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  • Update details
    v1.0.8
    Released
    Download size218.12 kB
    Total versions6
    Time between versions 948 days
    Typical update pace About every 256 days
    Freshness 117 days ago

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raezenkane

Posted

What can you use for a SkinID?  Do you just make up a number?

Jbird

Posted

On 5/5/2025 at 7:17 PM, raezenkane said:

What can you use for a SkinID?  Do you just make up a number?

When you look at the configuration file the Skin ID is there for each magazine already.

R0gerR0ger

Posted (edited)

On 5/5/2025 at 7:17 PM, raezenkane said:

What can you use for a SkinID?  Do you just make up a number?

Bro,  all skins are referred to by a number inside the workshop.  Example:  "Mummy Furnace" in the Rust/Workshop.  at the top of the page you will see "id=2871284804" which refers to the skin someone made for a default furnace.  "https://steamcommunity.com/sharedfiles/filedetails/?id=2871284804"

The same holds here, Kpuc made a workshop item / image, uploaded to a steam account / Rust workshop.  So when the magazines are used they reference these id numbers.  Each magazine has their own unique skin / ID # that his code references.

75_percent.jpg.ec5cd00f4dfa23223576c2939c398e4d.jpg = https://steamcommunity.com/sharedfiles/filedetails/?id=2817854377  (75% Magazine)

25% magazine is native to Rust
givemagazine 2817854052 %steamid%   (give magazine 50%)
givemagazine 2817854377 %steamid%   (give magazine 75%)
givemagazine 2817854677 %steamid%   (give magazine 100%)

These commands will work in your shops or any type of plugin that give items to players. 
 

Edited by R0gerR0ger
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