-
Posts
999 -
Joined
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Raul-Sorin Sorban
-
- 60 comments
-
Changed Status from Pending to Not a Bug
-
We understand the concern and we've reached out to the developer. By the way, we've been reported that you've requested help to help you with the plugin in the uMod discord general channel, with which we have no affiliation with nor we're allowing customers to share paid files with others for any purpose. You're also not present in the Codefling discord server, yet you're there asking for help with a paid file from our platform.
-
Please try the following: Unload the plugin Add in the default config file Load the plugin
-
Changed Status from Pending to Closed
-
Changed Status from Pending to Not a Bug
-
Changed Status from Pending to Closed Changed Fixed In to Next Version
-
Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
-
how to solve this please
Raul-Sorin Sorban replied to Golden Coast Rust Servers's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to Next Version -
Broken configuration: Error converting value "Mood"
Raul-Sorin Sorban replied to Jeff.Thibault1's Support Request in Support
Changed Status from Pending to Not a Bug -
Hey there! AsyncMode is dedicated to benefit lower end servers that struggle with FPS - under 10 would be my estimate, that you would notice performance loss overall due to everything being so slow, not just because of plugins. AsyncMode basically makes sure to let the server "breathe" and prioritize to do everything that is important before updating the plugin, meaning that you might sense delays to interactions when looking at objects. In a nutshell, AsyncMode: enabled means it prioritizes the server, at the expense of slight delays depending on server performance, disabled means the plugin will alawys have the most accurate player interactions but might slow things down if the server's already under stress. On regular servers (fps >15) you won't ever notice a difference between having AsyncMode enabled or disabled nor there's any parallel benefit. It works just fine. These estimates are only applicable relative to player count on the live server.
-
Carbon contains a built-in Discord extension. Carbon no longer has a built-in Discord extension.
-
You did not buy all rights to the code, you've purchased a license, a legal digital copy that prohibits you editing, modifying or redistributing the file and only grants you the right to use for your own server(s) and nothing else. If you bought the paid plugin, why don't you use that plugin instead of the free one then, since it has the features you want? Merging a paid plugin with a free one is not something we allow or support in any shape or form.
-
So you're asking developers to take a paid plugin's feature and add it to a free plugin? How's that ok exactly?
-
Does this happen after migration?
-
- 19 comments
-
- 60 comments
-
- 1
-
-
- 60 comments