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Everything posted by Raul-Sorin Sorban
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SkinId and RandomSkins are different. SkinId is just 1 skin (e.g "SkinId": 123456789), RandomSkins is a list of skins (e.g "RandomSkins": [ 12345, 67890, 12342 ]). You must enable UseRandomSkins for RandomSkins to be used for the skin randomisation. Disabling it (which is the default) will only use the one skin, which is SkinId. To get the updated config properties, please install latest StaticLootables version then run save in your console. Open the config file up, and you should find 2 new properties for each content definition. (UseRandomSkins and RandomSkins) Hope this helped.
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Two keyboard warriors are taking onto a real challenge. Get "Raidable Bases" on Codefling now! Synopsis Two fellow players are getting prepared to strategize and attack your unfriendly neighbourhood clan with bodyguards that are protecting the headquarters. Skilled and with comfy gaming chairs, the players take down the bodyguards in style before quietly infiltrating the base with timed explosives. Credits Video by Raul-Sorin Sorban. Plugin by @nivex. Thanks to @SKIROW for starring in the video.
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Peaceful livelyhood in Cobalt's Friday House. Get "Friday House Pack" on Codefling now! Synopsis A farmer starts his day with a breath of a fresh air from his balcony in a picturesque atmosphere and overwhelming environment. Stretches out and never misses to salute the nature that's always interacting with him. Early does the chores of watering his planters then having a well-deserved rest. He happily continues doing the same every time of the day and night, forever ongoing. Credits Video by Raul-Sorin Sorban. Music by Jacob Cook ("Soldier, Poet, King").
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So ads, like on real browser websites see ads and if you refresh, they are different or they are not there that one time you refreshed your feed. They are randomized and not always show up. You should always see your submitted ads when being in the Marketplace panel. Like so: For restocking you just have to fill up a container full of the items you have sold on the marketplace and need restocking then press the RESTOCK button, use the hammer to hit it, and voila, Ruster.NET takes out the required items out of it and that's all you have to do to instantly update your listings if they are out of stock. On the community tab I can sometimes see ads showing up. I'll add an ad probability configuration soon so you can choose how frequent they show up.
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So purchased and active advertisments will show up on most of the feeds (that being players' feeds, any other feeds than the marketplace), your advertisments will be promoted and as more people will see them which increases the chances for your sales exponentially (especially when the marketplace is flooded with many posts) and your posts aren't being noticed enough. Yes, you get the 2 items in your inventory, drag and drop them on your belt bar and press the corresponding number to select the slot, Ruster.NET's UI should pop up which will look like any other New Post setup but that is exclusively creating an advert out of your sold listing. SQL is not mandatory, it's just another way to save/restore the data from Ruster.NET. At the moment Ruster.NET is not designed to work with multiple servers using the same database for it, but I am planning in the future to be able to do that. Disappearing posts can be caused by a number of reasons, are there any pointer references you could provide me with? Any console errors around that time frame? They should never disappear if you have not wiped the data file.
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Working on expanding all the current systems so they're more user &/or developer-friendly, like creating DM groups and inviting players to them, using the Contacts system, to easily add people as a friend and keep in touch. Notifications are going to be reworked (not too much, they're not all that bad as of now), like get notified when a friend or a followed user restocked their listings. Following threads/posts and users (get notified when they get liked/replied to), and the long anticipated Ruster.NET Addons, which is basically the Ruster.NET API, allowing developers to override feeds, images, colors, everything really. Flea Market will be accessible only by verified servers, which prices will be relative to the servers' stack-size/multipliers. Verified servers will require a form to get those perks.
