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Raul-Sorin Sorban

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Everything posted by Raul-Sorin Sorban

  1. Changed Status from Work in Progress to Fixed Changed Fixed In to 2.10.3
  2. Fixed! I apologize for the time it took.
  3. Changed Status from Pending to Work in Progress
  4. Fix coming today, sorry for the wait
  5. Fixing this today, I apologize for the delay guys!
  6. Please remove the PL data file from the data folder as Rust changed how they save things then reload
  7. Hey due to Rust changes, you must remove the SL data file from the data folder then reload the plugin
  8. Changed Status from Pending to Closed
  9. Fixed it just now I apologize
  10. Raul-Sorin Sorban

    Loading issue

    Changed Status from Pending to Fixed
  11. Raul-Sorin Sorban

    Loading issue

    Fixed it just now I apologize
  12. Hey there, things should be working fine now Let me know if you encounter these issues again!
  13. @IIIaKa It's now live on the edge build if you wanna experiment with the changes. https://github.com/CarbonCommunity/Carbon/releases/tag/edge_build
  14. Yes. It's not a Carbon update, it's the hooks that get automatically updated.
  15. Patch errors have been fixed. A reboot of the server is required.
  16. Ok, thanks! I'll be fixing this.
  17. Yes, it takes priority. There is in fact an issue where if that BaseCombatEntity overload returns null, it will still not fire the following overloads. Although if you change the return type from object to void, it'll fire correctly as well. Fixing this on our end, although your plugin doesn't need to return an object since the BaseCombatEntity overload always returns null.
  18. Currently investigating.
  19. Hey there, yeah we have this issue and solution described here: https://docs.carbonmod.gg/docs/core/modules/admin-module/codefling-auth#debian-linux-issues
  20. Update for this coming very soon.
  21. Actually, still investigating this. There's something really weird going on. But it's in progress.
  22. Fixed it, thank you!
  23. All updated Apologize for taking a bit
  24. Changed Status from Pending to Work in Progress

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