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Everything posted by Sveervoox
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- 49 comments
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- #zombie
- #krungh crow
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(and 5 more)
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- 49 comments
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- #zombie
- #krungh crow
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anyway to ensure a removed item is given back at 100%? Below is what I have. -- I should note I tried Use Percent: true and percent value 100.0 but it did not work either. Any help would be appreciated "Return Item": true, "Returnable Item Percentage": 100.0, "Can friends remove? (Friends)": true, "Can clanmates remove? (Clans)": true, "Can teammates remove?": true, "Remove by cupboard? (those who are authorized in the cupboard can remove)": false, "Remove container with items?": true, "Condition Settings": { "Default (from game)": true, "Use percent?": false, "Percent (value)": 0.0
- 335 comments
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- #building
- #foundation
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- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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- 215 comments
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- 1,144 comments
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- 1
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- #loot
- #customloot
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- 604 comments
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- #hud
- #interface
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(and 6 more)
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- 1,526 comments
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- #leveling
- #progression
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Hello, Would there be any foreseen issues with having the spawns have a Bone Knife or Combat Knife in their belt? -- when I add this it appears to spawn with no weapons and gives me the message in console. The bots do spawn with their clothing but no weapon. Any help appreciated. Thank you. Update: Can confirm guns do show on the NPC, but still states no weapon. Knifes do not show - and again no weapon notification.
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Hello, I see this in the code sometimes. 'Loottable v1.0.13' is using deprecated hook 'OnCollectiblePickup', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnCollectiblePickup(CollectibleEntity collectible, BasePlayer player)' Just FYI as it states to ask author.
- 1,144 comments
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- #loot
- #customloot
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Is there a command readme for this? I am sure a silly questions, but I do not see list of commands in the description. I scoured the chat and support as well. One gentleman did ask but no answer. Anyways I am curious how this open "/S", ect. As well, if I am using ServerRewards, will this bypass the old store? Thank you,
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- 262 comments
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- #auto plant
- #auto farm
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- 22 comments
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- #raul sorban
- #raulssorban
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- 63 comments
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- #kdr
- #simplekdr
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This seem awesome! Be cool to see if the roam distance can be changed from the above question. As well, couple more: - If a bradley is at Airfield already (mod) -- will your plugin clip through? -- sick if it does. - If I have NPC bots at Airfield -- same questions - will that be ok? Thank you in advance.
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Bumping the above WASD questions as well --- it appears to not work. Just move around in game. Hoping for some help. Thank you. For others looking, it appears the WASD does work --- it's just not explained and the video is a bit deceiving. You click W once, and it will expand in the direction, then you shrink it again. Repeat. Think of pulling and shrinking, not moving.
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- 1,144 comments
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- #loot
- #customloot
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