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Everything posted by Fruster
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Sorry, I didn't quite understand what you were talking about
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Please make a video of you entering the default dungeon through a hatch and it not loading completely.
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Does this happen if you use noclip or without it? If you use noclip, it is possible, but for casual players it should not happen. If possible, make a short video. Or you can contact me on discord for a screen share, my nickname is the same as here this can also happen if you use a default building that has been edited
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Please attach your configuration file
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Hey! I have received similar errors from users before, but I cannot reproduce them. How often does this happen? And under what conditions?
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If you don't solve the problem, you can give me the files with your buildings, I'll try to figure it out
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First, make sure that copypaste copies the entire building. But in any case, copy while standing on the foundation. You can look at the copying methods in the description of the copypaste plugin, perhaps one of the methods will help copy the entire building, even if it is too high
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- 226 comments
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- 1
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- #event
- #cargoplane
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- 226 comments
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- #event
- #cargoplane
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- 226 comments
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- #event
- #cargoplane
- (and 18 more)
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- 226 comments
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- #event
- #cargoplane
- (and 18 more)
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- 226 comments
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- #event
- #cargoplane
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Hey! Under what conditions does the error occur? I have not been able to reproduce this problem yet
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- 226 comments
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- #event
- #cargoplane
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maybe some plugin affects this? is it possible for you to test this on a test server without other plugins with your custom map?
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Hey! I checked on carbon version 2.6.381.0 - everything is fine. Try updating the plugin and carbon Loaded plugin CargoPlaneCrash v1.4.6 by Fruster [173ms] [CargoPlaneCrash] Event will start in 13212 seconds > callcargoplane [CargoPlaneCrash] Event started [CargoPlaneCrash] Next event will start in 5068 seconds
- 226 comments
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- #event
- #cargoplane
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Hey! I checked, I have no errors when compiling. Callcargoplane works fine, the event starts. Try updating the server and the plugin Unloaded plugin CargoPlaneCrash v1.4.6 by Fruster [CargoPlaneCrash] Event will start in 11179 seconds Loaded plugin CargoPlaneCrash v1.4.6 by Fruster LaunchSiteHelipadEvent was compiled successfully in 361ms Unloaded plugin LaunchSiteHelipadEvent v1.1.0 by Fruster [LaunchSiteHelipadEvent] Launch site not found on map, event will not start! Loaded plugin LaunchSiteHelipadEvent v1.1.0 by Fruster > callcargoplane [CargoPlaneCrash] Event started [CargoPlaneCrash] Next event will start in 7882 seconds
- 226 comments
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- #event
- #cargoplane
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Hey there! Is the problem still relevant? I checked it on a custom map, bradley behaves normally
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this can happen when you use noclip but for normal players it shouldn't happen. If it happens again let me know. Maybe it was a one-off issue where the server didn't load the buildings because the buildings are very high in the sky
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Did this happen with the default dungeon that came with the set? Was the screenshot taken by a player or you? The screenshot is taken from afar, as if a noclip was used
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Most likely you have remade an existing dungeon and copied it incorrectly. It is necessary to copy the building while standing on the foundation
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If you have no more questions, then with your consent I will close this support request.
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It's hard to say when the event will end, since it depends on how quickly players destroy NPCs or loot crates. I suggest making a timer that will show how much time has passed since the cargo was dropped. What do you think about this?