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Sean

Posted

This looks amazing! Is there any chance there might be compatibility with Raidable Bases for the islands in the future?  

Markiii

Posted

Is it possible to add your own from RustEdit?

Can you customise a map marker for each spawn? i.e X's

  • Like 1
Adem

Posted

21 minutes ago, Markiii said:

Is it possible to add your own from RustEdit?

Can you customise a map marker for each spawn? i.e X's

image.png.7650cfcf0618b47cbd2a4ecf4befc182.png
Hi.
You can't create your own at the moment.
By default, there are markers of vacant building sites on the map.

  • Like 1
Markiii

Posted

1 hour ago, Adem said:

image.png.7650cfcf0618b47cbd2a4ecf4befc182.png
Hi.
You can't create your own at the moment.
By default, there are markers of vacant building sites on the map.

OK, this i really like. I would like permission based claims too.

Once you can add your own prefabs I'm buying this 🙂

  • Like 1
Adem

Posted

6 minutes ago, Markiii said:

OK, this i really like. I would like permission based claims too.

Once you can add your own prefabs I'm buying this 🙂

The permissions were added in the latest update.
As for own prefabs, I don't think it will ever be possible. Because not all entities from RustEdit can be used there. And scale is also prohibited.

Markiii

Posted

11 minutes ago, Adem said:

The permissions were added in the latest update.
As for own prefabs, I don't think it will ever be possible. Because not all entities from RustEdit can be used there. And scale is also prohibited.

Ohhh 😞

OvO

Posted

There seems to be a problem with the pumping unit. Can you check it?

island_4.png

  • Like 1
MetalHead

Posted (edited)

Can you fix the doors on the bunkers please. They are duplicating on server restarts.

Edited by MetalHead
  • Like 2
Dead Nasty

Posted

whenever someone buys a raid base, it does this as well: Calling 'OnEntitySpawned' on 'BuildingSites v1.0.1' took 102ms
is that normal?

Adem

Posted

On 12/23/2024 at 7:34 PM, Dead Nasty said:

whenever someone buys a raid base, it does this as well: Calling 'OnEntitySpawned' on 'BuildingSites v1.0.1' took 102ms
is that normal?

 

On 12/23/2024 at 5:12 PM, MetalHead said:

Can you fix the doors on the bunkers please. They are duplicating on server restarts.

 

On 12/22/2024 at 11:36 PM, GooberGrape said:

 

On 12/21/2024 at 11:20 PM, OvO said:

There seems to be a problem with the pumping unit. Can you check it?

island_4.png

Fixed

SlayersRust

Posted (edited)

Will you be making any more custom build zones? I would love to see more enclosed build zones. The ruins look cool but not that functional compared to a normal map. Would love to see more enclosed buildings, interesting caves and bunkers and some more larger ones as I run a 100x server ❤️

I also noticed a typo in the English config. I didn't think this small issue deserved a support ticket

Г character

    "Гse a marker for free locations? [true/false]": true,

Edited by SlayersRust
  • Like 1
Adem

Posted

Hi. Yes, we plan to make additions with location in the future.
I think the first addon will be released at the end of January.

1 minute ago, SlayersRust said:

Will you be making any more custom build zones? I would love to see more enclosed build zones. The ruins look cool but not that functional compared to a normal map. Would love to see more enclosed buildings, interesting caves and bunkers and some more larger ones as I run a 100x server ❤️

 

  • Like 2
SlayersRust

Posted (edited)

I had an idea. Maybe add a config option for the minimum distance a Build Site can spawn to one another? I have like 3 clumped up within 100 meters of each other almost. Would be cool to have an option to make the automatic spawning ones be more spaced out 🙂

See image for example how bunched up some of them are.

It would also be cool to have a config option to control how much of each can and will spawn 100% chance. Like that HUGE cave you have I'd love to make it always spawn at least 6 of them its most popular 🙂

Screenshot 2024-12-26 171032.png

Edited by SlayersRust
  • Like 1
SlayersRust

Posted

It would also be nice to allow building all over the entire Build Sites. All the "Ruins" build sites are useless for my servers and too small. I wish could just allow Building all over the entire thing

  • Sad 1
NHGaming

Posted

How do player claim so markers go away so they don't think building site is open for building

 

Perfectangel01

Posted

Is there a timer for when a player deletes everything to allow others to build there?

Perfectangel01

Posted

How are players getting the flares randomly from crates? I didnt see a drop rate

Adem

Posted

On 1/2/2025 at 10:16 AM, NHGaming said:

How do player claim so markers go away so they don't think building site is open for building

 

The marker disappears if you install the cupboard 

Adem

Posted

9 hours ago, Perfectangel01 said:

How are players getting the flares randomly from crates? I didnt see a drop rate

I did not add this to the plugin. You can add items from the config to any other loot plugin. Use the shortname and skin from the config

SlayersRust

Posted

1 hour ago, Adem said:

The marker disappears if you install the cupboard 

Can you make a config option to make it so the Map Marker does not dissapear ever on TC placement? I want to always keep track of them

NHGaming

Posted

13 hours ago, Adem said:

The marker disappears if you install the cupboard 

They were not disappearing for us. Would using something like BetterTC break that. Cause we tried at multiple locations.

ChardaZAR

Posted

This plugin looks really cool and I'm thinking of implementing it as a feature for my VIP or Prestige players

Just a question
How demanding is this plugin on the server?
I have a few groups of players that love building intricate and different bases, and something like this would be a spoil for them
I'm just worried about server performance 

Has anyone had a performance knock when using this plugin?

 

ChardaZAR

Posted

Also, if anyone runs this plugin on their server, could I connect and try it out?

Porky

Posted (edited)

Pre purchase question.

So if i spawn an island and then spend a long time making a base on there,  can it be copied and pasted with the island too?
as in,  if i copied the the copied base,  and then transfer the .json to another server i own,  can i paste the base including the island onto the other server or will it just spawn the building?
Or possible to edit the the included places with the bases on and save them?
reason for asking,  looking to build some custom bases in game and sharing them on my other server.
Cheers for any answer

 

Edited by Porky

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