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imthenewguy

Posted

8 hours ago, Evil_Orko said:

Hey there.  My server ran into an issue with Epic Loot locking my server up twice and had to talk with the host to get them to reset it.  They showed me this spam in the console which led me to epic loot.  I was able to disable the plugin and the server ran ok the rest of the night.  My host said it was locking up the compiler exe.  I couldnt really tell exactly what was happening though and was hoping for a little assistance.  Thanks!

3297698f39832e0e3f0d04cb948f9dbd.png

Hey do you have anything in oxide/logs/EpicLoot/?
Should be a file with OnPlayerHealthChangeFailure in the name.

It's weird that this is throwing an error, because the entire thing is wrapped in a try/catch

imthenewguy

Posted

2 hours ago, imthenewguy said:

Hey do you have anything in oxide/logs/EpicLoot/?
Should be a file with OnPlayerHealthChangeFailure in the name.

It's weird that this is throwing an error, because the entire thing is wrapped in a try/catch

I think I have identified the issue. Have pushed a patch to my discord to test.

Evil_Orko

Posted

27 minutes ago, imthenewguy said:

I think I have identified the issue. Have pushed a patch to my discord to test.

Hi, yeah I have that log and this is the only contents:  
"[04/05/2024 02:27:55] Encountered an exception when using the Medics buff."

I'm on your discord but can't see the patch.  I'll send a support request there for you - thanks for looking into it!

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Namsaknoi

Posted

@imthenewguyWe have the same error spamming our server console about OnPlayerHealthChangeFailureBlaBlaBla and it's actually leading to a crash. Should I paste the kilometers long log file of my console or it's not needed? How to get a test version, it should be via discord? Our server is crashing all the time and players complain.

imthenewguy

Posted

2 hours ago, Namsaknoi said:

@imthenewguyWe have the same error spamming our server console about OnPlayerHealthChangeFailureBlaBlaBla and it's actually leading to a crash. Should I paste the kilometers long log file of my console or it's not needed? How to get a test version, it should be via discord? Our server is crashing all the time and players complain.

Its the last update from Oxide. I have a version being tested on my discord at the moment for a fix.

 

Pionner

Posted

can there be a option when enhancing a item they don't get random tier. and rather let them enhance the item step by step?

imthenewguy

Posted

1 hour ago, Pionner said:

can there be a option when enhancing a item they don't get random tier. and rather let them enhance the item step by step?

Yeah the scrapper settings allow for epic scrap to be used for that exact purpose.

Pionner

Posted

3 hours ago, imthenewguy said:

Yeah the scrapper settings allow for epic scrap to be used for that exact purpose.

i mean like upgrading the tier using scrapper setting. or is there already a option for it?

ChristopherS

Posted (edited)

7 minutes ago, Pionner said:

i mean like upgrading the tier using scrapper setting. or is there already a option for it?

You cannot upgrade already enhanced items unfortunately. You can only make it with the epic scrap that you get from salvaging items via the /el menu or from scrap that you add to containers in the world via other loot plugins. 

I have it that you can find epic scrap in places like elite crates, supply drops, bradly/heli crates. Giving players more places to find this allows them to create their own sets more easily.

Another option you could do is increase the amount of epic scrap you get from salvaging items in the /el menu. That means that if a player finds a S.1 miners F1 grenade, then it's not a bad find at all haha!

EDIT: I've just re-read your comment and I think you mean can you upgrade a B tier item to a S tier item. Unfortunately you cannot do this either. In practice, this honestly isn't needed providing you give your players enough chances to get epic scrap.

Edited by ChristopherS
habutaer

Posted

Sorry for my poor English because I'm using a translation software. I previously downloaded this MOD, but when I pasted the .cs file into the oxide plugin folder and started the server, I got the error "Error while compiling EpicLoot: The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?) | Line: 8, Pos: 7" and it didn't work properly. What should I do?

