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Everything posted by Fruster
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Changed Status from Pending to Closed
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Okay, I'll think about it some more. Thanks for the suggestion for improvement. If you have any questions, you can let me know in a pm
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Did I understand correctly that you're using this plugin? I checked your config, and everything is working correctly. Are there any other messages displayed besides the event start and end? Check your configs in the lang folder; there might be empty messages there.
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To do this, I must first determine the winner of the event. At what point should a player be considered the winner? Or by what criteria should the winner of the event be determined?
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Hey! Please attach your config, I will check it
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I get it, but for what exactly? Just for killing NPCs? Or something else?
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- 17 comments
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- #blacksmith
- #pve
- (and 5 more)
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I might add skill tree support in the future. What exactly should players earn XP for?
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Please attach your config file from the /lang/en folder
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I tested it and got an error when I passed more than one argument to the coordinate message like this: "LocationMessage": "The entrance to the dungeon is located at coordinates {0} {1}". Please check your lang configs. Also, if you have at least one argument to any other message besides the coordinate message, you will also get this error. Please let me know the results.
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Please attach your config file, I will check it
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Did you also delete the config file? Does the error still appear with the default config file?
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- 17 comments
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- 1
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- #blacksmith
- #pve
- (and 5 more)
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Version 1.0.4
42 downloads
Adds a blacksmith to your server who can repair your items and add slots to your armor or backpack. By default, you can find a blacksmith at the outpost and bandit camp monuments. The plugin is ready to use right out of the box. You can also customize it with great flexibility. Commands (only for admin): balacksmith_add_spawnpoint -adds a blacksmith spawn point to your current location and links it to the nearest monument; balacksmith_add_kit - writes to the config the kit of clothes for the blacksmith that you are currently wearing. Config: { "Repair cost multiplier(For example, if the multiplier is 0.5f, then a full repair will require half the resources required for crafting. The less damaged the item, the lower the repair cost.)": 0.5, "Cost to add the first armor slot": [ { "Resource name": "scrap", "Amount": 100 } ], "Cost to add a second armor slot": [ { "Resource name": "scrap", "Amount": 200 } ], "Cost to add a third armor slot": [ { "Resource name": "scrap", "Amount": 300 }, { "Resource name": "metal.fragments", "Amount": 500 } ], "Cost to add a fourth armor slot": [ { "Resource name": "scrap", "Amount": 500 }, { "Resource name": "metal.refined", "Amount": 50 } ], "Cost to add a backpack slot": [ { "Resource name": "scrap", "Amount": 50 }, { "Resource name": "metal.fragments", "Amount": 100 } ], "Blacksmith's clothing list": [ { "Short name of the item": "woodarmor.gloves", "Item SkinID": 0 }, { "Short name of the item": "metal.plate.torso", "Item SkinID": 0 }, { "Short name of the item": "santabeard", "Item SkinID": 0 }, { "Short name of the item": "attire.hide.pants", "Item SkinID": 0 }, { "Short name of the item": "wood.armor.pants", "Item SkinID": 0 }, { "Short name of the item": "hat.beenie", "Item SkinID": 0 }, { "Short name of the item": "attire.hide.boots", "Item SkinID": 0 }, { "Short name of the item": "parachute", "Item SkinID": 0 } ], "Object in hands": { "Short name of the item": "concretehatchet", "Item SkinID": 0 }, "List of blacksmith spawn points": [ { "Monument name": "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab", "Spawn point parameters": [ { "x": -2.49, "y": 1.758, "z": -16.743, "w": 47.0 } ] }, { "Monument name": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "Spawn point parameters": [ { "x": -16.3726, "y": 0.1346, "z": 13.543, "w": -3.0 } ] } ] }$6.99- 17 comments
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- 1
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- #blacksmith
- #pve
- (and 5 more)
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Hey! If the plugin compiled and gave errors, then it's still in the plugins folder, right?
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Changed Status from Pending to Closed
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Hey! No problem
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Even after increasing the panel size, the problem remains on 2K monitors?
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- 274 comments
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- 1
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- #event
- #cargoplane
- (and 18 more)
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Changed Status from Pending to Closed
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Very good. Thank you for choosing my plugins, I appreciate it!
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Is this question still relevant for you?
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Were you able to solve the problem?