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50 minutes ago, imthenewguy said:

You can use commands to give xp yes

I mean console command -lvlup %steamid% *skill* 

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6 minutes ago, Klyowa said:

I mean console command -lvlup %steamid% *skill* 

There is no option for that.

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One of my players said they received an EAC ban while mining, would the skill point to hit the weakspot every time be able to trigger an EAC ban like that? I can't think of any other reason why it would happen then unless they were just hacking and hiding it. I was using it myself without any issues on both nodes and trees earlier but I have auth level 2.

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1 hour ago, Xaff said:

One of my players said they received an EAC ban while mining, would the skill point to hit the weakspot every time be able to trigger an EAC ban like that? I can't think of any other reason why it would happen then unless they were just hacking and hiding it. I was using it myself without any issues on both nodes and trees earlier but I have auth level 2.

They only get EAC Ban If they cheat only on Oficial servers, non-oficial servers they don't care If they are cheating or not... it is admins work, not facepunch as they said

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Is it possible to add the ability to respec 1 skill node at a time, rather than the entire tree? 
<3 

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8 hours ago, Nomad3211 said:

Is it possible to add the ability to respec 1 skill node at a time, rather than the entire tree? 
❤️

Unfortunately not 😞

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With Ultimate Raid Skill, a player cant call the MLRS the message it gives him is:

Smegl cant use the Raid Ultimate skill

[7:02 AM]

he zooms it and the red X appears but it says in chat "cant use skill due to stacking issue" Hoping you may know if our stack sizes is an issue? Or the answer to this message he gets, cheers. BTW we are using True PvE and Stack Modifier.. Cheers and thank inadvance for any advice.

Edited by killswitchzero
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9 hours ago, Robert Stevens said:

Option to give all player SP and XP?

Ill add some commands to the next release 🙂

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3 hours ago, pinoysaboteur said:

What is Rested Xp Pool? thx

 

When a player goes offline, they accumulate a rested xp allowance per hour. When they gain xp, the plugin checks their rested xp allowance, and if it's > 0, it will add a bonus 25% xp gain on top and remove that from the allowance.

Gives players a way to catch up.

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57 minutes ago, imthenewguy said:

When a player goes offline, they accumulate a rested xp allowance per hour. When they gain xp, the plugin checks their rested xp allowance, and if it's > 0, it will add a bonus 25% xp gain on top and remove that from the allowance.

Gives players a way to catch up.

how about this pic? DEBT?

image.png

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2 minutes ago, pinoysaboteur said:

how about this pic? DEBT?

image.png

If a player dies, they lose xp. If they lose more than they have into their current level, they go into negative xp, or debt. THey need to pay back to the debt before they can progress the level. You can change what triggers xp loss or disable the debt entirely in the config.

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Hello, I uploaded my server to hosting. When I typed the command "plugin," and it showed me the list of plugins, I saw this.
*Skill Tree - Access to the system is restricted, insufficient privileges for usage. => (TYPE)Harmony.HarmonyInstance 
What could this be?image.png.99751643e975dd782aaea4e57e03a11d.png

Its from console 
image.png.6c476d3dc51ad3cfa4fbe13e857588dc.png

Edited by Klyowa
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31 minutes ago, imthenewguy said:

You need to ask your host to allow Harmony modding.

thanks a lot

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Hello imthenewguy, soon a metal detector will be added to the game. It would be cool if you added a skill in one of the skill branches, where players can find enhanced items using the metal detector. This looks very realistic in the Rust universe.

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Have an issue with the Raiding tree:

All fine until you take the ultimate skill

image.png.11226b2e8e74b1f253deee19c69a8eec.png

 

But when you log back in,  two skills disappear - Skill points are still unavailable, but the respec cost has been adjusted. The skills don't reappear once you've respec'd either - until you log off and log back in.

image.png.1a74bf58f543d35cccc5d524ef3031fe.png

The tree is default with no perms associated with it. The only thing i can think of is these two skills in the config are underneath (in order) the ultimate?

