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Thanks for your interest in my plugin!

If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

Thanks!

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12 hours ago, Nick Las said:

After last update skins are not updating, it shows only the default skins in all lists

You need to wait for them to load

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5 hours ago, YaMang-w- said:

No API?

The API is the same as the other clan plugins

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Clans is taking too much on calling hooks
"Clans" (1.0.23) by Mevent (241.09s) - Clans.cs
@MeventHope you can optimize it a bit 

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On 6/15/2022 at 6:04 AM, Nick Las said:

Clans is taking too much on calling hooks
"Clans" (1.0.23) by Mevent (241.09s) - Clans.cs
@MeventHope you can optimize it a bit 

Yes, I know that. I am working on optimizing the plugin 🙂

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Can you add a clan owner to change the color of the clan name?

Edited by YaMang-w-
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20 hours ago, YaMang-w- said:

Can you add a clan owner to change the color of the clan name?

This would be nice; based in permissions

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22 hours ago, YaMang-w- said:

Can you add a clan owner to change the color of the clan name?

Okay, I'll add that!

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  "Allow players to leave their clan by using Rust's leave team button": true,
  "Allow players to kick members from their clan using Rust's kick member button": true,
  "Allow players to invite other players to their clan via Rust's team invite system": true,
  "Allow players to promote other clan members via Rust's team promote button": true,
  "Allow players to accept a clan invite using the Rust invite accept button": true,
  "Show clan creation interface when creating a team?": false,
  "Force to create a clan when creating a team?": false,

There's still bugged. When you have this options enabled, and you invite someone to join to your team, the other person accepts but nothings happens, the only way is first to create a Clan, then its possible to join.

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On 9/15/2022 at 3:40 PM, YaMang-w- said:

When will it be added?

I am in the process of rewriting the way I store the data. And it's taking a long time. In the next update, each player will have his own data file, which will reduce the load on the server. 🙂

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On 8/19/2022 at 12:46 AM, Nick Las said:
  "Allow players to leave their clan by using Rust's leave team button": true,
  "Allow players to kick members from their clan using Rust's kick member button": true,
  "Allow players to invite other players to their clan via Rust's team invite system": true,
  "Allow players to promote other clan members via Rust's team promote button": true,
  "Allow players to accept a clan invite using the Rust invite accept button": true,
  "Show clan creation interface when creating a team?": false,
  "Force to create a clan when creating a team?": false,

There's still bugged. When you have this options enabled, and you invite someone to join to your team, the other person accepts but nothings happens, the only way is first to create a Clan, then its possible to join.

@MeventCan you please take a look of this?

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2 hours ago, YaMang-w- said:

clan tag color not yet?

I will try to do in one of the next updates

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26 minutes ago, Nick Las said:

Any Estimated Time for next update?  🙂

I think this week. I just have a large number of plugins waiting to be updated. I'm taking turns updating them. Yesterday I updated Clans, today Kits and so on.

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1 hour ago, Mevent said:

I will try to do in one of the next updates

thank you, I'm looking forward to it. Players will love it.

Q. What will happen when Rust's own clan system comes out?

Edited by YaMang-w-
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58 minutes ago, YaMang-w- said:

thank you, I'm looking forward to it. Players will love it.

Q. What will happen when Rust's own clan system comes out?

This plugin will complement it or replace it

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Alliance Settings 

The settings seem odd.
Clan members, modders, and owners set the alliance ff to be unchangeable
The command doesn't respond. ui will change.
In addition
Enable friendly fire (allied clans)": true,
Is this true? false What should I do to do damage? This feature also doesn't seem to work.

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53 minutes ago, YaMang-w- said:

Alliance Settings 

The settings seem odd.
Clan members, modders, and owners set the alliance ff to be unchangeable
The command doesn't respond. ui will change.
In addition
Enable friendly fire (allied clans)": true,
Is this true? false What should I do to do damage? This feature also doesn't seem to work.

Hi! The FF for the alliance is switched separately. For it to be enabled, it must be enabled in the config:
Enable clan alliances
Enable friendly fire (allied clans)

If General friendly fire (only the leader of the clan can enable/disable it) is true, then FF is controlled by clan leader or moderators, otherwise every player can configure whether he wants to enable FF for the alliance

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After adding blueprint sharing plugin

There is a phenomenon in which the nickname changes to a unique number when a player is expelled from the team and received again.

I don't know which plugin is the problem.

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