Jump to content

BB1984

Member
  • Posts

    35
  • Joined

  • Last visited

Everything posted by BB1984

  1. BB1984

    Raid Protection

    I'm guessing SlayersRust isn't really looking for Zone Manager support, just wants an option to display a bubble around a protected base, like you'd see for a zone. Or like you'd see with Raidable Bases or some other plugins. Might get a little cluttered on some servers but could be a nice option.
  2. Same here with the RaidProtection/CSF combo. This plugin seems to be hitting the server much harder than it did before the July update. Had to disable for now.
  3. I've been seeing strange behavior since the beginning of May on two different servers with leaderboard/title changes . The chat broadcast somewhat frequently says that a player has taken a title but the stats do not agree, and it's not usually even close between the 1st and the 2nd place player who supposedly gained the title, where I might expect to see an incorrect cached result for a short time. I haven't been able to reproduce it consistently but there does seem to be an issue if the leader in a category has been offline for a couple of days -- then it's almost as if that player's stats are ignored, even though they're still listed on the leaderboard. When they log back in and do an activity that relates to the title, they regain it. But I've also seen it with two players who are online at the same time. Not easy to explain because it's inconsistent other than the title changes should not be happening. Any idea what might cause something like this?
  4. I saw this issue was supposed to be fixed in 3.1.2, but I am running 3.2.0 and still getting occasional reports of offline protection activating in the middle of a raid. Initial delay is 300 seconds and damage delay is also 300 seconds. I watched the last player in a 2-man clan log off and 5 minutes later his base was protected despite an active raid. Could you take another look at this issue and make sure there wasn't a regression in the damage delay code since 3.1.2, please?
  5. BB1984

    Calibre

    Calibre has a lot of potential. There aren't many choices for a custom map at this size, but this one has good terrain variety, plenty of roads and rails, several custom monuments -- enough to keep players busy for a while on a lower-pop server. However, there are currently a few terrain and collider issues, some minor like a road overlapping rails and blocking trains; others that can trap your players or cause them to fall through terrain and get kicked. Since players typically don't like losing their stuff, I can't really recommend the v1.0.1 version. Once these bugs are fixed, though, it should be a great map. ***EDIT: Most bugs are fixed in v1.0.2 and the map is turning out to be as great as we hoped it would be!
1.8m

Downloads

Total number of downloads.

8.2k

Customers

Total customers served.

124.4k

Files Sold

Total number of files sold.

2.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.