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Fruster

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Everything posted by Fruster

  1. Fruster

    Event not starting

    Changed Status from Pending to No Response
  2. Fruster

    Can't proceed further

    Were you able to solve the problem?
  3. Fruster

    Suggestion: difficulties

    Changed Status from Pending to Closed
  4. Changed Status from Pending to Closed
  5. You're welcome! If you have any questions, let me know, you can write me a PM
  6. Fruster

    Dungeon Bases

    Hey! the turret should work as usual, if you connected it to electricity, it should function. As far as I remember, there is only one setting for the turret - Do not attack NPCs
  7. ok, then i will close this ticket
  8. Fruster

    Suggestion: difficulties

    Ok, I got what you need. I added it to my list. I will add it in order of priority. Thanks for the suggestion for improvement.
  9. Fruster

    Suggestion: difficulties

    Hey! Sorry, I don't quite understand what you want to do. At the moment, you can configure the event in a variety of ways: min/max NPCs, crates, airdrops, number of drops, as well as the percentage probability of spawning a Bradley and a patrol helicopter. Please explain what exactly you want to do for yourself
  10. Fruster

    Can't proceed further

    If the issue is with the SimplePVE plugin, please check the door block from general settings. As far as I know, this can be configured. Also, exclude the possibility of influence from other plugins related to codelocks
  11. Fruster

    Can't proceed further

    Hiey! are you using default dungeons? Have you modified them? Walls can disappear if you use noclip, for normal players this should not happen. In order to pass through doors with codelocks, you need to find a code. This code is in a note that drops from some NPCs. There are also some notes in the boxes. Please try again and let me know the results
  12. Changed Status from Pending to Closed
  13. Ok, I'll close this ticket. If you have any questions, you can PM me or create a new support request.
  14. The error "No hatch found, or both hatches not found" is critical, it means that for some reason it was not possible to insert the building correctly. Other messages are not critical. If you continue to receive this error, then I need to deal with this problem
  15. Were you able to solve the problem?
  16. Fruster

    Event not starting

    Were you able to solve the problem?
  17. Were you able to solve the problem?
  18. Hey! Try reloading the plugin and check if the problem persists. Let me know the results please.
  19. Fruster

    Event not starting

    I got it, ok. Now try to install the airfield event plugin again and check if it works, I mean the furnaces and the dangerous treasure
  20. Fruster

    Event not starting

    Try loading the airfield event again and check. I'm sure it doesn't affect other containers except for crates that were dropped by cargoplane. Regarding Dangerous Treasure I can't say anything, unfortunately, since it's not my plugin.
  21. Fruster

    Event not starting

    This plugin does not interact with furnaces. Please make sure this is the reason.
  22. Fruster

    Event not starting

    Hey! If the map has a default airfield, the event will start without any additional settings. Keep in mind that after the event starts, the cargo plane needs some time to fly to the airfield. Commands for manual launch can be found in the plugin description.
  23. I checked, it works fine. Most likely, one of your other plugins is affecting. If possible, please test which plugin is the problem
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