugins.EpicLoot.ResetIconPositions (BasePlayer player) [0x0002f] in <f67d28fcc1a54bd881ff8e71ee2b4ad6>:0 at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x04075] in <f67d28fcc1a54bd881ff8e71ee2b4ad6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
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i got it i changed the setting change in the data file to true and moved it and saved it
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yeah it's not updating even after the save and on plugin reload it puts it back
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yes but when i move the shirt it does not update my data file so i have no idea what the offsets or anything
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i need to be able to move the tshirt globally but when i move the tshirt for my player it does not update the position in the data file and when the plugin is reloaded it goes back to where it was and i have know way of knowing the position of the tshirt to set in the config for default position
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Awesome thanks
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how do i disable this feature i only want it to raid the players if they do raid bases i have this set to false but it is still happening "Enable log kills and random raid on kills": false,
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Raidable Bases Pack & Loot Tables (Easy to Nightmare 110 Bases)
RickySpanish commented on fullwiped's file in Bases
- 33 comments
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- ##raid
- #bases
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(and 33 more)
Tagged with:
- ##raid
- #bases
- #pve
- #pvp
- #raidable
- #raidable bases
- #pack
- #loot tables
- #raid bases
- #raidables
- #raid base
- #base pack
- #base package
- #raidable bases pack
- #raidable base pack
- #raidable mega pack
- #raidable package
- #raid package
- #raid pack
- #base packs
- #base and loot
- #raidable bases and loot tables
- #loot table
- #raid base loot tables
- #raid loot
- #raid loot tables
- #mega raidable
- #raidable bases easy
- #raid base mega pack
- #raid base full pack
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base expert
- #raidable base nightmare
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Raidable Bases Pack & Loot Tables (Easy to Nightmare 110 Bases)
RickySpanish commented on fullwiped's file in Bases
- 33 comments
-
- ##raid
- #bases
-
(and 33 more)
Tagged with:
- ##raid
- #bases
- #pve
- #pvp
- #raidable
- #raidable bases
- #pack
- #loot tables
- #raid bases
- #raidables
- #raid base
- #base pack
- #base package
- #raidable bases pack
- #raidable base pack
- #raidable mega pack
- #raidable package
- #raid package
- #raid pack
- #base packs
- #base and loot
- #raidable bases and loot tables
- #loot table
- #raid base loot tables
- #raid loot
- #raid loot tables
- #mega raidable
- #raidable bases easy
- #raid base mega pack
- #raid base full pack
- #raidable base easy
- #raidable base medium
- #raidable base hard
- #raidable base expert
- #raidable base nightmare
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only thing in the data folder is the player saves
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yeah there are no links in the data file or the config none from your video anywhere do we need to find them all ourselves?
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- 9 comments
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- #khan
- #discordwipeembed
- (and 8 more)
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- 9 comments
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- #khan
- #discordwipeembed
- (and 8 more)
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HUD bar for XP not maintaining position when scaling
RickySpanish replied to WickedSchnitzel's Support Report in Support
When i go into the data file for epic loot to see where the t shirt is placed for me it still has the default values in there it's not saving them for some reason so i have no way to tell where the shirt is to i can update the actual config accordingly sorry i know this is the forum for Skill Tree... -
HUD bar for XP not maintaining position when scaling
RickySpanish replied to WickedSchnitzel's Support Report in Support
you da best thanks -
HUD bar for XP not maintaining position when scaling
RickySpanish replied to WickedSchnitzel's Support Report in Support
What is the command to update it globally? Also having the same problem with the t shirt in Epic Loot as well as the xp bar with this i need to move them but cant figure out how to do it globally
