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Everything posted by RepeatPete
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The issue seems to revolve around update notifications from lone.design - there might be others. Server owner uses Rustadmin, which also has a manual plugin version check, which is how I found out about RaidableBases was 4 versions behind last night. I can assure you that the config file has had the correct plugin/plugin site in it. When you asked for my config, I re-checked it out of curiosity. After unloading RaidableBases, then uploading the newest version - the plugin information was placed at the bottom of the file, showing to be on uMod as version 2.8.4 - tricky part is, latest version on uMod is 2.7.9 UpdateChecker.json
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- 272 comments
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- #updates checker
- #plugin
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Multiple plugins with " - not found" error in console and Discord
RepeatPete posted A Support Request in Support
After our nightly restart, I usually always get a report from UpdateChecker after it loads. Tonight I get this string of errors, and even more odd is they are doubled. I've attached my config, and oxide is up-to-date Just trying to figure out what may have happened. o.version Oxide.Rust Version: 2.0.6048 Oxide.Rust Branch: master 10/24 23:22:22 | [UpdateChecker] `25 Oct 2023 05:22` [Codefling] PookEvent 1.2.7 -> [1.3.0](<https://codefling.com/plugins/pookevent>) Juggernaut - not found Juggernaut - not found PogoStick - not found PogoStick - not found RaidableBases - not found RaidableBases - not found SkinBox - not found SkinBox - not found UberTool - not found UberTool - not found Convoy - not found Convoy - not found SurvivalArena - not found SurvivalArena - not found EventHelper - not found EventHelper - not found BetterNpc - not found BetterNpc - not found BossMonster - not found BossMonster - not found BrokenItemsCleaner - not found BrokenItemsCleaner - not found Juggernaut - not found Juggernaut - not found PogoStick - not found PogoStick - not found RaidableBases - not found RaidableBases - not found SkinBox - not found SkinBox - not found UberTool - not found UberTool - not found Convoy - not found Convoy - not found SurvivalArena - not found SurvivalArena - not found EventHelper - not found EventHelper - not found BetterNpc - not found BetterNpc - not found BossMonster - not found BossMonster - not found BrokenItemsCleaner - not found BrokenItemsCleaner - not found UpdateChecker.json -
Reports updates required when plugins are up to date
RepeatPete replied to RepeatPete's Support Request in Support
ok, that makes sense. I'll remove any plugins from the config that I've removed manually. -
Reports updates required when plugins are up to date
RepeatPete replied to RepeatPete's Support Request in Support
an anomaly just occurred....the plugin notified that I needed to update Arkan, I haven't had Arkan on the server for several months now -
Reports updates required when plugins are up to date
RepeatPete replied to RepeatPete's Support Request in Support
I'll keep an eye on this. Originally I had 2 servers reporting using the same webhook. I've re-uploaded your plugin, using a new webhook with the interval set to 5 minutes. Nothing has came into Discord yet. -
Reports updates required when plugins are up to date
RepeatPete replied to RepeatPete's Support Request in Support
no, because I removed the plugin yesterday since I didn't need the messages I'll put it back on and recreate the webhook with the same config and see if it still occurs -
Reports updates required when plugins are up to date
RepeatPete replied to RepeatPete's Support Request in Support
here you go UpdateChecker.json -
Reports updates required when plugins are up to date
RepeatPete replied to RepeatPete's Support Request in Support
You're not saying that UMOD's API handles plugin information from other sites are you? Only 3 of them are from umod. The rest are from here, chaos and even lone's site. What I was trying to show was I have the version, or even newer than this plugin is expecting, but still posting to the discord channel that I need to update these. It's reported those same plugins every time it checks since this last wipe. The plugin dev is correctly showing the version number in their cs file, so that can't be the issue. -