 

    "Raiding": {
      "enabled": true,
      "Minimum level to unlock": 0,
      "Minimum points to unlock": 0,
      "Points required to unlock tier 2 nodes": 5,
      "Points required to unlock tier 3 nodes": 10,
      "Points required to unlock the ultimate": 25,
      "nodes": {
        "Trap Evader": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 1,
          "value_per_buff": 0.1,
          "buff_info": {
            "Key": "Trap_Damage_Reduction",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/lr88azap541gn7s/Trappingly%20Challenged.v1.png?dl=1",
          "skin": 2928072989,
          "permissions": null
        },
        "Mine Sweeper": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 1,
          "value_per_buff": 0.1,
          "buff_info": {
            "Key": "Trap_Damage_Increase",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/j35nvrjiyg7wadl/Trap_Damage_Increase.v1.png?dl=1",
          "skin": 2928093322,
          "permissions": null
        },
        "Blast Suit": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 2,
          "value_per_buff": 0.2,
          "buff_info": {
            "Key": "Personal_Explosive_Reduction",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/szg0pp5ow0fi11r/Personal_Explosive_Reduction.v1.png?dl=1",
          "skin": 2928111784,
          "permissions": null
        },
        "Demolition": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 3,
          "value_per_buff": 0.02,
          "buff_info": {
            "Key": "Double_Explosion_Chance",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/wk8xom6d7ab09jw/Double_Explosion_chance.v1.png?dl=1",
          "skin": 2928137975,
          "permissions": null
        },
        "Pressed Explosive": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 3,
          "value_per_buff": 0.1,
          "buff_info": {
            "Key": "Explosion_Radius",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/nk89h8chtl4svx1/Explosion_Radius.v1.png?dl=1",
          "skin": 2928169093,
          "permissions": null
        },
        "Master Thief": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 3,
          "value_per_buff": 0.02,
          "buff_info": {
            "Key": "Lock_Picker",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/pcuy6jo1q567p9b/Lock_Picker.png?dl=1",
          "skin": 2928793256,
          "permissions": null
        },
        "Rain hellfire": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 1,
          "tier": 4,
          "value_per_buff": 1.0,
          "buff_info": {
            "Key": "Raiding_Ultimate",
            "Value": "IO"
          },
          "icon_url": "https://www.dropbox.com/s/tfn326c3pnhyri4/Raiding_Ultimate.v1.png?dl=1",
          "skin": 2929679053,
          "permissions": null
        },
        "Reliable Explosive": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 2,
          "value_per_buff": 0.2,
          "buff_info": {
            "Key": "Dudless_Explosive",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/rrxxt78hu2r0vb4/Dudless_Explosive.png?dl=1",
          "skin": 2930484526,
          "permissions": null
        },
        "Perceptive": {
          "Permission required to show this node": null,
          "enabled": true,
          "max_level": 5,
          "tier": 3,
          "value_per_buff": 0.2,
          "buff_info": {
            "Key": "Trap_Spotter",
            "Value": "Percentage"
          },
          "icon_url": "https://www.dropbox.com/s/as74z7rjlfiwy98/Druideskill_27_nobg.v1.png?dl=1",
          "skin": 3012262421,
          "permissions": null
        }
      }
    }

 

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Hello, could you make it so that the Loot Magnet skill doesn't attract items from a distance? Some people are using firearms to loot safely from their homes. Thank you

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8 minutes ago, Klyowa said:

Hello, could you make it so that the Loot Magnet skill doesn't attract items from a distance? Some people are using firearms to loot safely from their homes. Thank you

You can already change the distance in the config, and you can choose to have this only work for melee items too.

 

    "Should the LootPickup buff only work with melee weapons?": false,
    "Should we have a maximum distance for the loot pickup buff [0 = unlimited]?": 20,

 

Edited by ChristopherS
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