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Fruster

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Everything posted by Fruster

  1. Fruster

    error

    Changed Status from Pending to Fixed Changed Fixed In to 1.6.8
  2. Changed Status from Pending to Closed
  3. Fruster

    Notes and code

    Changed Status from Pending to Closed
  4. Fruster

    stucked inside :P

    Is the problem still relevant?
  5. Fruster

    Error

    Is the problem still relevant?
  6. Fruster

    error

    Is the problem still relevant?
  7. Fruster

    Error June 4th

    Hey! This should work fine after the June update. At least after my tests, I didn't find any issues. Please attach your .json config file. I'll check it.
  8. Fruster

    stucked inside :P

    This doesn't make sense, since the automatic and manual launch algorithms do the same thing when a dungeon spawns. Check the dungeon names in the config file, and make sure there are no old dungeons in the copypaste folder. I remember dungeon 1 used to have a hatch where the stairs used to be, and it broke after the FacePunch hatch update. Perhaps you have an old dungeon file somewhere in the folder that's interfering.
  9. Fruster

    Notes and code

    Please test this for a couple more days
  10. Fruster

    Notes and code

    Is this setting "false" for you? Does the note always drop from NPCs, or does it happen intermittently? "Place a note with a code inside the NPC's corpse (if false, the note will fall next to the body)": false
  11. Fruster

    Error

    Apparently, this error occurs when deleting the Chinook. Try changing the method RemoveChinook to this: private void RemoveChinook(BaseEntity _chinookDelivery) { if (!_chinookDelivery) _chinookDelivery.Kill(); } Let me know the results, please
  12. Fruster

    Notes and code

    Hey! Have you personally checked if the note drops? Maybe players just didn't notice it?
  13. Fruster

    Error

    do you mean these errors? Failed to find dismount position for player :Scientist / 381 on obj : AirfieldEventCH47 Failed to find dismount position for player :Scientist / 400 on obj : AirfieldEventCH47 Failed to find dismount position for player :Scientist / 404 on obj : AirfieldEventCH47 Failed to find dismount position for player :Scientist / 546 on obj : AirfieldEventCH47 Failed to find dismount position for player :Scientist / 589 on obj : AirfieldEventCH47
  14. Fruster

    stucked inside :P

    Hi! Which dungeon exactly are you having trouble with?
  15. Fruster

    error

    Please check again after this latest update
  16. Fruster

    Error

    Please check again after this latest update
  17. Fruster

    Error

    Please attach your .json config file, I will check it
  18. Fruster

    error

    Please attach your .json configuration file
  19. Fruster

    error

    You are welcome! Thanks for your help
  20. Fruster

    Error

    Hey! try updating the plugin and restarting the server, then let me know the results, please
  21. Fruster

    error

    try updating the plugin and restarting the server, then let me know the results, please
  22. Fruster

    error

    Try changing the OnEntitySpawned and OnEntityKill hooks like this: private void OnEntitySpawned(BuildingPrivlidge entity) { if (entity == null) return; tcList.Add(entity.transform.position); } private void OnEntityKill(BuildingPrivlidge entity) { if (entity == null) return; tcList.Remove(entity.transform.position); } Let me know the results, please
  23. Changed Status from Pending to Closed
  24. Fruster

    Blacksmith

    balacksmith_add_spawnpoint -adds a blacksmith spawn point to your current location and links it to the nearest monument. Just stand in the right place and enter this command
  25. Fruster

    Blacksmith

    Hi, how exactly do you add a new blacksmith point?

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