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I just noticed that you only get yourself XP for the activities, which means that you exclude team members. An option for XP sharing and range would be beneficial.

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I haven't checked it out yet but the new update sounds awesome.  I have a couple questions when you have the time..

 

How exactly does the rested XP sytem work? 

Does the new NPC damage and defense skills work with BotReSpawn NPC or just the default game scientists?

 

Keep up the great work! 

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4 minutes ago, Zoreeno said:

I haven't checked it out yet but the new update sounds awesome.  I have a couple questions when you have the time..

 

How exactly does the rested XP sytem work? 

Does the new NPC damage and defense skills work with BotReSpawn NPC or just the default game scientists?

 

Keep up the great work! 

Will most likely work with the BotReSpawn. Haven't looked at the code though so can't say with certainty.

Rested xp works like this:

Player accumulates a pool of rested xp while offline at a default rate of 1000xp per hour offline rounded down.
Once connected, they are told how much xp they have pooled, and they will earn a bonus amount of xp for all tasks (default 25% bonus), which is removed from the bonus xp pool until it is depleted.

Example: the player has a bonus pool if 10,000 xp.

They hit a tree, which has a default value of 8, so they receive 10 xp instead (8 + 25% = 10). 10 xp is removed from the bonus pool.
They complete an in-game mission, which gives the player 1000xp normally, but with the bonus amount its 1250 xp, which is also deducted from the bonus pool.

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Great for the backpack skill, I wanted to know if you plan to add a visual element button for ease of opening the bag, because making the order is not very convenient, I still use the back pack for the moment, I have disabled for the moment, possible to configure a black list of items that the player can not store in the bag of the skill?.

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8 hours ago, Delltus said:

Great for the backpack skill, I wanted to know if you plan to add a visual element button for ease of opening the bag, because making the order is not very convenient, I still use the back pack for the moment, I have disabled for the moment, possible to configure a black list of items that the player can not store in the bag of the skill?.

Yeah might down the track.

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3 minutes ago, Covfefe said:

how do i turn off this rested crap? i don't want to give people a bonus to be offline, wtf?

Set the value to false.

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6 hours ago, Hi im billa said:

image.png.321918a663ade7ae6174fac80e98b9ec.png

crate_normal_2 That was spelled wrong and the box is not giving XP ingame

ty will fix in next release.

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Extra pockets *ton anchors  Can you give the coordinates so that the button is on the left, I would have a configuration request if possible as I will add it third 1 an option for the icon, either display basic or not with the number of places already available basic for my part 1 this skill replaces the back pack

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Are these the correct settings to turn off that damn rested xp that promotes players for being offline?

  "Give players who have been offline a bonus to xp gain when they log in next?": false,
  "Rested xp pool to accumulate per hour offline": 0.0,
  "Bonus xp rate while rested (until the rested xp pool is depleted) [0.25 = 25% bonus]": 0.00,

 

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4 hours ago, Covfefe said:

Are these the correct settings to turn off that damn rested xp that promotes players for being offline?

  "Give players who have been offline a bonus to xp gain when they log in next?": false,
  "Rested xp pool to accumulate per hour offline": 0.0,
  "Bonus xp rate while rested (until the rested xp pool is depleted) [0.25 = 25% bonus]": 0.00,

 

Looks good 🙂

 

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15 hours ago, Delltus said:

Extra pockets *ton anchors  Can you give the coordinates so that the button is on the left, I would have a configuration request if possible as I will add it third 1 an option for the icon, either display basic or not with the number of places already available basic for my part 1 this skill replaces the back pack

I don't have them. It;s a matter of tweaking the values until you get it in the place you want it.

The only thing to remember is - if lowing an x value, make sure you lower both x values by the same amount.

IE the default value for x_min is "185.4" and the default value for x_max is "227.4". Changing these shifts the icon left to right (lowering makes it go left, increasing makes it go right).

If I wanted to shift the button 100 to the left, I change deduct 100 from BOTH x_min and x_max, so the new values would be "85.4" and "127.4" respectively.

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On 4/14/2022 at 10:51 PM, imthenewguy said:

Looks good 🙂

 

Why am I still getting these bonus xp messages?

image.png.479468adf77d476a4f76bb02b252a8d2.png

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8 hours ago, Rockefeller said:

Downloaded the new version twice now and loaded and it still says its version .19

Yeah it's mislabeled. It's actually .20

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10 hours ago, Covfefe said:

Why am I still getting these bonus xp messages?

image.png.479468adf77d476a4f76bb02b252a8d2.png

I'll suss out the code when I'm home and see where this message prints from.

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18 hours ago, Covfefe said:

Why am I still getting these bonus xp messages?

image.png.479468adf77d476a4f76bb02b252a8d2.png

Ok so I didn't add a config option to disable the message. They won't actually get rested xp.
Have patched the next version to prevent this message when disabled in config.

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Just picked this up and have been messing with it on my test.
Got to say this will be a fun one.
Only suggestion I have (unless I totally overlooked it which is very possible) is a smelting/cooking speed perk.
I'm not sure where it would fit in.
Maybe move Blast Furnace to the cooking section and add something like food won't burn to fill it out a bit?

So 
Food won't burn
Blast Furnace
Smelting/cooking speed?

Edited by thepiercedweirdo
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3 hours ago, thepiercedweirdo said:

Just picked this up and have been messing with it on my test.
Got to say this will be a fun one.
Only suggestion I have (unless I totally overlooked it which is very possible) is a smelting/cooking speed perk.
I'm not sure where it would fit in.
Maybe move Blast Furnace to the cooking section and add something like food won't burn to fill it out a bit?

So 
Food won't burn
Blast Furnace
Smelting/cooking speed?

I like the idea of cooking, but I might look at a t3 option for instant cooking or something. Will have a play around and add it.

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15 hours ago, imthenewguy said:

I like the idea of cooking, but I might look at a t3 option for instant cooking or something. Will have a play around and add it.

Thank you for the consideration. This is going to be the long lost replacement for zlvlvs. I mean it's a great plugin and has been run on my server for years.
But I need to give them something different with more flair that's simple enough to use. I've looked into other leveling plugins and they all have their high points. But some just don't have enough perks, or are more like a D&D character sheet. And not everyone wants to mess with that.

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One thing I've noticed is that the Barrel Smasher skill (instant breaking of barrels) also applies to road signs. I want people to be able to break barrels quickly but not road signs because it makes it too easy to farm pipes. 

I know there is a plugin out there called InstantBarrels which allows you to disable instant breaking of signs and have just barrels. Any chance you might add that logic into your code with a future update?

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On 4/13/2022 at 2:27 AM, Covfefe said:

how do i turn off this rested crap? i don't want to give people a bonus to be offline, wtf?

Nothing you ever say is positive. learn what an rpg is before commenting dumb thing. it acts like the rested xp in all mmorpgs. you dont earn xp offline. you get a bonus multiplier for coming back

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