Wrecks

Posted

2 minutes ago, habutaer said:

Sorry for my poor English because I'm using a translation software. I previously downloaded this MOD, but when I pasted the .cs file into the oxide plugin folder and started the server, I got the error "Error while compiling EpicLoot: The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?) | Line: 8, Pos: 7" and it didn't work properly. What should I do?

Are you on the latest Version?

habutaer

Posted

29 minutes ago, Wrecks said:

最新バージョンを使用していますか?

 

30 minutes ago, Wrecks said:

最新バージョンを使用していますか?

 

30 minutes ago, Wrecks said:

最新バージョンを使用していますか?

I'm using the latest version of oxide. I don't know how to update this MOD, so I'm just using the one I downloaded.

imthenewguy

Posted

2 minutes ago, habutaer said:

 

 

I'm using the latest version of oxide. I don't know how to update this MOD, so I'm just using the one I downloaded.

Where did you download it from?

habutaer

Posted

8 minutes ago, imthenewguy said:

どこからダウンロードしましたか?

I downloaded it from a site called lone.design.

Jacky Channing

Posted

Is there a short name for the epic scrap so i can put it into the loot table and npc quests?

imthenewguy

Posted

5 minutes ago, Jacky Channing said:

Is there a short name for the epic scrap so i can put it into the loot table and npc quests?

It's whatever you set it to be in the config.

Default values:

    "Name of the scrapper currency": "epic scrap",
    "Shortname of the item the currency will be based off of": "blood",
    "Currency skin": 2834920066,

 

RustyInf

Posted

sorry, quick question.. love the mods by the way im using a bunch of yours and theyre all so smooth.

im trying to add bulletproof to operators for 3/5/7 but i only want the final number for a full set to be 30%. (might bring it up or down cause im not sure how some of these reductions like bullet/rad are calculated additively or multiplicatively)

but do i put like 0.1, 0.2, 0.3? or would that end up being a 60% reduction?

I guess im also just quickly wondering if you have any effects in any of your mods that add rad protection vs rad damage reduction, cause i can see a way to get 100% rad dmg reduction but that might be problematic if you get 10k rads before it wears off. xD

 

thanks man.. i appreciate the help and keep making cool mods for us

imthenewguy

Posted

2 minutes ago, RustyInf said:

sorry, quick question.. love the mods by the way im using a bunch of yours and theyre all so smooth.

im trying to add bulletproof to operators for 3/5/7 but i only want the final number for a full set to be 30%. (might bring it up or down cause im not sure how some of these reductions like bullet/rad are calculated additively or multiplicatively)

but do i put like 0.1, 0.2, 0.3? or would that end up being a 60% reduction?

I guess im also just quickly wondering if you have any effects in any of your mods that add rad protection vs rad damage reduction, cause i can see a way to get 100% rad dmg reduction but that might be problematic if you get 10k rads before it wears off. xD

 

thanks man.. i appreciate the help and keep making cool mods for us

Hey mate, the previous values aren't taken into consideration.

If you wanted it to end at 30%, you would make it so 7/7 is at 0.3.

0.1, 0.2, 0.3 is correct, as at it's peak, its only going to be 30%.

 

Not sure if you can actually adjust radiation protection; I will need to look into it.

  • Love 1
Muktuk

Posted

Hey man, what's the correct format to put the skin IDs in the static skins field? Before I go and break my config again with my meddling. 

 

 

imthenewguy

Posted

6 hours ago, Muktuk said:

Hey man, what's the correct format to put the skin IDs in the static skins field? Before I go and break my config again with my meddling. 

 

 

      "static_skins": {
        "pants": 512352161232,
        "hoodie": 6513512351235
      },

 

Muktuk

Posted

Hey man, the Blacksmith durability reset from SkillTree isn't working with EpicLoot items on my server. Is there a setting somewhere I need to switch? I couldn't see anything searching by durability but may have missed it.

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