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gena

Posted

Hello, I did not find in the settings where to increase the number of boxes. can you add it?

Robis

Posted

my players reported, this event make them crazy laaags

Robis

Posted

11 minutes ago, Robis said:

my players reported, this event make them crazy laaags

also cant understand this config... how to make only 1 thing drop down.... i no need multiple drops...... thats silly anyone can help me to explain how to do only 1 peace to drop per event ?

Robis

Posted

47 minutes ago, Robis said:

also cant understand this config... how to make only 1 thing drop down.... i no need multiple drops...... thats silly anyone can help me to explain how to do only 1 peace to drop per event ?

and after event this shit not despawning

fffff.png

Base2

Posted

Plugin doesn't seem to load after last update?

  • Like 1
Vengadorweb

Posted

Hello Adem! I installed the latest version but i still have a drop of 40 FPS when approching to the satellites from the event or the event areas. When i play i've stable 90-100 FPS and when i add the sputnik event and the event starts and the satellites touch the ground. When i approach to a satellite, my FPS drops to 59

  • Like 1
Adem

Posted

1 minute ago, Vengadorweb said:

Hello Adem! I installed the latest version but i still have a drop of 40 FPS when approching to the satellites from the event or the event areas. When i play i've stable 90-100 FPS and when i add the sputnik event and the event starts and the satellites touch the ground. When i approach to a satellite, my FPS drops to 59

I am 100% sure that I fixed this in the last update. The problem was gui. Try disabling the countdown gui in the config

Vengadorweb

Posted

Hey man! Dumb question over here, do you know if i move my server to community if i can still use this event plugin?

DeutscherRitterPlatz

Posted

1 hour ago, Vengadorweb said:

Hey man! Dumb question over here, do you know if i move my server to community if i can still use this event plugin?

No you must not use this mod!
You may only use mods that do not change the gameplay of the players!

Watcher

Posted

New comment in the server log file:

NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x0055c] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0
  at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0
  at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0
  at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <cd76bbaa2c7e477dab05dc0f588e7cad>:0
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0

CaptureMA

Posted

The mod doesn't work for me. I have another custom map. Do I need the space map that the mod works?

Adem

Posted (edited)

2 minutes ago, CaptureMA said:

The mod doesn't work for me. I have another custom map. Do I need the space map that the mod works?

Hi. This mod works on any map. Write to me in the discard, there we will find out what the problem is faster. Adem#9554

Edited by Adem
CaptureMA

Posted

13 minutes ago, Adem said:

Hi. Dieser Mod funktioniert auf jeder Karte. Schreib mir in den Abwurf, dort finden wir schneller heraus, was das Problem ist.

I can't give Commando in Rcon and not in chat. My server says: Sputnik data file not found

Adem

Posted

1 minute ago, CaptureMA said:

I can't give Commando in Rcon and not in chat. My server says: Sputnik data file not found

You need to upload the contents of the data folder to the oxide/data folder on the server and reload the plugin

CaptureMA

Posted

Now stands there [Sputnik] Found 25 points for the event

Adem

Posted

Put sputnikstart to the console 

CaptureMA

Posted

it works 🙂 thanks from germany 🙂

 

  • Like 1
jaybee3

Posted

Hey Adem, great plugin, we've been using it extensively as part of our alternative progression system.

Was wondering what's the easiest way to create new space debris and export it to the data file format? Is there a tool that could be used?

  • Like 1
Adem

Posted

You need to create a completely empty map in Rustedit and place the new satellite in zero coordinates. Then send it to me and I'll try to save it myself. If it works, then I'll give you a plugin to save.

  • Like 1
Adem

Posted

image.thumb.png.0e74d87712396290337b56bf75b0ed53.pngIt should look something like this

7 minutes ago, jaybee3 said:

Hey Adem, great plugin, we've been using it extensively as part of our alternative progression system.

Was wondering what's the easiest way to create new space debris and export it to the data file format? Is there a tool that could be used?

 

Adem

Posted

And the satellite should be slightly submerged underground, because the terrain is uneven

 

jaybee3

Posted

Wow awesome ok, I'll get to work on something thanks!

Also that is one HUGE space station!

Watcher

Posted

Still the problem:
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <3d54446885bc4b27bcfabab907c313c3>:0
  at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <3d54446885bc4b27bcfabab907c313c3>:0
  at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <3d54446885bc4b27bcfabab907c313c3>:0
  at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <3d54446885bc4b27bcfabab907c313c3>:0
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0

 

Adem

Posted

1 minute ago, Watcher said:

Still the problem:
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Sputnik+ZoneClass.CreateZone () [0x005cf] in <3d54446885bc4b27bcfabab907c313c3>:0
  at Oxide.Plugins.Sputnik+ZoneClass.Init (Oxide.Plugins.Sputnik+SputnikClass sputnikClass) [0x00007] in <3d54446885bc4b27bcfabab907c313c3>:0
  at Oxide.Plugins.Sputnik+SputnikClass.CreateZone () [0x00011] in <3d54446885bc4b27bcfabab907c313c3>:0
  at Oxide.Plugins.Sputnik+SputnikClass+<OnSputnikFellCorountine>c__Iterator0.MoveNext () [0x000c1] in <3d54446885bc4b27bcfabab907c313c3>:0
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0

 

What version of the plugin do you have?

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