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Fruster

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Everything posted by Fruster

  1. Fruster

    Dungeon Bases

    Hey! in the next update i will do it if it is important for you. for boxes and for npc? i understand correctly?
  2. Fruster

    Dungeon Bases

    At the moment, only health changes and static mode are available for Npc. I will add name changes, etc. in future updates. The guide is in the archive along with the plugin
  3. Fruster

    Dungeon Bases

    I may add customizable NPC names and health in the near future, but you will need to set it up yourself during the building process. I will add a guide on how to build dungeons soon.
  4. Fruster

    Dungeon Bases

    I can add support for SimpleLootTable, but you will need to set the table name for each box manually during the building process.
  5. Fruster

    Dungeon Bases

    Hey! This can only be done by editing the building. I will make instructions on how to create buildings for the plugin a little later.
  6. Version 1.2.6

    1,593 downloads

    The plugin adds a dungeon event to your server. Dungeons are bases with puzzles, NPC defenders, turrets and more. You can create your own dungeons of varying difficulty You can build your own bases or modify existing ones: There are moving NPC guardians in the dungeons: There are puzzles with protective doors in the dungeons: In the dungeons there are secret notes with codes in boxes or on NPCs: Commands: dungbase_start - force start event dungbase_start <entrance name> <dungeon name> <X> <Y> <Z> - force an event to start using the specified entrance and dungeon at coordinates X Y Z (you can also specify the name of the entrance or dungeon <random>) example: dungbase_start entrance1 dungeon1 122.3 5.2 872 dungbase_start random dungeon3 dungbase_stop - force stop event dungbase_addblack <radius> - add a zone where dungeon spawning is not allowed Hooks: void DungeonBasesEventStarted() - // called when event starts void DungeonBasesEventEnded() - // called when event ends Configuration: { "Allow only the event owner (the one who entered the dungeon first) into the dungeon": true, "Allow owner's teammates to enter the dungeon": true, "Time before ownership is lost after leaving the server(in seconds)": 300, "Event marker on the map": true, "Event marker name": "Dungeon Base", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "Autostart event(disable if you want to trigger the event only manually)": true, "Calculate the time until the next event only after the previous one has finished": false, "Minimum time to event start(in seconds)": 3600, "Maximum time to event start(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Minimum number of online players to trigger an event": 1, "List of NPC names": [ "Dungeon NPC", "Dungeon Keeper", "Dungeon guard" ], "Dungeons list": [ "#dung#base1", "#dung#base2", "#dung#base3", "#dung#base4" ], "Entrances list": [ "#dung#entrance1", "#dung#entrance2", "#dung#entrance3", "#dung#entrance4" ], "Random order of choosing a dungeon from the list (if false, will be selected in turn)": true, "Random order of choosing the entrance to the dungeon from the list (if false, will be selected in turn)": true, "Change the time of day when entering the dungeon(from 0 to 23, if -1 - do not change the time)": 0.0, "How long before the end of the event does radiation start to affect players inside the dungeon": 180, "How long before the event ends will a warning message be displayed to players": 300, "How long after the event ends should the entrance be destroyed": 60, "Close the entrance and exit to the dungeon when the event time is over": true, "Will autoturrets attack NPCs": false, "Save event data (If true, the event will be saved and will continue even if you restart the server or plugin. Disable this if you get lag when saving)": true, "SteamID for chat message icon": 0 } Note: The plugin is guaranteed to work correctly with bases enabled. NPCs will not behave as standard, as they use different algorithms. Only one dungeon can spawn on the map at a time.
    $19.99
  7. Fruster

    Airfield Event

    Sure, i really should have done this a long time ago. I'll put it on my list, but it won't be anytime soon. Thanks for the suggestion for improvement
  8. I understand, but I strongly recommend you to use SimpleLootTable, it does not put additional load on your server and is easy to set up
  9. Hey, you can use SimpleLootTable for custom loot
  10. Fruster

    Airfield Event

    Hi, you can set the number of NPCs randomly, the kits for them are also random. Also the number of crates. This way the difficulty of the event will change. Doesn't suit you?
  11. Fruster

    Home Marketplace

    Even if the marketplace is attached to the raidable base TC, will it be a problem? I can check it if it's important to you.
  12. Fruster

    Airfield Event

    Hi, added to my list, maybe someday I'll have time for this. Thanks for the suggestion for improvement

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