I have the plugin reporting to a discord channel. It just reported 8 plugins need updating: [Umod]AdminRadar 5.1.9 -> 5.2.2 LINK TO DOWNLOAD -> https://umod.org/plugins/adminradar [Umod]Backpacks 3.8.1 -> 3.11.5 LINK TO DOWNLOAD -> https://umod.org/plugins/backpacks [Codefling]PermissionsManager 2.0.7 -> 2.0.9 LINK TO DOWNLOAD -> https://codefling.com/plugins/permissionsmanager [LoneDesign]RaidableBases 2.6.7 -> 2.7.1 LINK TO DOWNLOAD -> https://lone.design/product/raidable-bases-rust-plugin/ [ChaosCode]SkinBox 2.1.20 -> 2.1.23 LINK TO DOWNLOAD -> https://chaoscode.io/resources/skinbox.17/ [ChaosCode]UberTool 1.4.26 -> 1.4.30 LINK TO DOWNLOAD -> https://chaoscode.io/resources/ubertool-admins-new-friend.78/ [Umod]Vanish 1.6.8 -> 1.7.0 LINK TO DOWNLOAD -> https://umod.org/plugins/vanish [ChaosCode]ZombieHorde 0.6.7 -> 0.6.8 LINK TO DOWNLOAD -> https://chaoscode.io/resources/zombiehorde.120/ Below are the versions of each plugin currently on the server. [Info("Admin Radar", "nivex", "5.3.1")] [Info("Backpacks", "WhiteThunder", "3.11.6")] [Info("PermissionsManager", "Steenamaroo", "2.0.9", ResourceId = 3)] [Info("Raidable Bases", "nivex", "2.7.2")] [Info("SkinBox", "k1lly0u", "2.1.23"), Description("Allows you to reskin item's by placing it in the SkinBox and selecting a new skin")] [Info("UberTool", "FuJiCuRa", "1.4.30", ResourceId = 78)] [Info("Vanish", "Whispers88", "1.8.0")] [Info("ZombieHorde", "k1lly0u", "0.6.8")]
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Looks good to me, I work json a lot more than I do c#. Someone better at c# might be able to fact-check me. The bit in the code where it checks for random names seems like it's not evaluating with a if/then kind of check npc.displayName = Options.NPC.RandomNames.Count > 0 ? Options.NPC.RandomNames.GetRandom() : RandomUsernames.Get(npc.userID);
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- 272 comments
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- 1
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- #updates checker
- #plugin
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I only have one update at the moment, but when Update Checker hits chaoscode, it assigns the UMOD tag instead of using the regex patterns in GetRegex.
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For me it's always on startup. I see it happen twice a day on our main server since they have it rebooting at noon & midnight.
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I had completely wiped our test server, installed SmartWarnings and on startup I am getting the 3 minute timer errors in console. Failed to run a 3.00 timer in 'SmartWarnings v2.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SmartWarnings.DisplayUnAcknowledgedWarnings (Oxide.Core.Libraries.Covalence.IPlayer player) [0x000b4] in <57c3d2c03b7d4a2a8a718456f46c9f07>:0 at Oxide.Plugins.SmartWarnings+<OnPlayerSleepEnded>c__AnonStorey2.<>m__0 () [0x00010] in <57c3d2c03b7d4a2a8a718456f46c9f07>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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I see zombies/murderers in some screenshots. Were there any custom NPCs like from your Destroyed World map? Now this has been 10 months ago, but I noticed over on lone, that there was this comment, "NPC nav it is designed to control the NPC by radius". Our players really enjoyed the extra challenge the custom NPCs provided, so I wasn't sure if this map was also going to be offering that as well.
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Can these warnings only be given in game chat, or is there the ability to give a warning using console?
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I'm getting the same error 34 times in console after a restart 17/09 11:08:56 | Failed to run a 3.00 timer in 'SmartWarnings v2.4.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SmartWarnings.DisplayUnAcknowledgedWarnings (Oxide.Core.Libraries.Covalence.IPlayer player) [0x000a4] in <4546e1cd981145a5be06bb3249134ab0>:0 at Oxide.Plugins.SmartWarnings+<OnPlayerSleepEnded>c__AnonStorey2.<>m__0 () [0x00010] in <4546e1cd981145a5be06bb3249134ab0>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0 17/09 11:08:56 | Failed to run a 3.00 timer in 'SmartWarnings v2.4.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SmartWarnings.DisplayUnAcknowledgedWarnings (Oxide.Core.Libraries.Covalence.IPlayer player) [0x000a4] in <4546e1cd981145a5be06bb3249134ab0>:0 at Oxide.Plugins.SmartWarnings+<OnPlayerSleepEnded>c__AnonStorey2.<>m__0 () [0x00010] in <4546e1cd981145a5be06bb3249134ab0>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0 Only myself and another admin have used it. There should be no warnings on a logged out/sleeping player.
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This plugin seems to be aimed at creating separate channels based on language, but it could be setup for different groups on your server correct? RP players chat, PVP chat, etc. What I'm curious of, and your video didn't demonstrate well was if you change to a channel, do you stop seeing the global chat and/or any of the other channels? I have a group that want a separate chat channel that all they'll see and will respond to will be those players in that chat group. Is that something this plugin handles currently?
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Loaded this up last night and created a webhook in Discord for it, when I load the plugin I see the following in console: Web request callback raised an exception (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.UpdatesChecker.GetPlugin (System.Int32 code, System.String response) [0x0004d] in <36033ec6543b4634a1abec6f7bb1291c>:0 at Oxide.Core.Libraries.WebRequests+WebRequest.<OnComplete>b__42_0 () [0x00034] in <ec05e0208c9149bba43236ca58fea105>:0