TUCK
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Everything posted by TUCK
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- 1,002 comments
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- #loot
- #customloot
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Very easy to set up, comes with a link to a video tutorial, which always helps. The developer has put time into this to make it visually pleasing and easy to find the extra vending machines etc., on top of that they have been quick to respond to any queries I had, even pushing out a Christmas update in time for the FP release. Would highly recommend.
- 20 comments
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- #merged outpost
- #outpost
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This is without a doubt the number one plugin you want for any modded server! By using this plugin, it is not only faster but much easier to set up your server config. We managed to remove a good few plugins to be replaced by this one, which will reduce time and server load. It was definitely worth the cost, managing my server feels much cleaner and quicker now, would highly recommend.
- 1,002 comments
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- #loot
- #customloot
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Hey, Just wondering the ability to configure crafting speed is on the road map? Plugin is great and has helped us get rid of multiple plugins to just this one, i just think if you can then control crafting speed you can literally configure a 2x,3x,etc setup with just this plugin, at least the core of it.
- 1,002 comments
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- #loot
- #customloot
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Hi not sure if its down to this plugin, but whenever i edit a military crate and then save and close the menu, once it has reloaded the loot the military crates are spitting out scrap underneath them. I did think this was caused by the LootBounce plugin but after turning it off the issue is still happening. UPDATE : After reconnecting i am not having this issue, its pretty odd though, will let you know if it happens again.
- 1,002 comments
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- #loot
- #customloot
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Amazing plugin. Adds another fun event in game, that my players and myself enjoy. But a warning, if you try to take it from a base, you likely won't have a base left afterwards 😛. It is very easy to configure and balance to your server's setup. Adem always keeps it updated and responds quickly to any questions. Easy 5/5 would highly recommend.
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Hi Adem, Not sure if this would be classed as an issue more something to be aware off. On my server we have Convoy running and radiable bases. However, if one of the bases spawns on a road that convoy is using convoy just gets stuck against it until the event ends. I guess the easy fix is to not have raid bases spawn on roads which is a setting that plugin does have. Im not sure how you would solve this one, unless it's possible to check if there's a building Infront of the convoy and have them turn round like they would at a monument. But again, not an issue just thought it was worth a mention.,
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Is it possible to have Rust+ enabled by default? I have just added the plugin to my server and will be mainly using Rust+/Discord. It would be nice to have an extra setting to enable an option by default. Additionally, it would be nice to have another setting to show/hide the player's name. Great plugin though, I just think those options in the config would be great.
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Is it possible to have Rust+ enabled by default? I have just added the plugin to my server and will be mainly using Rust+/Discord. It would be nice to have an extra setting to enable an option by default. Additionally, it would be nice to have another setting to show/hide the player's name. Great plugin though, I just think those options in the config would be great.