Jump to content
Message added by Iftebinjan,

Originally developed by @Yun, now maintained by @Iftebinjan

16 Screenshots

Recommended Comments

Dead Nasty

Posted (edited)

Question, Does this have a built in pve mode, like a dome that keeps non owner /team of the event out so players aren't fighting over the event?

(personally a fan of built in pve modes vs the pve mode plugin)

thx in advance. 

Edited by Dead Nasty
  • Like 1
Yun

Posted

13 minutes ago, Dead Nasty said:

Question, Does this have a built in pve mode, like a dome that keeps non owner /team of the event out so players aren't fighting over the event?

(personally a fan of built in pve modes vs the pve mode plugin)

thx in advance. 

Integration with PVE only blocks PVP within the event (using the TruePVE plugin), but a method has not been added to block some players from entering the dome, as the event does not have an "owner"

  • Like 1
Dead Nasty

Posted

7 minutes ago, Yun said:

Integration with PVE only blocks PVP within the event (using the TruePVE plugin), but a method has not been added to block some players from entering the dome, as the event does not have an "owner"

ok, thanks for the speedy response!! 

Wizz

Posted

Your documentation link doesn't work btw.

Yun

Posted

19 hours ago, Wizz said:

Your documentation link doesn't work btw.

Fixed! Thx ❤️

  • Like 1
Wizz

Posted (edited)

Would it be possible to have the option for a patrol helicopter to spawn when you've started hacking the crate? Also, is there any way to change the HP of the scientists? For example, I use the airborne troops as heavies, and it's a bit silly them having 150 HP and getting slotted almost instantly. I want to make them tough, even upping their range isn't 100% getting the result I wanted.

Edited by Wizz
Yun

Posted

On 5/29/2024 at 11:14 AM, Wizz said:

Would it be possible to have the option for a patrol helicopter to spawn when you've started hacking the crate? Also, is there any way to change the HP of the scientists? For example, I use the airborne troops as heavies, and it's a bit silly them having 150 HP and getting slotted almost instantly. I want to make them tough, even upping their range isn't 100% getting the result I wanted.

Ill check it today as soon as I leave my job today (in 8 hours)

Wizz

Posted

Just been informed by one of my players, that there is a bug, if you drive up in a car, the scientists don't shoot you, you can simply loot the crates from inside your car risk free.

Iftebinjan

Posted

On 6/12/2024 at 5:36 AM, Wizz said:

Just been informed by one of my players, that there is a bug, if you drive up in a car, the scientists don't shoot you, you can simply loot the crates from inside your car risk free.

hey Can you confirm this? 

Iftebinjan

Posted

On 5/29/2024 at 8:14 PM, Wizz said:

Would it be possible to have the option for a patrol helicopter to spawn when you've started hacking the crate? Also, is there any way to change the HP of the scientists? For example, I use the airborne troops as heavies, and it's a bit silly them having 150 HP and getting slotted almost instantly. I want to make them tough, even upping their range isn't 100% getting the result I wanted.

PatrolHelicopter added on the latest release.

 

  • Love 1
Wizz

Posted

On 8/28/2024 at 9:10 PM, Iftebinjan said:

hey Can you confirm this? 

I'll give it another test and try and get a video for you. It might have been fixed since, not sure.

6 hours ago, Iftebinjan said:

PatrolHelicopter added on the latest release.

This is awesome, thank you.

Wizz

Posted

Looks like the helicopter is working good. I've noticed something. When the helicopter drops the crate, it sometimes doesn't drop the scientists it should, and instead kicks out all the vanilla default scientists, who just stand there in the air stuck.

I've cleared and updated my config and plugin, so it's all new to the latest.

20240901171658_1.jpg

Wraith

Posted

We've encountered the same issue with scientists getting stuck in mid-air. If a player doesn’t complete the event, the scientists remain suspended even after it finishes. On a side note, is there a way to spread them out? They tend to cluster together, perhaps they could form a circle around the crate instead?

Military airfield 1.jpg

Military airfield 2.jpg

Wizz

Posted

On 8/28/2024 at 9:10 PM, Iftebinjan said:

hey Can you confirm this? 

Ryan Branham

Posted

scientist stuck same as everyone else, any fix?

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

User Feedback

1.5m

Downloads

Total number of downloads.

7k

Customers

Total customers served.

105.2k

Files Sold

Total number of files sold.

2.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.