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Fruster

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Everything posted by Fruster

  1. Fruster

    Prefab and code for boxes

    Sorry, I didn't quite understand what you were talking about
  2. Fruster

    Prefab and code for boxes

    Please make a video of you entering the default dungeon through a hatch and it not loading completely.
  3. Fruster

    Prefab and code for boxes

    Does this happen if you use noclip or without it? If you use noclip, it is possible, but for casual players it should not happen. If possible, make a short video. Or you can contact me on discord for a screen share, my nickname is the same as here this can also happen if you use a default building that has been edited
  4. Fruster

    Error Message

    Please attach your configuration file
  5. Fruster

    Error Message

    Hey! I have received similar errors from users before, but I cannot reproduce them. How often does this happen? And under what conditions?
  6. Fruster

    Prefab and code for boxes

    If you don't solve the problem, you can give me the files with your buildings, I'll try to figure it out
  7. Fruster

    Prefab and code for boxes

    First, make sure that copypaste copies the entire building. But in any case, copy while standing on the foundation. You can look at the copying methods in the description of the copypaste plugin, perhaps one of the methods will help copy the entire building, even if it is too high
  8. I never refuse to help, it's not about the guarantee. The point is that you need to deal with each such case separately. Many users are now using my plugin and have no problems. You can create a support request and we will try to solve your problem. But keep in mind that I will need your help
  9. Same thing, try to check on a test server if possible, probably something from other plugins affects it. On my test server with my set of plugins everything works fine
  10. Is it possible for you to run this on a test server without other plugins? There were no complaints from other users about this error, we need to understand what can affect this, this can be tested on a test server
  11. Fruster

    console log

    Hey! Under what conditions does the error occur? I have not been able to reproduce this problem yet
  12. So are you using oxide or carbon? From the logs it looks like carbon. Which version are you using?
  13. Fruster

    bradley

    maybe some plugin affects this? is it possible for you to test this on a test server without other plugins with your custom map?
  14. Hey! I checked on carbon version 2.6.381.0 - everything is fine. Try updating the plugin and carbon Loaded plugin CargoPlaneCrash v1.4.6 by Fruster [173ms] [CargoPlaneCrash] Event will start in 13212 seconds > callcargoplane [CargoPlaneCrash] Event started [CargoPlaneCrash] Next event will start in 5068 seconds
  15. Hey! I checked, I have no errors when compiling. Callcargoplane works fine, the event starts. Try updating the server and the plugin Unloaded plugin CargoPlaneCrash v1.4.6 by Fruster [CargoPlaneCrash] Event will start in 11179 seconds Loaded plugin CargoPlaneCrash v1.4.6 by Fruster LaunchSiteHelipadEvent was compiled successfully in 361ms Unloaded plugin LaunchSiteHelipadEvent v1.1.0 by Fruster [LaunchSiteHelipadEvent] Launch site not found on map, event will not start! Loaded plugin LaunchSiteHelipadEvent v1.1.0 by Fruster > callcargoplane [CargoPlaneCrash] Event started [CargoPlaneCrash] Next event will start in 7882 seconds
  16. Fruster

    Homing Missiles

    Hey! please describe the problem in more detail
  17. Fruster

    bradley

    Hey there! Is the problem still relevant? I checked it on a custom map, bradley behaves normally
  18. Fruster

    Prefab and code for boxes

    this can happen when you use noclip but for normal players it shouldn't happen. If it happens again let me know. Maybe it was a one-off issue where the server didn't load the buildings because the buildings are very high in the sky
  19. Fruster

    Prefab and code for boxes

    Did this happen with the default dungeon that came with the set? Was the screenshot taken by a player or you? The screenshot is taken from afar, as if a noclip was used
  20. Fruster

    Prefab and code for boxes

    Most likely you have remade an existing dungeon and copied it incorrectly. It is necessary to copy the building while standing on the foundation
  21. Fruster

    Prefab and code for boxes

    If you have no more questions, then with your consent I will close this support request.
  22. Fruster

    Simple status

    It's hard to say when the event will end, since it depends on how quickly players destroy NPCs or loot crates. I suggest making a timer that will show how much time has passed since the cargo was dropped. What do you think about this?
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