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CADÃO

Posted

@FouDuGame360

Is it possible to show when someone with a permission is Online?

Example:

police permission.

shows how many cops you have online.

RustyForest

Posted

Love the plugin. Today though, it quit working. Heli, bradley, and cargo have all spawned but not shown on my HUD (those are the only things I use it for)

  • Like 1
FouDuGame360

Posted

Hello RustyForest I'll look at this 🙂

Tanki

Posted

hello,

is it possible to support pvemode about pvp/pve indicator?

what about convoy, armored train etc? all work fine?

thanks

 

  • Like 1
Christian Gaevert

Posted

Hello, since the Oxide update, the plugin no longer runs. Does anyone else have problems with it or is there a solution?

jncwinner

Posted

1 hour ago, Christian Gaevert said:

Hello, since the Oxide update, the plugin no longer runs. Does anyone else have problems with it or is there a solution?

Yes I also have this issue, I fixed it myself to get the hud back up but I bet either an oxide update will fix it or the dev will implement a fix shortly. If you would want to manually fix it (this is how I fixed it and don't know if it is a perfect fix but it got it back working without losing any features for my servers)
change line 623
*old*
new CuiTextComponent { Color = "1 1 1 0.9", FontSize = _config.PanelList["PositionIconJoining"].SizeTxt, Text = $"{SingletonComponent<global::ServerMgr>.Instance.connectionQueue.Joining}", Align = TextAnchor.MiddleCenter },
*old*
*new*
new CuiTextComponent { Color = "1 1 1 0.9", FontSize = _config.PanelList["PositionIconJoining"].SizeTxt, Text = $"{ServerMgr.Instance.connectionQueue.joining.Count}", Align = TextAnchor.MiddleCenter },
*new*

  • Love 2
Christian Gaevert

Posted

Thank you for your quick reply. Did not help with me though. Will probably have to wait for an update

GamingHQ

Posted

On 9/6/2023 at 1:39 PM, jncwinner said:

Yes I also have this issue, I fixed it myself to get the hud back up but I bet either an oxide update will fix it or the dev will implement a fix shortly. If you would want to manually fix it (this is how I fixed it and don't know if it is a perfect fix but it got it back working without losing any features for my servers)
change line 623
*old*
new CuiTextComponent { Color = "1 1 1 0.9", FontSize = _config.PanelList["PositionIconJoining"].SizeTxt, Text = $"{SingletonComponent<global::ServerMgr>.Instance.connectionQueue.Joining}", Align = TextAnchor.MiddleCenter },
*old*
*new*
new CuiTextComponent { Color = "1 1 1 0.9", FontSize = _config.PanelList["PositionIconJoining"].SizeTxt, Text = $"{ServerMgr.Instance.connectionQueue.joining.Count}", Align = TextAnchor.MiddleCenter },
*new*

Worked for me. Thanks bud!

  • Love 1
  • Moderator
Mals

Posted

With the September patch:

Error while compiling HUDPanel: 'SingletonComponent' is a type, which is not valid in the given context | Line: 625, Pos: 140

 

GamingHQ

Posted

50 minutes ago, Mals said:

With the September patch:

Error while compiling HUDPanel: 'SingletonComponent' is a type, which is not valid in the given context | Line: 625, Pos: 140

 

As stated in my last response, there is a bit of code there. it should fix the issue. 

Tanki

Posted

On 8/29/2023 at 6:27 PM, Tanki said:

hello,

is it possible to support pvemode about pvp/pve indicator?

what about convoy, armored train etc? all work fine?

thanks

 

@FouDuGame360 possible to have a answer please?

 

  • Like 1
FouDuGame360

Posted (edited)

Hello Tanki the pvp/pve indicator is supported by (TruePVE, or when the server is in PVE mode, ZoneManager) it can be moved on the screen or stop displaying it
Concerning the convoy and armored train indicators to date they are not added for the moment some events give information when their plugin is in operation but not all only the official events are added

( and sorry Tanki I didn't see your message directly 😕 )

Edited by FouDuGame360
Tanki

Posted

1 hour ago, FouDuGame360 said:

Hello Tanki the pvp/pve indicator is supported by (TruePVE, or when the server is in PVE mode, ZoneManager) it can be moved on the screen or stop displaying it
Concerning the convoy and armored train indicators to date they are not added for the moment some events give information when their plugin is in operation but not all only the official events are added

( and sorry Tanki I didn't see your message directly 😕 )

OK thank you for your answer. No worries, I was waiting to see your answer before buying it... Hoping that one day soon this will be added to the plugin in the meantime, I'll settle for the one I have 🙂

pilule99

Posted (edited)

HI! Would be great to have the option to add a group indicator in the hud! In this way we could display groups, like a VIP groups on the hud. Hope this suggestion could help in futur ^^

Edited by pilule99
WarKingz

Posted

do you read support ?

 

WarKingz

Posted

Failed to call hook 'OnEntitySpawned' on plugin 'HUDPanel v1.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HUDPanel.OnEntitySpawned (BaseHelicopter Entity) [0x00009] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.HUDPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x004eb] in <08242eb4a8d340f2bac594a685da5b87>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0

 

jesu3112

Posted

 

Hello, would it be possible in some way to update to the new events: WaterEvent, AirEvent, Space, ArmoredTrain, Convoy, HarborEvent, AirEvent... thanks in advance.

  • Love 2
WarKingz

Posted

Be a good input for the panel but the dev is like a ghost 

Wajeeh Agbariya

Posted

[12:48 AM] > [HUDPanel] Error ::: System.NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.HUDPanel.BoolLostTimedPerms (BasePlayer player, System.String key) [0x00000] in <3e60a025f5004ab4bb1fcab4642b35ea>:0 
  at Oxide.Plugins.HUDPanel+<RefreshPanelPlayerAll>d__29.MoveNext () [0x00201] in <3e60a025f5004ab4bb1fcab4642b35ea>:0 

 Keep getting this error, ive tried everything to stop it from happening but its not working even removed what ever was in the config for timed permissions

  • Confused 1
FouDuGame360

Posted

hello, I am already on this error 🙂 there will soon be a v1.2.1 to correct it

TheEye

Posted

I also have this appearing. And it has been since last month even. I just keep on "Reloading" it and then it is fine again...Until it is not again. I like this and it Plays well with others. The short Burst of Spam text in the console seems to work it's way out, and settles down. Until it happens again. I am doing whatever I can to make this work.

I know things will workout. It would probably be easier if: Rust and Umod/Oxide would get their Act together. I'm sure the Developers would agree that creating a Plugin for us is Fun for them. But this business of a Patch for a Patch for a Patch....and so on. Gets to become Ridiculous over time and time again. I will wait. I use what I can. And adjust! 

                                                                                   Dave

HarryBo

Posted

Hi, unfortunately I have not found how to change the time format to 24 hours in the Hud Panel

  • Like 1
HarryBo

Posted

Thanks for the quick help

WarKingz

Posted

how do i remove Added BuildCost button as its not showing in the config or web editer ?

  • Confused 1

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